Player Matchup

Sol
Sol
ChaosSniper903
Sol
Level 88
God Stats
1W - 0L
1,178 SR
Queue Stats
20W - 27L
1,421 Elo+
Solo
Ares
Ares
ItsBeatty
Ares
Level 142
God Stats
2W - 0L
1,548 SR
Queue Stats
32W - 30L
1,491 Elo+
Party 1
Hades
Hades
Moosemann23
Hades
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 133L
1,462 Elo+
Solo
Rama
Rama
hctifx
Rama
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,530 Elo+
Party 1
Ra
Ra
oztreme
Ra
Level 148
God Stats
2W - 0L
1,717 SR
Queue Stats
32W - 57L
1,438 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,468 Elo+

VS

Team Averages
Level 139
1,607 SR
1,471 Elo+
Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DocSnuggles42
Neith
Level 115
God Stats
0W - 3L
1,489 SR
Queue Stats
65W - 76L
1,477 Elo+
Party 2
Chang'e
Chang'e
Niteshyft
Chang'e
Level 160
God Stats
1W - 1L
1,656 SR
Queue Stats
118W - 121L
1,432 Elo+
Party 2
Hercules
Hercules
Solobrax
Hercules
Level 160
God Stats
5W - 2L
1,546 SR
Queue Stats
228W - 237L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
Y2deKay
Baba Yaga
Level 144
God Stats
2W - 1L
1,845 SR
Queue Stats
256W - 290L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
11,537
721
26,299
19,513
11,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
18
1 / 3 / 6
11,458
716
12,536
29,925
36,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 5 / 7
11,564
723
10,504
18,724
19,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
hctifx
Rama
19
4 / 1 / 10
11,396
712
20,764
17,701
11,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
4 / 1 / 6
11,644
728
11,556
10,158
6,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 4 / 8
9,899
619
9,966
16,828
8,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 3 / 7
10,664
667
27,626
15,892
9,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Niteshyft
Chang'e
18
4 / 3 / 7
10,895
681
7,093
18,933
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Solobrax
Hercules
18
2 / 4 / 10
10,481
655
11,826
29,653
37,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Y2deKay
Baba Yaga
20
3 / 2 / 10
11,126
695
20,738
11,272
6,443
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
16
Kills
13
13
Deaths
16
41
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
8
1.25
W
2
3
12
2.67
L
3
3
7
2.17
W
Ares
1
3
6
1.33
W
5
5
7
1.7
L
Chang'e
Niteshyft
Chang'e
4
3
7
2.5
L
Hercules
Solobrax
Hercules
2
4
10
1.75
L
Baba Yaga
Y2deKay
Baba Yaga
3
2
10
4
W
Rama
hctifx
Rama
4
1
10
9
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,659
Damage
77,249
96,021
Taken
92,578
86,209
Mitigated
75,639
49,081
Healing
50,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,966
1,809
1,922
3,052
16,828
8,700
817
11,467
5,361
22,314
0
W
26,299
7,325
2,385
8,401
19,513
11,742
4,216
8,625
10,888
55,951
3,388
L
27,626
14,074
284
5,496
15,892
9,391
952
11,567
4,325
0
42,498
W
Ares
12,536
1,081
888
5,422
29,925
36,822
230
8,570
21,355
15,726
0
W
10,504
890
2,744
3,982
18,724
19,185
281
8,994
9,730
20,542
0
L
Chang'e
Niteshyft
Chang'e
7,093
681
12,450
10,613
18,933
13,708
689
12,368
6,565
17,975
0
L
Hercules
Solobrax
Hercules
11,826
2,208
1,280
11,884
29,653
37,397
78
16,544
13,109
0
22,597
L
Baba Yaga
Y2deKay
Baba Yaga
20,738
57
0
3,498
11,272
6,443
2,027
8,104
3,168
48,143
0
W
Rama
hctifx
Rama
20,764
16,488
1,098
6,411
17,701
11,770
2,216
8,169
9,532
0
45,605
W
11,556
626
15,569
2,181
10,158
6,690
1,316
3,439
6,719
31,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
53,065
177
Minions Killed
160
0
Camps Cleared
0
1,413,046
Distance Traveled
1,490,204
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,899
619
29
2
0
266,044
1
W
Sol
11,537
721
71
4
0
250,006
0
L
Neith
10,664
667
39
2
0
297,129
8
W
Ares
11,458
716
3
0
0
301,290
1
W
Hades
11,564
723
22
1
0
282,910
3
L
Chang'e
10,895
681
20
1
0
331,294
1
L
Hercules
10,481
655
21
1
0
295,269
0
L
Baba Yaga
11,126
695
51
3
0
300,468
0
W
Rama
11,396
712
38
2
0
293,182
4
W
Ra
11,644
728
43
3
0
285,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role