Player Matchup

Mercury
Mercury
Belze_bis
Mercury
Level 44
God Stats
4W - 9L
1,435 SR
Queue Stats
30W - 42L
1,419 Elo+
Solo
Merlin
Merlin
KillerKai023
Merlin
Level 43
God Stats
1W - 2L
1,198 SR
Queue Stats
11W - 32L
1,327 Elo+
Solo
Nike
Nike
killercroc36005
Nike
Level 39
God Stats
3W - 3L
1,647 SR
Queue Stats
37W - 33L
1,470 Elo+
Party 2
Nemesis
Nemesis
uWuGhosty1078
Nemesis
Level 17
God Stats
1W - 3L
1,688 SR
Queue Stats
18W - 17L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
xLuffy_Xo
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,482 Elo+
Solo
Team Averages
Level 37
1,494 SR
1,435 Elo+

VS

Team Averages
Level 81
1,448 SR
1,562 Elo+
Anubis
Anubis
BigBamps
Anubis
Level 138
God Stats
2W - 1L
1,363 SR
Queue Stats
438W - 391L
1,590 Elo+
Party 1
Cernunnos
Cernunnos
GusQ17
Cernunnos
Level 48
God Stats
4W - 8L
1,354 SR
Queue Stats
47W - 70L
1,414 Elo+
Solo
Janus
Janus
SemtexBoi
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,591 Elo+
Party 1
Hachiman
Hachiman
imabotatsmite
Hachiman
Level 133
God Stats
3W - 4L
1,436 SR
Queue Stats
235W - 178L
1,614 Elo+
Party 1
Bellona
Bellona
xTurkBob
Bellona
Level 74
God Stats
6W - 3L
1,588 SR
Queue Stats
32W - 18L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belze_bis
Mercury
14
3 / 3 / 1
9,007
450
7,077
13,865
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 3 / 0
9,275
464
3,872
11,021
4,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 0
9,300
465
7,004
13,351
7,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
17
5 / 3 / 6
10,746
537
25,450
22,258
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
xLuffy_Xo
Xing Tian
15
3 / 2 / 2
9,659
483
7,055
17,532
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigBamps
Anubis
17
4 / 4 / 2
11,162
558
16,465
18,797
10,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
GusQ17
Cernunnos
15
1 / 4 / 1
9,455
473
9,396
16,560
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
SemtexBoi
Janus
18
3 / 1 / 2
10,834
542
9,353
10,814
5,208
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
imabotatsmite
Hachiman
18
3 / 1 / 4
10,543
527
11,520
14,116
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
xTurkBob
Bellona
12
2 / 4 / 1
9,187
459
4,634
17,944
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
13
13
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Belze_bis
Mercury
3
3
1
1.17
W
Anubis
BigBamps
Anubis
4
4
2
1.25
W
Cernunnos
GusQ17
Cernunnos
1
4
1
0.38
L
Merlin
0
3
0
0
W
Janus
SemtexBoi
Janus
3
1
2
4
W
Hachiman
imabotatsmite
Hachiman
3
1
4
5
L
3
2
0
1.5
L
Nemesis
5
3
6
2.67
L
Xing Tian
xLuffy_Xo
Xing Tian
3
2
2
2
W
Bellona
xTurkBob
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,458
Damage
51,368
78,027
Taken
78,231
45,055
Mitigated
48,397
21,129
Healing
35,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Belze_bis
Mercury
7,077
3,646
0
946
13,865
5,332
0
5,258
8,607
0
79,333
W
Anubis
BigBamps
Anubis
16,465
673
0
10,616
18,797
10,286
193
1,042
17,755
88,197
0
W
Cernunnos
GusQ17
Cernunnos
9,396
3,613
0
8,082
16,560
6,209
360
868
15,692
0
77,686
L
Merlin
3,872
182
0
2,846
11,021
4,714
733
3,070
7,951
76,766
0
W
Janus
SemtexBoi
Janus
9,353
904
0
6,336
10,814
5,208
0
1,919
8,895
97,624
0
W
Hachiman
imabotatsmite
Hachiman
11,520
7,088
0
5,892
14,116
5,743
131
2,691
11,425
0
104,996
L
7,004
808
0
4,976
13,351
7,539
0
8,793
4,558
0
58,614
L
Nemesis
25,450
14,807
0
11,557
22,258
9,614
1,080
4,393
17,865
0
99,236
L
Xing Tian
xLuffy_Xo
Xing Tian
7,055
954
0
804
17,532
17,856
0
4,367
13,165
37,697
2,622
W
Bellona
xTurkBob
Bellona
4,634
1,588
143
4,831
17,944
20,951
104
4,354
13,590
63
33,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
51,181
583
Minions Killed
633
0
Camps Cleared
0
1,746,869
Distance Traveled
1,715,864
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,007
450
122
6
0
358,359
4
W
Anubis
11,162
558
146
7
0
269,816
2
W
Cernunnos
9,455
473
126
6
0
320,286
3
L
Merlin
9,275
464
137
7
0
301,625
7
W
Janus
10,834
542
169
8
0
388,980
10
W
Hachiman
10,543
527
141
7
0
412,943
6
L
Nike
9,300
465
106
5
0
253,180
1
L
Nemesis
10,746
537
152
8
0
437,884
2
L
Xing Tian
9,659
483
66
3
0
395,821
1
W
Bellona
9,187
459
51
3
0
323,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role