Player Matchup

Danzaburou
Danzaburou
Kynir
Danzaburou
Level 160
God Stats
9W - 6L
1,706 SR
Queue Stats
383W - 445L
1,470 Elo+
Solo
Tiamat
Tiamat
Radhin
Tiamat
Level 107
God Stats
7W - 4L
1,662 SR
Queue Stats
302W - 266L
1,565 Elo+
Party 1
Merlin
Merlin
SkillUnavailable
Merlin
Level 144
God Stats
0W - 1L
1,621 SR
Queue Stats
29W - 27L
1,526 Elo+
Solo
Eset
Eset
Tørgak
Eset
Level 158
God Stats
14W - 3L
1,649 SR
Queue Stats
293W - 261L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
jordan30001
Cabrakan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 135L
1,537 Elo+
Solo
Team Averages
Level 141
1,628 SR
1,533 Elo+

VS

Team Averages
Level 124
1,422 SR
1,542 Elo+
Fafnir
Fafnir
AstraLMiLe
Fafnir
Level 127
God Stats
2W - 2L
1,271 SR
Queue Stats
71W - 72L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
ElectricGoblin
Zhong Kui
Level 114
God Stats
8W - 14L
1,387 SR
Queue Stats
453W - 447L
1,511 Elo+
Solo
Medusa
Medusa
Jeneir
Medusa
Level 126
God Stats
2W - 1L
1,371 SR
Queue Stats
85W - 69L
1,606 Elo+
Solo
Achilles
Achilles
Vindanae
Achilles
Level 105
God Stats
12W - 9L
1,549 SR
Queue Stats
208W - 215L
1,567 Elo+
Solo
Neith
Neith
dgiydiusd98y2
Neith
Level 148
God Stats
13W - 11L
1,530 SR
Queue Stats
573W - 577L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kynir
Danzaburou
20
14 / 3 / 7
14,786
778
36,193
24,371
15,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Radhin
Tiamat
20
2 / 5 / 15
12,331
649
19,915
21,705
18,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 0 / 0
8,272
435
0
0
0
Eset
Tørgak
Eset
20
7 / 6 / 16
14,436
760
27,987
23,489
13,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
jordan30001
Cabrakan
20
3 / 9 / 17
13,232
696
10,514
34,907
61,519
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AstraLMiLe
Fafnir
20
2 / 5 / 18
14,327
754
10,447
30,012
46,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
ElectricGoblin
Zhong Kui
20
5 / 7 / 9
13,401
705
17,078
23,063
17,444
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Jeneir
Medusa
20
8 / 6 / 11
13,591
715
27,240
23,749
11,592
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Vindanae
Achilles
18
4 / 7 / 10
12,384
652
14,558
26,183
31,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 15
13,356
703
21,824
17,495
9,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
86
26
Kills
23
23
Deaths
28
55
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AstraLMiLe
Fafnir
2
5
18
2.2
W
Zhong Kui
ElectricGoblin
Zhong Kui
5
7
9
1.36
W
Medusa
Jeneir
Medusa
8
6
11
2.25
L
Danzaburou
Kynir
Danzaburou
14
3
7
5.83
L
Tiamat
Radhin
Tiamat
2
5
15
1.9
L
0
0
0
0
L
Eset
Tørgak
Eset
7
6
16
2.5
W
Achilles
Vindanae
Achilles
4
7
10
1.29
W
4
3
15
3.83
L
Cabrakan
jordan30001
Cabrakan
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,609
Damage
91,147
104,472
Taken
120,502
109,194
Mitigated
116,068
37,058
Healing
51,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AstraLMiLe
Fafnir
10,447
1,885
3,599
9,311
30,012
46,485
167
11,836
18,176
20,358
0
W
Zhong Kui
ElectricGoblin
Zhong Kui
17,078
2,031
3,169
7,396
23,063
17,444
622
12,418
10,645
31,869
0
W
Medusa
Jeneir
Medusa
27,240
15,130
3,892
7,258
23,749
11,592
3,608
15,434
8,315
0
69,965
L
Danzaburou
Kynir
Danzaburou
36,193
14,852
2,516
10,469
24,371
15,995
2,808
6,526
17,454
0
63,033
L
Tiamat
Radhin
Tiamat
19,915
1,633
947
6,032
21,705
18,122
450
5,546
15,997
46,218
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Tørgak
Eset
27,987
1,533
4,208
7,176
23,489
13,558
756
4,449
18,657
59,594
0
W
Achilles
Vindanae
Achilles
14,558
2,665
2,192
5,620
26,183
31,095
770
9,020
17,163
0
23,056
W
21,824
8,239
1,508
7,593
17,495
9,452
2,721
9,708
7,787
0
54,401
L
Cabrakan
jordan30001
Cabrakan
10,514
1,544
1,667
4,043
34,907
61,519
294
11,004
23,382
15,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
67,059
189
Minions Killed
244
0
Camps Cleared
0
1,237,287
Distance Traveled
1,567,310
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,327
754
20
1
0
334,068
0
W
Zhong Kui
13,401
705
59
3
0
319,422
0
W
Medusa
13,591
715
54
3
0
341,286
0
L
Danzaburou
14,786
778
74
4
0
332,653
1
L
Tiamat
12,331
649
47
2
0
332,372
1
L
Merlin
8,272
435
0
0
0
0
0
L
Eset
14,436
760
61
3
0
319,743
1
W
Achilles
12,384
652
18
1
0
319,259
1
W
Neith
13,356
703
93
5
0
253,275
0
L
Cabrakan
13,232
696
7
0
0
252,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role