Player Matchup

Nu Wa
Nu Wa
BelKimS
Nu Wa
Level 95
God Stats
39W - 57L
1,408 SR
Queue Stats
694W - 1,042L
1,432 Elo+
Solo
Neith
Neith
Sleet33
Neith
Level 65
God Stats
35W - 42L
1,402 SR
Queue Stats
120W - 179L
1,370 Elo+
Solo
Atlas
Atlas
warriorxz198
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Team Averages
Level 66
1,437 SR
1,423 Elo+

VS

Team Averages
Level 142
1,511 SR
1,539 Elo+
Merlin
Merlin
KillerDrozin
Merlin
Level 127
God Stats
2W - 0L
1,759 SR
Queue Stats
61W - 61L
1,515 Elo+
Party 1
Hercules
Hercules
Santuariox
Hercules
Level 149
God Stats
1W - 0L
1,274 SR
Queue Stats
48W - 42L
1,577 Elo+
Party 1
Artemis
Artemis
racsover
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BelKimS
Nu Wa
17
2 / 4 / 4
10,984
646
15,128
16,216
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sleet33
Neith
17
4 / 4 / 3
11,722
690
12,789
14,326
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 4 / 6
11,803
694
9,813
21,019
27,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 2 / 5
12,974
763
19,716
9,645
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Santuariox
Hercules
18
1 / 2 / 10
11,517
677
9,515
23,705
24,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
racsover
Artemis
18
4 / 3 / 4
12,072
710
17,667
16,100
6,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
12
12
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BelKimS
Nu Wa
2
4
4
1
W
Merlin
7
2
5
4.75
W
Hercules
Santuariox
Hercules
1
2
10
3
L
Neith
Sleet33
Neith
4
4
3
1.38
W
Artemis
racsover
Artemis
4
3
4
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
46,898
51,561
Taken
49,450
41,558
Mitigated
35,650
10,844
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BelKimS
Nu Wa
15,128
4,731
143
4,584
16,216
7,463
39
4,351
11,865
53,389
0
W
Merlin
19,716
1,041
0
0
9,645
4,091
889
6,064
3,581
84,924
0
W
Hercules
Santuariox
Hercules
9,515
3,052
0
4,491
23,705
24,938
493
9,425
14,280
0
33,348
L
Neith
Sleet33
Neith
12,789
5,536
124
2,617
14,326
6,613
0
6,240
8,086
0
57,538
W
Artemis
racsover
Artemis
17,667
8,823
0
3,429
16,100
6,621
1,871
9,575
6,525
0
60,304
L
9,813
4,145
0
3,376
21,019
27,482
0
9,165
11,854
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
36,563
206
Minions Killed
238
0
Camps Cleared
0
850,982
Distance Traveled
867,819
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,984
646
78
5
0
243,208
2
W
Merlin
12,974
763
118
7
0
272,669
3
W
Hercules
11,517
677
39
2
0
319,404
2
L
Neith
11,722
690
96
6
0
302,470
5
W
Artemis
12,072
710
81
5
0
275,746
1
L
Atlas
11,803
694
32
2
0
305,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role