Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Calliste
Artemis
Level 89
God Stats
5W - 1L
1,759 SR
Queue Stats
206W - 160L
1,588 Elo+
Party 1
He Bo
He Bo
Cojomanteca
He Bo
Level 103
God Stats
1W - 1L
1,219 SR
Queue Stats
38W - 47L
1,511 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,520 Elo+

VS

Team Averages
Level 101
1,519 SR
1,525 Elo+
Chronos
Chronos
 
Chronos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Jogro00
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,504 Elo+
Solo
Achilles
Achilles
KaiserThomas
Achilles
Level 127
God Stats
2W - 6L
1,333 SR
Queue Stats
477W - 462L
1,574 Elo+
Solo
Jing Wei
Jing Wei
OffHonor
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,445 Elo+
Solo
Ymir
Ymir
lllZaKalll
Ymir
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
45W - 35L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 5
5,601
1,120
3,669
1,648
755
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
 
Fenrir
9
0 / 1 / 6
5,588
1,118
1,397
4,146
3,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
 
Kukulkan
9
0 / 0 / 7
5,441
1,088
4,264
1,119
527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Calliste
Artemis
10
2 / 1 / 5
5,822
1,164
6,228
3,049
1,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 1 / 4
5,764
1,153
4,173
2,561
1,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 1 / 0
4,387
877
217
2,244
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Set
9
0 / 2 / 3
5,083
1,017
2,900
4,728
4,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
KaiserThomas
Achilles
10
1 / 1 / 2
4,958
992
1,352
4,794
3,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
OffHonor
Jing Wei
9
0 / 2 / 0
4,737
947
1,472
4,811
1,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
4,983
997
1,480
5,708
4,024
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
7
Kills
2
3
Deaths
7
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
5
4.5
W
Fenrir
 
Fenrir
0
1
6
3
W
Kukulkan
 
Kukulkan
0
0
7
3.5
L
Chronos
 
Chronos
0
1
0
0
W
Artemis
Calliste
Artemis
2
1
5
4.5
W
3
1
4
5
L
Set
0
2
3
0.75
L
Achilles
KaiserThomas
Achilles
1
1
2
2
L
Jing Wei
OffHonor
Jing Wei
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
7,421
12,523
Taken
22,285
7,864
Mitigated
14,872
3,007
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,669
2,022
592
338
1,648
755
594
0
1,648
0
9,207
W
Fenrir
 
Fenrir
1,397
179
0
630
4,146
3,843
19
925
3,221
0
1,444
W
Kukulkan
 
Kukulkan
4,264
145
219
249
1,119
527
430
0
1,119
11,857
0
L
Chronos
 
Chronos
217
44
625
406
2,244
763
0
583
1,661
1,990
0
W
Artemis
Calliste
Artemis
6,228
764
0
560
3,049
1,606
761
600
2,449
0
9,516
W
4,173
142
247
172
2,561
1,133
39
172
2,389
8,027
0
L
Set
2,900
776
574
597
4,728
4,546
0
1,649
3,079
0
3,799
L
Achilles
KaiserThomas
Achilles
1,352
304
441
1,376
4,794
3,712
0
2,130
2,664
0
4,659
L
Jing Wei
OffHonor
Jing Wei
1,472
680
33
1,117
4,811
1,827
0
1,459
3,352
0
8,040
L
1,480
216
932
2,069
5,708
4,024
0
2,616
3,092
4,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
24,148
49
Minions Killed
30
0
Camps Cleared
0
455,728
Distance Traveled
431,716
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,601
1,120
13
3
0
80,797
0
W
Fenrir
5,588
1,118
0
0
0
85,744
0
W
Kukulkan
5,441
1,088
24
5
0
87,674
0
L
Chronos
4,387
877
4
1
0
56,227
0
W
Artemis
5,822
1,164
4
1
0
110,588
0
W
He Bo
5,764
1,153
8
2
0
90,925
0
L
Set
5,083
1,017
1
0
0
78,095
2
L
Achilles
4,958
992
4
1
0
91,301
0
L
Jing Wei
4,737
947
17
3
0
105,538
2
L
Ymir
4,983
997
4
1
0
100,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role