Player Matchup

Thanatos
Thanatos
B1bek
Thanatos
Level 134
God Stats
3W - 4L
1,314 SR
Queue Stats
255W - 267L
1,533 Elo+
Solo
Merlin
Merlin
Dewaci
Merlin
Level 112
God Stats
35W - 30L
1,612 SR
Queue Stats
143W - 142L
1,542 Elo+
Solo
Nu Wa
Nu Wa
LastRoxxor
Nu Wa
Level 64
God Stats
282W - 314L
1,550 SR
Queue Stats
282W - 317L
1,522 Elo+
Solo
Cernunnos
Cernunnos
NAHZIPRO
Cernunnos
Level 127
God Stats
1W - 0L
1,520 SR
Queue Stats
10W - 11L
1,443 Elo+
Solo
Athena
Athena
adamm_1706
Athena
Level 128
God Stats
2W - 0L
1,810 SR
Queue Stats
7W - 14L
1,469 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,502 Elo+

VS

Team Averages
Level 63
1,444 SR
1,450 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AxeWitch
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,591 Elo+
Solo
Thor
Thor
HeroicRoyalty_
Thor
Level 149
God Stats
10W - 11L
1,562 SR
Queue Stats
119W - 136L
1,417 Elo+
Solo
Anubis
Anubis
StellarisBoy
Anubis
Level 89
God Stats
1W - 2L
1,373 SR
Queue Stats
65W - 59L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Toptunchik
Danzaburou
Level 8
God Stats
0W - 4L
1,284 SR
Queue Stats
0W - 9L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B1bek
Thanatos
18
3 / 2 / 7
11,214
748
9,107
12,355
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Dewaci
Merlin
20
6 / 1 / 6
12,662
844
15,834
9,779
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
1 / 0 / 5
11,226
748
13,244
3,083
1,245
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
NAHZIPRO
Cernunnos
20
7 / 0 / 5
12,923
862
16,345
11,781
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
adamm_1706
Athena
18
2 / 1 / 10
12,069
805
7,741
14,938
19,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 2 / 0
9,212
614
2,440
13,300
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
AxeWitch
Ah Puch
17
2 / 4 / 1
10,104
674
11,744
19,110
8,058
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 0
9,482
632
5,668
9,361
4,188
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
0 / 6 / 1
9,748
650
6,445
14,723
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Toptunchik
Danzaburou
16
0 / 5 / 0
9,258
617
4,294
15,577
10,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
4
4
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Ah Puch
AxeWitch
Ah Puch
2
4
1
0.63
W
Thanatos
B1bek
Thanatos
3
2
7
3.25
W
Merlin
Dewaci
Merlin
6
1
6
9
L
2
2
0
1
W
Nu Wa
1
0
5
3.5
W
Cernunnos
NAHZIPRO
Cernunnos
7
0
5
9.5
L
Anubis
0
6
1
0.08
L
Danzaburou
Toptunchik
Danzaburou
0
5
0
0
W
Athena
adamm_1706
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
30,591
51,936
Taken
72,071
38,030
Mitigated
35,920
18,229
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,440
259
4,188
5,177
13,300
6,208
0
9,951
3,259
23,021
0
L
Ah Puch
AxeWitch
Ah Puch
11,744
804
232
4,607
19,110
8,058
0
10,120
8,770
51,707
0
W
Thanatos
B1bek
Thanatos
9,107
2,970
0
6,474
12,355
7,060
0
4,124
8,231
61
33,569
W
Merlin
Dewaci
Merlin
15,834
81
0
1,453
9,779
4,253
3,225
3,738
6,041
68,243
0
L
5,668
821
0
170
9,361
4,188
0
3,117
6,172
0
22,176
W
Nu Wa
13,244
2,184
0
673
3,083
1,245
4,200
1,122
1,961
54,646
0
W
Cernunnos
NAHZIPRO
Cernunnos
16,345
9,745
0
5,460
11,781
5,776
2,813
5,194
6,587
0
75,615
L
Anubis
6,445
431
0
3,920
14,723
7,257
0
6,704
7,851
42,383
0
L
Danzaburou
Toptunchik
Danzaburou
4,294
894
265
2,036
15,577
10,209
268
6,389
9,053
0
34,150
W
Athena
adamm_1706
Athena
7,741
1,399
0
4,169
14,938
19,696
598
6,451
8,487
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
47,804
417
Minions Killed
288
0
Camps Cleared
0
1,701,608
Distance Traveled
1,261,957
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,212
614
50
3
0
271,391
0
L
Ah Puch
10,104
674
80
5
0
286,449
4
W
Thanatos
11,214
748
51
3
0
380,516
2
W
Merlin
12,662
844
128
9
0
306,543
3
L
Thor
9,482
632
44
3
0
216,972
2
W
Nu Wa
11,226
748
92
6
0
307,392
6
W
Cernunnos
12,923
862
120
8
0
354,249
1
L
Anubis
9,748
650
62
4
0
259,163
0
L
Danzaburou
9,258
617
52
3
0
227,982
0
W
Athena
12,069
805
26
2
0
352,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role