Player Matchup

Merlin
Merlin
Jadematschi
Merlin
Level 129
God Stats
3W - 8L
1,391 SR
Queue Stats
207W - 223L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Jogro00
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
mederlah
Tsukuyomi
Level 160
God Stats
27W - 23L
1,510 SR
Queue Stats
859W - 823L
1,480 Elo+
Solo
Neith
Neith
mikhan
Neith
Level 68
God Stats
0W - 3L
1,142 SR
Queue Stats
143W - 131L
1,496 Elo+
Solo
Horus
Horus
weestef
Horus
Level 160
God Stats
4W - 4L
1,545 SR
Queue Stats
776W - 808L
1,479 Elo+
Solo
Team Averages
Level 121
1,418 SR
1,492 Elo+

VS

Team Averages
Level 132
1,478 SR
1,600 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BatmanSx
Horus
Level 158
God Stats
2W - 1L
1,482 SR
Queue Stats
129W - 105L
1,565 Elo+
Solo
Neith
Neith
Cipike
Neith
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,874 Elo+
Solo
Cerberus
Cerberus
Ultash69
Cerberus
Level 43
God Stats
3W - 2L
1,535 SR
Queue Stats
81W - 85L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
elSheune
Sun Wukong
Level 157
God Stats
5W - 7L
1,373 SR
Queue Stats
741W - 743L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 2 / 11
14,672
699
36,898
15,027
8,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Jogro00
Sun Wukong
20
2 / 8 / 11
12,709
605
24,492
35,479
46,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
mederlah
Tsukuyomi
20
4 / 11 / 7
12,922
615
35,381
25,552
15,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
mikhan
Neith
20
9 / 6 / 8
14,846
707
39,881
29,411
18,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
weestef
Horus
17
0 / 9 / 8
11,051
526
8,570
37,418
40,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 5 / 17
14,609
696
35,232
25,327
16,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
BatmanSx
Horus
20
4 / 3 / 24
14,102
672
14,541
38,917
58,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Cipike
Neith
20
11 / 4 / 15
14,285
680
34,860
24,638
16,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Ultash69
Cerberus
20
4 / 6 / 20
14,144
674
17,211
54,952
80,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
elSheune
Sun Wukong
20
7 / 5 / 17
13,976
666
22,407
36,641
35,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
20
Kills
34
36
Deaths
23
45
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
17
3.3
W
Horus
BatmanSx
Horus
4
3
24
5.33
W
Neith
Cipike
Neith
11
4
15
4.63
L
Merlin
5
2
11
5.25
L
Sun Wukong
Jogro00
Sun Wukong
2
8
11
0.94
W
Cerberus
Ultash69
Cerberus
4
6
20
2.33
W
Sun Wukong
elSheune
Sun Wukong
7
5
17
3.1
L
Tsukuyomi
mederlah
Tsukuyomi
4
11
7
0.68
L
Neith
mikhan
Neith
9
6
8
2.17
L
Horus
weestef
Horus
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,222
Damage
124,251
142,887
Taken
180,475
129,146
Mitigated
207,530
48,980
Healing
87,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
35,232
20,222
1,448
2,806
25,327
16,704
5,913
7,008
18,319
0
75,574
W
Horus
BatmanSx
Horus
14,541
6,256
12,528
17,954
38,917
58,067
898
8,264
30,253
0
24,346
W
Neith
Cipike
Neith
34,860
12,229
2,570
7,887
24,638
16,129
3,248
6,405
18,233
0
65,656
L
Merlin
36,898
1,420
2,935
4,985
15,027
8,558
1,448
1,735
13,234
67,777
0
L
Sun Wukong
Jogro00
Sun Wukong
24,492
2,447
1,824
7,108
35,479
46,527
394
3,828
30,987
1,903
42,761
W
Cerberus
Ultash69
Cerberus
17,211
943
2,025
21,991
54,952
80,738
225
8,376
46,576
28,896
0
W
Sun Wukong
elSheune
Sun Wukong
22,407
1,549
4,790
13,270
36,641
35,892
432
8,006
28,635
0
41,359
L
Tsukuyomi
mederlah
Tsukuyomi
35,381
6,920
586
1,609
25,552
15,006
1,491
2,058
23,037
0
55,944
L
Neith
mikhan
Neith
39,881
23,014
1,560
11,334
29,411
18,118
4,441
4,490
24,595
0
69,819
L
Horus
weestef
Horus
8,570
3,622
7,542
9,497
37,418
40,937
190
5,100
31,821
0
12,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,200
Gold Earned
71,116
214
Minions Killed
253
0
Camps Cleared
0
1,728,779
Distance Traveled
1,736,939
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,609
696
96
5
0
313,178
4
W
Horus
14,102
672
26
1
0
406,757
2
W
Neith
14,285
680
61
3
0
337,777
5
L
Merlin
14,672
699
62
3
0
408,286
5
L
Sun Wukong
12,709
605
35
2
0
351,307
5
W
Cerberus
14,144
674
36
2
0
313,432
0
W
Sun Wukong
13,976
666
34
2
0
365,795
1
L
Tsukuyomi
12,922
615
36
2
0
339,441
1
L
Neith
14,846
707
76
4
0
320,530
0
L
Horus
11,051
526
5
0
0
309,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role