Player Matchup

Mercury
Mercury
Gold V
BorfiTheGod
Mercury
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,673 MMR
Solo
Maui
Maui
Gold I
CreamCh33se
Maui
Gold I
Level 149
God Stats
1W - 2L
1,541 SR
Queue Stats
149W - 148L
1,654 MMR
Solo
Chernobog
Chernobog
Gold IV
Khuyaq
Chernobog
Gold IV
Level 160
God Stats
4W - 3L
1,741 SR
Queue Stats
49W - 40L
1,753 MMR
Solo
Chang'e
Chang'e
Platinum III
Sawito
Chang'e
Platinum III
Level 160
God Stats
12W - 11L
1,622 SR
Queue Stats
147W - 137L
1,792 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
TheyCallMeLokii
Sun Wukong
Gold I
Level 122
God Stats
1W - 4L
1,380 SR
Queue Stats
144W - 140L
1,731 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,557 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,465 SR
1,635 MMR
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Ragel3ss
Agni
Gold I
Level 89
God Stats
76W - 57L
1,633 SR
Queue Stats
433W - 431L
1,695 MMR
Solo
Apollo
Apollo
Platinum III
RobinJHood
Apollo
Platinum III
Level 159
God Stats
5W - 11L
1,392 SR
Queue Stats
234W - 227L
1,822 MMR
Solo
Jormungandr
Jormungandr
Platinum III
drakegodbro
Jormungandr
Platinum III
Level 133
God Stats
1W - 1L
1,300 SR
Queue Stats
46W - 36L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BorfiTheGod
Mercury
18
4 / 2 / 7
11,029
525
9,539
18,066
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 6 / 3
8,907
424
3,544
23,845
22,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Khuyaq
Chernobog
15
0 / 6 / 1
9,286
442
5,318
18,585
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Sawito
Chang'e
16
4 / 4 / 5
10,619
506
19,223
19,387
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheyCallMeLokii
Sun Wukong
15
1 / 4 / 0
9,759
465
13,832
25,000
21,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AwilixDa JiYu HuangAo Kuang

VS

Bans
LancelotHeimdallrIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 2 / 7
12,086
576
13,371
16,549
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
14
2 / 1 / 10
9,990
476
8,596
16,411
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
3 / 3 / 8
10,935
521
12,001
13,386
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
RobinJHood
Apollo
19
6 / 4 / 7
12,528
597
20,961
23,069
11,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
drakegodbro
Jormungandr
19
5 / 1 / 7
12,376
589
23,209
20,015
22,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
11
Kills
22
22
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
7
4.75
W
Horus
 
Horus
2
1
10
7
L
Mercury
BorfiTheGod
Mercury
4
2
7
3.75
L
2
6
3
0.58
L
Chernobog
Khuyaq
Chernobog
0
6
1
0.08
W
Agni
3
3
8
2.33
W
Apollo
RobinJHood
Apollo
6
4
7
2.38
L
Chang'e
Sawito
Chang'e
4
4
5
1.63
L
Sun Wukong
TheyCallMeLokii
Sun Wukong
1
4
0
0.25
W
Jormungandr
drakegodbro
Jormungandr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
78,138
104,883
Taken
89,430
66,927
Mitigated
68,462
30,328
Healing
30,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,371
4,191
0
4,862
16,549
7,737
1,513
5,258
11,291
0
107,608
W
Horus
 
Horus
8,596
3,135
1,034
4,243
16,411
19,760
151
6,862
9,549
0
31,248
L
Mercury
BorfiTheGod
Mercury
9,539
4,777
0
693
18,066
7,350
0
4,078
13,988
0
101,510
L
3,544
1,068
2,721
2,766
23,845
22,988
0
8,365
15,480
25,178
0
L
Chernobog
Khuyaq
Chernobog
5,318
3,755
0
4,552
18,585
7,298
0
4,895
13,690
0
67,153
W
Agni
12,001
1,089
359
3,997
13,386
6,896
528
4,475
8,911
91,897
0
W
Apollo
RobinJHood
Apollo
20,961
15,686
0
10,330
23,069
11,869
6,163
6,859
16,210
0
115,712
L
Chang'e
Sawito
Chang'e
19,223
1,929
3,934
6,747
19,387
7,669
0
6,269
13,118
95,464
0
L
Sun Wukong
TheyCallMeLokii
Sun Wukong
13,832
2,311
0
8,915
25,000
21,622
0
11,135
13,865
0
79,853
W
Jormungandr
drakegodbro
Jormungandr
23,209
4,799
0
5,419
20,015
22,200
264
1,169
18,846
111,092
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
57,915
573
Minions Killed
706
0
Camps Cleared
0
1,977,559
Distance Traveled
2,043,179
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,086
576
151
7
0
459,556
7
W
Horus
9,990
476
37
2
0
419,912
2
L
Mercury
11,029
525
134
6
0
502,892
7
L
Maui
8,907
424
30
1
0
328,945
5
L
Chernobog
9,286
442
115
5
0
338,279
7
W
Agni
10,935
521
167
8
0
399,160
7
W
Apollo
12,528
597
180
9
0
374,223
3
L
Chang'e
10,619
506
155
7
0
409,993
6
L
Sun Wukong
9,759
465
139
7
0
397,450
6
W
Jormungandr
12,376
589
171
8
0
390,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role