Player Matchup

Osiris
Osiris
Dodomore22
Osiris
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
168W - 124L
1,638 Elo+
Party 2
Scylla
Scylla
Kellsar
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 3
Thanatos
Thanatos
Synchro1
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 3
Chang'e
Chang'e
Tenshirøck
Chang'e
Level 158
God Stats
3W - 0L
1,724 SR
Queue Stats
82W - 81L
1,419 Elo+
Solo
Ganesha
Ganesha
sanjacabo
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,602 Elo+
Party 2
Team Averages
Level 93
1,543 SR
1,514 Elo+

VS

Team Averages
Level 73
1,656 SR
1,466 Elo+
Guan Yu
Guan Yu
Heysoumaru
Guan Yu
Level 124
God Stats
5W - 1L
1,958 SR
Queue Stats
70W - 76L
1,495 Elo+
Party 1
Neith
Neith
HorosCopio
Neith
Level 127
God Stats
3W - 1L
1,651 SR
Queue Stats
43W - 40L
1,514 Elo+
Party 1
Tyr
Tyr
HoshiSG
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,390 Elo+
Solo
Heimdallr
Heimdallr
dontoni07
Heimdallr
Level 69
God Stats
4W - 3L
1,670 SR
Queue Stats
131W - 146L
1,430 Elo+
Party 1
Vulcan
Vulcan
itsKuuro
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dodomore22
Osiris
20
8 / 3 / 22
13,501
750
25,964
47,609
60,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Kellsar
Scylla
18
4 / 5 / 20
12,036
669
16,425
16,885
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Synchro1
Thanatos
20
18 / 7 / 11
14,312
795
28,918
24,254
11,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Tenshirøck
Chang'e
20
6 / 3 / 21
12,647
703
17,852
25,253
17,831
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
sanjacabo
Ganesha
20
2 / 4 / 25
12,139
674
18,395
29,263
39,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Heysoumaru
Guan Yu
20
4 / 5 / 15
11,462
637
12,285
24,905
33,717
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
19
7 / 8 / 11
12,246
680
35,207
24,831
11,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Tyr
19
5 / 8 / 10
12,526
696
16,414
28,233
39,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
dontoni07
Heimdallr
18
3 / 8 / 14
11,801
656
18,864
22,535
9,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
itsKuuro
Vulcan
18
3 / 9 / 14
11,450
636
29,262
17,597
5,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
86
38
Kills
22
22
Deaths
38
99
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Osiris
Dodomore22
Osiris
8
3
22
6.33
L
Guan Yu
Heysoumaru
Guan Yu
4
5
15
2.3
L
Neith
7
8
11
1.56
L
Tyr
5
8
10
1.25
W
Scylla
Kellsar
Scylla
4
5
20
2.8
W
Thanatos
Synchro1
Thanatos
18
7
11
3.36
W
Chang'e
Tenshirøck
Chang'e
6
3
21
5.5
L
Heimdallr
dontoni07
Heimdallr
3
8
14
1.25
L
Vulcan
itsKuuro
Vulcan
3
9
14
1.11
W
Ganesha
sanjacabo
Ganesha
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,554
Damage
112,032
143,264
Taken
118,101
135,905
Mitigated
100,161
84,324
Healing
36,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Dodomore22
Osiris
25,964
7,831
3,877
19,380
47,609
60,294
1,677
9,456
38,153
150
43,007
L
Guan Yu
Heysoumaru
Guan Yu
12,285
2,196
10,616
7,753
24,905
33,717
0
13,155
11,750
0
24,442
L
Neith
35,207
13,595
0
6,981
24,831
11,224
477
9,904
14,927
0
60,828
L
Tyr
16,414
2,094
1,252
4,250
28,233
39,715
72
13,227
15,006
0
30,657
W
Scylla
Kellsar
Scylla
16,425
2,128
713
2,404
16,885
6,914
2,402
3,160
13,725
40,264
0
W
Thanatos
Synchro1
Thanatos
28,918
9,967
1,471
14,061
24,254
11,755
2,722
5,215
19,039
0
50,420
W
Chang'e
Tenshirøck
Chang'e
17,852
1,244
18,344
12,280
25,253
17,831
1,355
5,289
19,964
44,996
0
L
Heimdallr
dontoni07
Heimdallr
18,864
10,152
8
3,375
22,535
9,863
488
9,422
13,113
0
32,904
L
Vulcan
itsKuuro
Vulcan
29,262
13,841
796
973
17,597
5,642
104
7,114
10,483
40,649
0
W
Ganesha
sanjacabo
Ganesha
18,395
1,723
5,073
6,721
29,263
39,111
398
6,142
23,121
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,635
Gold Earned
59,485
173
Minions Killed
151
0
Camps Cleared
0
1,778,542
Distance Traveled
1,503,101
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,501
750
32
2
0
414,393
1
L
Guan Yu
11,462
637
15
1
0
346,030
0
L
Neith
12,246
680
57
3
0
265,812
0
L
Tyr
12,526
696
27
2
0
306,537
1
W
Scylla
12,036
669
52
3
0
318,892
0
W
Thanatos
14,312
795
32
2
0
357,726
0
W
Chang'e
12,647
703
57
3
0
355,332
0
L
Heimdallr
11,801
656
28
2
0
295,156
0
L
Vulcan
11,450
636
24
1
0
289,566
1
W
Ganesha
12,139
674
0
0
0
332,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role