Player Matchup

Yemoja
Yemoja
DookEater78
Yemoja
Level 25
God Stats
1W - 1L
1,707 SR
Queue Stats
21W - 18L
1,501 Elo+
Party 1
Tyr
Tyr
Esoog-
Tyr
Level 138
God Stats
1W - 0L
1,310 SR
Queue Stats
43W - 32L
1,632 Elo+
Party 1
Agni
Agni
PingusNoots
Agni
Level 158
God Stats
2W - 0L
1,858 SR
Queue Stats
70W - 45L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
She Used Me
Cu Chulainn
Level 98
God Stats
4W - 5L
1,317 SR
Queue Stats
90W - 89L
1,517 Elo+
Solo
Nu Wa
Nu Wa
wjacobs
Nu Wa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,525 Elo+

VS

Team Averages
Level 18
1,538 SR
1,327 Elo+
Jing Wei
Jing Wei
AS3C
Jing Wei
Level 49
God Stats
0W - 1L
1,326 SR
Queue Stats
18W - 17L
1,528 Elo+
Solo
Agni
Agni
CANTOBOTZ_Ceej
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Freya
Freya
Cantobotz
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Chaac
Chaac
CaptRevvy
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Loki
Loki
SUPANINJA1776
Loki
Level 23
God Stats
3W - 1L
1,864 SR
Queue Stats
19W - 16L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
7 / 1 / 18
10,718
893
6,686
11,248
14,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
Esoog-
Tyr
18
15 / 2 / 12
11,098
925
17,459
18,149
22,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 20
10,204
850
19,996
9,964
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
She Used Me
Cu Chulainn
15
2 / 1 / 16
9,015
751
13,926
12,539
10,760
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
wjacobs
Nu Wa
16
4 / 1 / 14
9,517
793
7,662
6,653
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AS3C
Jing Wei
14
0 / 5 / 4
8,192
683
9,041
15,730
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 10 / 1
7,813
651
5,148
13,480
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Cantobotz
Freya
14
0 / 7 / 1
7,692
641
4,162
14,571
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
CaptRevvy
Chaac
12
0 / 9 / 2
7,107
592
3,834
15,056
8,346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 1
9,288
774
8,951
12,444
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
34
Kills
6
6
Deaths
34
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AS3C
Jing Wei
0
5
4
0.4
L
1
10
1
0.15
L
Freya
Cantobotz
Freya
0
7
1
0.07
L
Chaac
CaptRevvy
Chaac
0
9
2
0.11
W
Yemoja
7
1
18
16
W
Tyr
Esoog-
Tyr
15
2
12
10.5
W
6
1
20
16
L
5
3
1
1.83
W
Cu Chulainn
She Used Me
Cu Chulainn
2
1
16
10
W
Nu Wa
wjacobs
Nu Wa
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,729
Damage
31,136
58,553
Taken
71,281
56,335
Mitigated
33,108
14,675
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AS3C
Jing Wei
9,041
5,755
0
2,991
15,730
6,859
0
7,808
7,922
0
30,364
L
5,148
106
0
326
13,480
5,804
0
5,497
7,942
16,685
0
L
Freya
Cantobotz
Freya
4,162
1,154
0
2,396
14,571
6,449
0
7,327
7,244
19,817
0
L
Chaac
CaptRevvy
Chaac
3,834
527
0
1,253
15,056
8,346
0
7,685
7,245
0
6,820
W
Yemoja
6,686
2,297
5,966
2,686
11,248
14,836
427
1,389
9,731
15,427
0
W
Tyr
Esoog-
Tyr
17,459
2,875
0
3,720
18,149
22,858
762
3,575
14,330
0
38,234
W
19,996
1,169
22
1,781
9,964
4,916
3,128
1,559
8,305
50,651
0
L
8,951
2,265
0
2,195
12,444
5,650
0
5,860
6,584
0
31,690
W
Cu Chulainn
She Used Me
Cu Chulainn
13,926
1,396
0
0
12,539
10,760
44
1,657
10,784
0
32,476
W
Nu Wa
wjacobs
Nu Wa
7,662
2,203
0
500
6,653
2,965
1,972
560
6,093
29,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
40,092
225
Minions Killed
168
0
Camps Cleared
0
1,243,356
Distance Traveled
1,105,168
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,192
683
42
4
0
235,874
1
L
Agni
7,813
651
20
2
0
196,060
0
L
Freya
7,692
641
41
3
0
232,648
2
L
Chaac
7,107
592
7
1
0
196,658
0
W
Yemoja
10,718
893
14
1
0
226,758
1
W
Tyr
11,098
925
56
5
0
281,744
1
W
Agni
10,204
850
79
7
0
264,883
0
L
Loki
9,288
774
58
5
0
243,928
2
W
Cu Chulainn
9,015
751
41
3
0
260,534
0
W
Nu Wa
9,517
793
35
3
0
209,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role