Player Matchup

Set
Set
 
Set
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
STRANGE CHAINS
Danzaburou
Level 109
God Stats
1W - 1L
1,338 SR
Queue Stats
77W - 89L
1,405 Elo+
Solo
Maui
Maui
TrueHel
Maui
Level 77
God Stats
4W - 1L
1,809 SR
Queue Stats
193W - 128L
1,570 Elo+
Party 1
Serqet
Serqet
ZaneTruesdale89
Serqet
Level 149
God Stats
17W - 25L
1,387 SR
Queue Stats
164W - 168L
1,462 Elo+
Solo
Cernunnos
Cernunnos
cagedaura
Cernunnos
Level 63
God Stats
6W - 1L
1,922 SR
Queue Stats
154W - 101L
1,545 Elo+
Party 1
Team Averages
Level 99
1,591 SR
1,496 Elo+

VS

Team Averages
Level 107
1,566 SR
1,483 Elo+
Vamana
Vamana
CalmSnoopymga
Vamana
Level 81
God Stats
3W - 6L
1,371 SR
Queue Stats
74W - 76L
1,474 Elo+
Solo
Chiron
Chiron
Paco Merlo92
Chiron
Level 124
God Stats
4W - 4L
1,600 SR
Queue Stats
225W - 253L
1,538 Elo+
Solo
He Bo
He Bo
danturel0101
He Bo
Level 116
God Stats
6W - 3L
1,687 SR
Queue Stats
178W - 167L
1,444 Elo+
Solo
Janus
Janus
riou128
Janus
Level 147
God Stats
3W - 2L
1,734 SR
Queue Stats
169W - 187L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yaeger_meister4
Ah Muzen Cab
Level 67
God Stats
11W - 13L
1,437 SR
Queue Stats
71W - 73L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 1 / 6
9,668
967
9,898
15,204
11,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
STRANGE CHAINS
Danzaburou
16
2 / 0 / 8
9,864
986
7,604
7,060
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Maui
TrueHel
Maui
15
1 / 0 / 10
10,160
1,016
5,911
10,479
12,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 5
10,463
1,046
9,419
9,542
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
cagedaura
Cernunnos
16
2 / 1 / 10
10,154
1,015
10,894
9,588
4,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

277

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,785
879
10,258
19,330
13,683
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
15
1 / 1 / 1
9,574
957
13,302
4,425
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 1
8,755
876
1,738
4,636
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
riou128
Janus
15
1 / 1 / 0
9,796
980
14,917
5,791
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
yaeger_meister4
Ah Muzen Cab
14
0 / 5 / 1
9,056
906
6,580
10,668
4,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
12
Kills
2
2
Deaths
12
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
6
5
L
0
4
1
0.13
L
Chiron
1
1
1
1.5
W
Danzaburou
STRANGE CHAINS
Danzaburou
2
0
8
6
W
Maui
TrueHel
Maui
1
0
10
6
W
5
0
5
7.5
W
Cernunnos
cagedaura
Cernunnos
2
1
10
7
L
0
1
1
0.5
L
Janus
riou128
Janus
1
1
0
1
L
Ah Muzen Cab
yaeger_meister4
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
46,795
51,873
Taken
44,850
37,560
Mitigated
24,796
14,441
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,898
4,661
0
822
15,204
11,743
0
2,898
12,306
3,383
18,280
L
10,258
5,779
2
2,437
19,330
13,683
0
2,289
16,300
0
18,245
L
Chiron
13,302
4,797
1,194
918
4,425
1,909
0
144
4,025
0
31,106
W
Danzaburou
STRANGE CHAINS
Danzaburou
7,604
1,795
586
1,893
7,060
3,239
0
4,492
2,568
0
24,597
W
Maui
TrueHel
Maui
5,911
1,077
1,930
4,123
10,479
12,974
0
3,610
6,869
15,169
0
W
9,419
2,686
148
1,178
9,542
5,346
0
1,378
8,164
0
23,565
W
Cernunnos
cagedaura
Cernunnos
10,894
5,856
0
3,761
9,588
4,258
0
4,277
5,311
0
38,245
L
1,738
31
0
351
4,636
1,670
0
471
3,640
10,388
0
L
Janus
riou128
Janus
14,917
471
0
493
5,791
2,745
0
1,776
3,834
53,030
0
L
Ah Muzen Cab
yaeger_meister4
Ah Muzen Cab
6,580
1,616
0
1,153
10,668
4,789
0
2,101
8,358
0
19,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
45,966
206
Minions Killed
204
8
Camps Cleared
8
1,001,966
Distance Traveled
956,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,668
967
20
2
3
216,281
1
L
Vamana
8,785
879
4
0
0
200,800
0
L
Chiron
9,574
957
49
5
1
180,314
2
W
Danzaburou
9,864
986
51
5
1
184,382
1
W
Maui
10,160
1,016
24
2
0
205,052
1
W
Serqet
10,463
1,046
37
4
2
217,939
0
W
Cernunnos
10,154
1,015
74
7
2
178,312
0
L
He Bo
8,755
876
13
1
3
186,304
2
L
Janus
9,796
980
115
12
1
198,898
0
L
Ah Muzen Cab
9,056
906
23
2
3
190,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role