Player Matchup

Vamana
Vamana
D30XS_
Vamana
Level 65
God Stats
2W - 1L
1,661 SR
Queue Stats
124W - 150L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
Didnaian
Danzaburou
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 342L
1,410 Elo+
Party 3
Mercury
Mercury
JakeXIVoulQxual
Mercury
Level 66
God Stats
15W - 14L
1,378 SR
Queue Stats
149W - 191L
1,326 Elo+
Solo
Tiamat
Tiamat
RecordzHail
Tiamat
Level 87
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 1
Atlas
Atlas
recordzstorm
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,199 Elo+
Party 1
Team Averages
Level 81
1,528 SR
1,294 Elo+

VS

Team Averages
Level 76
1,441 SR
1,412 Elo+
Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hamishmo
Loki
Level 66
God Stats
0W - 3L
1,304 SR
Queue Stats
100W - 105L
1,384 Elo+
Party 2
Bacchus
Bacchus
Mr_Tea1308
Bacchus
Level 56
God Stats
1W - 2L
1,526 SR
Queue Stats
58W - 64L
1,401 Elo+
Solo
Neith
Neith
Peezow
Neith
Level 52
God Stats
69W - 73L
1,433 SR
Queue Stats
86W - 93L
1,344 Elo+
Party 2
Raijin
Raijin
skysofragues
Raijin
Level 120
God Stats
14W - 21L
1,444 SR
Queue Stats
341W - 368L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
D30XS_
Vamana
14
1 / 0 / 1
8,911
557
7,079
7,812
4,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Didnaian
Danzaburou
13
3 / 2 / 3
8,185
512
9,991
13,098
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 1
8,713
545
5,468
10,763
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
3 / 1 / 1
9,216
576
4,579
6,238
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 4
8,433
527
4,527
13,388
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 0 / 1
7,574
473
3,415
8,610
6,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
1 / 6 / 0
6,320
395
3,642
13,067
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mr_Tea1308
Bacchus
11
0 / 2 / 2
6,872
430
5,936
11,793
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Peezow
Neith
11
0 / 2 / 1
6,206
388
8,797
9,650
3,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
13
2 / 3 / 1
7,389
462
7,050
9,320
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
3
3
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
1
0.5
W
Vamana
D30XS_
Vamana
1
0
1
1.5
W
Danzaburou
Didnaian
Danzaburou
3
2
3
2.25
L
Loki
1
6
0
0.17
W
3
0
1
3.5
L
Bacchus
Mr_Tea1308
Bacchus
0
2
2
0.5
L
Neith
Peezow
Neith
0
2
1
0.25
W
Tiamat
3
1
1
3.5
W
2
0
4
4
L
Raijin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
28,840
51,299
Taken
52,440
30,168
Mitigated
30,179
13,711
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,415
219
0
1,750
8,610
6,521
0
45
8,565
0
65,605
W
Vamana
D30XS_
Vamana
7,079
2,148
0
1,553
7,812
4,874
1,517
1,108
6,634
0
59,818
W
Danzaburou
Didnaian
Danzaburou
9,991
4,544
0
5,396
13,098
5,734
0
4,584
8,389
0
60,619
L
Loki
3,642
636
226
2,806
13,067
4,348
0
707
12,360
0
32,599
W
5,468
2,799
0
0
10,763
4,495
1,103
735
10,028
0
71,631
L
Bacchus
Mr_Tea1308
Bacchus
5,936
605
0
2,257
11,793
11,790
0
2,140
9,653
23,441
4,493
L
Neith
Peezow
Neith
8,797
3,460
539
3,594
9,650
3,606
0
1,936
7,714
0
38,495
W
Tiamat
4,579
673
0
2,254
6,238
2,984
2,310
2,754
3,110
63,837
0
W
4,527
2,131
301
4,207
13,388
12,081
0
2,188
11,158
32,381
0
L
Raijin
7,050
643
88
2,288
9,320
3,914
0
4,278
5,042
45,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
34,361
466
Minions Killed
368
0
Camps Cleared
0
1,609,635
Distance Traveled
1,491,163
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,574
473
121
8
0
303,947
4
W
Vamana
8,911
557
109
7
0
351,207
2
W
Danzaburou
8,185
512
87
5
0
266,560
1
L
Loki
6,320
395
59
4
0
349,352
1
W
Mercury
8,713
545
119
7
0
361,876
0
L
Bacchus
6,872
430
38
2
0
305,301
6
L
Neith
6,206
388
58
4
0
262,325
2
W
Tiamat
9,216
576
102
6
0
323,037
1
W
Atlas
8,433
527
49
3
0
306,955
2
L
Raijin
7,389
462
92
6
0
270,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role