Player Matchup

Loki
Loki
KingMango27
Loki
Level 74
God Stats
1W - 3L
1,306 SR
Queue Stats
76W - 89L
1,413 Elo+
Solo
Kali
Kali
baby_girl_1991_
Kali
Level 16
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 29L
1,154 Elo+
Party 1
Cerberus
Cerberus
fennell1991
Cerberus
Level 43
God Stats
2W - 9L
1,356 SR
Queue Stats
74W - 130L
1,336 Elo+
Party 1
Team Averages
Level 44
1,317 SR
1,301 Elo+

VS

Team Averages
Level 70
1,513 SR
1,413 Elo+
Ra
Ra
ChessGod24
Ra
Level 28
God Stats
7W - 2L
1,671 SR
Queue Stats
56W - 40L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
Not_A_Taco-
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 135L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
XxJeaSy96xX
Ne Zha
Level 63
God Stats
3W - 3L
1,369 SR
Queue Stats
14W - 24L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,544
629
6,043
13,865
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 2
6,895
575
3,775
11,550
5,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
fennell1991
Cerberus
13
2 / 3 / 0
8,089
674
7,077
16,373
17,594
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,752
813
11,643
8,852
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Not_A_Taco-
Sun Wukong
15
7 / 0 / 7
10,060
838
14,360
11,570
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
3 / 1 / 8
8,806
734
5,623
9,985
6,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
1
5
1
0.3
W
Sun Wukong
Not_A_Taco-
Sun Wukong
7
0
7
10.5
W
Ne Zha
3
1
8
7
L
0
7
2
0.14
L
Cerberus
fennell1991
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
31,626
41,788
Taken
30,407
28,311
Mitigated
20,962
4,574
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,643
1,755
1,996
3,941
8,852
3,796
720
2,244
6,608
48,617
0
L
6,043
1,620
0
630
13,865
5,246
0
3,390
9,984
0
31,555
W
Sun Wukong
Not_A_Taco-
Sun Wukong
14,360
4,958
0
3,108
11,570
11,013
564
3,502
8,068
0
43,280
W
Ne Zha
5,623
2,396
0
1,727
9,985
6,153
729
2,270
7,715
0
28,089
L
3,775
1,611
0
784
11,550
5,471
0
3,398
7,933
0
12,841
L
Cerberus
fennell1991
Cerberus
7,077
690
0
3,160
16,373
17,594
0
4,933
10,821
33,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
28,618
135
Minions Killed
165
0
Camps Cleared
0
568,797
Distance Traveled
666,968
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,752
813
83
7
0
221,317
1
L
Loki
7,544
629
55
5
0
207,347
0
W
Sun Wukong
10,060
838
60
5
0
223,339
0
W
Ne Zha
8,806
734
22
2
0
222,312
1
L
Kali
6,895
575
18
2
0
151,934
1
L
Cerberus
8,089
674
62
5
0
209,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role