Player Matchup

Tiamat
Tiamat
DKhaleessi
Tiamat
Level 121
God Stats
3W - 11L
1,235 SR
Queue Stats
103W - 124L
1,378 Elo+
Party 1
Izanami
Izanami
kaminiak357
Izanami
Level 139
God Stats
1W - 4L
1,250 SR
Queue Stats
109W - 116L
1,458 Elo+
Solo
Guan Yu
Guan Yu
roy x matt22
Guan Yu
Level 75
God Stats
0W - 2L
1,246 SR
Queue Stats
95W - 69L
1,505 Elo+
Solo
Chernobog
Chernobog
sp33d03
Chernobog
Level 99
God Stats
0W - 3L
1,229 SR
Queue Stats
13W - 26L
1,294 Elo+
Party 1
Mercury
Mercury
xDr IcEBooMx
Mercury
Level 137
God Stats
1W - 3L
1,419 SR
Queue Stats
591W - 593L
1,396 Elo+
Solo
Team Averages
Level 114
1,276 SR
1,406 Elo+

VS

Team Averages
Level 84
1,556 SR
1,335 Elo+
Da Ji
Da Ji
Rose noire8951
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 125L
1,355 Elo+
Solo
Chronos
Chronos
Somnambulant18
Chronos
Level 58
God Stats
3W - 1L
1,562 SR
Queue Stats
101W - 97L
1,448 Elo+
Solo
Chang'e
Chang'e
Weber
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,120 Elo+
Solo
Cabrakan
Cabrakan
daxgiov97
Cabrakan
Level 95
God Stats
1W - 2L
1,295 SR
Queue Stats
26W - 40L
1,361 Elo+
Solo
Medusa
Medusa
limp_q
Medusa
Level 100
God Stats
5W - 0L
1,921 SR
Queue Stats
189W - 190L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DKhaleessi
Tiamat
13
0 / 4 / 3
7,364
736
11,480
8,490
4,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kaminiak357
Izanami
12
0 / 5 / 5
7,030
703
9,621
10,818
4,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
roy x matt22
Guan Yu
14
5 / 5 / 4
8,863
886
9,148
17,454
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
sp33d03
Chernobog
14
1 / 3 / 5
7,833
783
9,851
8,870
3,995
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
xDr IcEBooMx
Mercury
14
3 / 4 / 3
8,017
802
7,780
9,850
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,523
952
15,166
11,708
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 2 / 12
9,792
979
12,276
13,989
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Weber
Chang'e
15
4 / 2 / 10
8,879
888
9,206
11,801
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
daxgiov97
Cabrakan
14
2 / 2 / 14
9,051
905
5,041
13,856
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
limp_q
Medusa
13
1 / 2 / 13
7,823
782
8,337
9,787
5,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
9
Kills
21
21
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DKhaleessi
Tiamat
0
4
3
0.38
W
6
1
12
12
W
8
2
12
7
W
Chang'e
Weber
Chang'e
4
2
10
4.5
W
Cabrakan
daxgiov97
Cabrakan
2
2
14
4.5
L
Izanami
kaminiak357
Izanami
0
5
5
0.5
W
Medusa
limp_q
Medusa
1
2
13
3.75
L
Guan Yu
roy x matt22
Guan Yu
5
5
4
1.4
L
Chernobog
sp33d03
Chernobog
1
3
5
1.17
L
Mercury
xDr IcEBooMx
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
50,026
55,482
Taken
61,141
34,899
Mitigated
46,408
16,480
Healing
29,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DKhaleessi
Tiamat
11,480
190
975
1,488
8,490
4,802
367
3,126
5,364
20,431
0
W
15,166
4,098
3,303
4,646
11,708
7,078
354
2,129
9,579
0
23,126
W
12,276
4,262
1,669
2,593
13,989
7,722
1,630
3,398
10,591
22,326
0
W
Chang'e
Weber
Chang'e
9,206
1,299
8,146
4,487
11,801
5,773
1,412
2,788
9,013
21,952
0
W
Cabrakan
daxgiov97
Cabrakan
5,041
859
1,068
1,870
13,856
20,191
96
3,709
10,147
10,071
0
L
Izanami
kaminiak357
Izanami
9,621
3,506
442
2,568
10,818
4,130
0
4,402
6,416
0
23,952
W
Medusa
limp_q
Medusa
8,337
2,127
285
1,291
9,787
5,644
744
2,714
7,073
0
22,044
L
Guan Yu
roy x matt22
Guan Yu
9,148
729
2,319
3,363
17,454
18,098
133
8,120
9,334
5,078
9,098
L
Chernobog
sp33d03
Chernobog
9,851
4,817
1,251
1,989
8,870
3,995
114
5,241
3,629
0
18,601
L
Mercury
xDr IcEBooMx
Mercury
7,780
1,728
185
1,900
9,850
3,874
797
5,634
4,216
0
15,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
45,068
99
Minions Killed
109
0
Camps Cleared
0
921,113
Distance Traveled
933,044
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,364
736
29
3
0
204,382
0
W
Da Ji
9,523
952
20
2
0
171,301
0
W
Chronos
9,792
979
27
3
0
187,484
1
W
Chang'e
8,879
888
35
4
0
191,195
1
W
Cabrakan
9,051
905
3
0
0
194,855
0
L
Izanami
7,030
703
18
2
0
156,828
0
W
Medusa
7,823
782
24
2
0
188,209
3
L
Guan Yu
8,863
886
9
1
0
189,366
1
L
Chernobog
7,833
783
24
2
0
175,178
0
L
Mercury
8,017
802
19
2
0
195,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role