Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HazyGiraffe1
Jing Wei
Level 148
God Stats
3W - 2L
1,652 SR
Queue Stats
183W - 175L
1,502 Elo+
Solo
Bastet
Bastet
TalimElric
Bastet
Level 128
God Stats
1W - 5L
1,473 SR
Queue Stats
96W - 106L
1,517 Elo+
Solo
Guan Yu
Guan Yu
UNKnOWNa55As5IN
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,374 Elo+
Solo
Ullr
Ullr
Vanthane
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,524 Elo+

VS

Team Averages
Level 111
1,640 SR
1,487 Elo+
Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FlawedC
Vulcan
Level 150
God Stats
6W - 1L
1,944 SR
Queue Stats
531W - 537L
1,528 Elo+
Solo
Danzaburou
Danzaburou
KmartSmart15
Danzaburou
Level 108
God Stats
4W - 1L
1,675 SR
Queue Stats
67W - 73L
1,441 Elo+
Solo
Chang'e
Chang'e
UmmEllisse
Chang'e
Level 109
God Stats
1W - 0L
1,721 SR
Queue Stats
15W - 15L
1,427 Elo+
Solo
Susano
Susano
YouThoughtBoi
Susano
Level 85
God Stats
5W - 6L
1,360 SR
Queue Stats
430W - 373L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 11 / 3
10,048
670
5,650
19,926
20,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
HazyGiraffe1
Jing Wei
18
4 / 6 / 5
11,030
735
18,436
17,461
8,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
TalimElric
Bastet
17
3 / 6 / 8
10,386
692
19,406
19,988
8,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 7 / 6
10,485
699
8,634
26,490
28,869
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
18
1 / 7 / 12
10,613
708
15,368
22,047
11,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
8 / 5 / 18
11,587
772
17,011
24,315
52,332
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
FlawedC
Vulcan
20
7 / 2 / 21
12,036
802
22,031
11,618
5,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
KmartSmart15
Danzaburou
19
5 / 3 / 20
11,898
793
18,773
15,608
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
UmmEllisse
Chang'e
17
2 / 3 / 22
10,625
708
12,188
16,272
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 5 / 14
11,981
799
22,170
16,958
8,634
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
16
Kills
36
37
Deaths
18
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
11
3
0.5
W
Vamana
 
Vamana
8
5
18
3.4
W
Vulcan
FlawedC
Vulcan
7
2
21
8.75
L
Jing Wei
HazyGiraffe1
Jing Wei
4
6
5
1.08
W
Danzaburou
KmartSmart15
Danzaburou
5
3
20
5
L
Bastet
TalimElric
Bastet
3
6
8
1.17
L
4
7
6
1
W
Chang'e
UmmEllisse
Chang'e
2
3
22
4.33
L
Ullr
1
7
12
1
W
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,494
Damage
92,173
105,912
Taken
84,771
76,962
Mitigated
79,869
33,902
Healing
39,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,650
766
0
1,173
19,926
20,534
65
6,269
13,657
344
8,029
W
Vamana
 
Vamana
17,011
6,629
2,053
7,098
24,315
52,332
672
45
24,270
0
27,160
W
Vulcan
FlawedC
Vulcan
22,031
9,336
414
833
11,618
5,715
1,638
91
11,527
53,840
0
L
Jing Wei
HazyGiraffe1
Jing Wei
18,436
11,512
786
1,098
17,461
8,011
0
5,137
12,324
0
39,597
W
Danzaburou
KmartSmart15
Danzaburou
18,773
8,466
942
5,527
15,608
6,929
3,317
96
15,512
0
41,796
L
Bastet
TalimElric
Bastet
19,406
2,656
3,131
4,466
19,988
8,539
404
6,234
13,754
0
35,813
L
8,634
374
9,970
8,791
26,490
28,869
28
9,154
17,336
0
15,968
W
Chang'e
UmmEllisse
Chang'e
12,188
588
10,613
7,315
16,272
6,259
1,494
0
16,272
20,809
0
L
Ullr
15,368
9,852
270
4,217
22,047
11,009
1,596
7,425
14,622
0
40,445
W
22,170
4,296
2,884
1,551
16,958
8,634
545
63
16,895
0
33,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,562
Gold Earned
58,127
168
Minions Killed
157
0
Camps Cleared
0
1,301,205
Distance Traveled
1,308,815
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,048
670
4
0
0
225,987
2
W
Vamana
11,587
772
16
1
0
239,521
2
W
Vulcan
12,036
802
69
5
0
298,427
1
L
Jing Wei
11,030
735
57
4
0
256,780
1
W
Danzaburou
11,898
793
32
2
0
224,590
0
L
Bastet
10,386
692
35
2
0
295,853
4
L
Guan Yu
10,485
699
13
1
0
303,928
1
W
Chang'e
10,625
708
23
2
0
281,083
0
L
Ullr
10,613
708
59
4
0
218,657
0
W
Susano
11,981
799
17
1
0
265,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role