Player Matchup

Jing Wei
Jing Wei
EchoStep
Jing Wei
Level 156
God Stats
2W - 0L
1,707 SR
Queue Stats
66W - 45L
1,601 Elo+
Party 1
Awilix
Awilix
Inuubi
Awilix
Level 142
God Stats
1W - 1L
1,227 SR
Queue Stats
44W - 27L
1,634 Elo+
Party 1
Baba Yaga
Baba Yaga
MysticMallard
Baba Yaga
Level 66
God Stats
10W - 4L
1,885 SR
Queue Stats
235W - 131L
1,594 Elo+
Solo
Bacchus
Bacchus
Tezzy2Tatted
Bacchus
Level 94
God Stats
4W - 1L
1,533 SR
Queue Stats
5W - 2L
1,444 Elo+
Party 1
Nike
Nike
Tokai Z
Nike
Level 154
God Stats
3W - 2L
1,539 SR
Queue Stats
50W - 28L
1,638 Elo+
Party 1
Team Averages
Level 122
1,578 SR
1,582 Elo+

VS

Team Averages
Level 102
1,387 SR
1,495 Elo+
Camazotz
Camazotz
BEAN1165
Camazotz
Level 90
God Stats
0W - 1L
1,264 SR
Queue Stats
101W - 93L
1,497 Elo+
Party 2
Merlin
Merlin
PP WhiteKnight
Merlin
Level 69
God Stats
4W - 3L
1,492 SR
Queue Stats
45W - 47L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
PresidenteChis
Guan Yu
Level 107
God Stats
2W - 5L
1,326 SR
Queue Stats
110W - 91L
1,519 Elo+
Solo
Medusa
Medusa
gamerxtreme499
Medusa
Level 148
God Stats
2W - 6L
1,369 SR
Queue Stats
92W - 96L
1,494 Elo+
Solo
Khepri
Khepri
julioj2391
Khepri
Level 95
God Stats
2W - 6L
1,482 SR
Queue Stats
230W - 229L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EchoStep
Jing Wei
15
3 / 0 / 1
8,620
616
6,857
12,136
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Inuubi
Awilix
13
5 / 2 / 4
8,309
594
9,352
10,470
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
MysticMallard
Baba Yaga
13
4 / 0 / 3
8,219
587
7,485
7,019
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Tezzy2Tatted
Bacchus
9
0 / 0 / 3
6,394
457
3,141
6,915
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
Tokai Z
Nike
14
3 / 0 / 5
8,611
615
8,496
10,457
8,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BEAN1165
Camazotz
10
0 / 3 / 1
6,220
444
3,413
13,817
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 1
6,488
463
6,164
8,813
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 0
7,458
533
6,132
12,561
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 0
6,695
478
7,990
9,146
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
julioj2391
Khepri
8
0 / 2 / 0
5,981
427
2,801
7,368
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BEAN1165
Camazotz
0
3
1
0.17
W
Jing Wei
EchoStep
Jing Wei
3
0
1
3.5
W
Awilix
Inuubi
Awilix
5
2
4
3.5
W
Baba Yaga
MysticMallard
Baba Yaga
4
0
3
5.5
L
0
4
1
0.13
L
2
3
0
0.67
W
Bacchus
Tezzy2Tatted
Bacchus
0
0
3
1.5
W
Nike
Tokai Z
Nike
3
0
5
5.5
L
0
3
0
0
L
Khepri
julioj2391
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
26,500
46,997
Taken
51,705
25,446
Mitigated
30,934
17,242
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BEAN1165
Camazotz
3,413
1,292
0
4,568
13,817
4,902
0
281
13,536
0
53,658
W
Jing Wei
EchoStep
Jing Wei
6,857
6,125
0
8,503
12,136
4,710
882
754
11,382
0
73,457
W
Awilix
Inuubi
Awilix
9,352
3,924
0
2,085
10,470
4,805
0
1,334
8,963
0
64,471
W
Baba Yaga
MysticMallard
Baba Yaga
7,485
604
0
1,311
7,019
2,635
0
2,780
4,194
60,099
0
L
6,164
254
0
2,035
8,813
3,517
66
3,411
5,402
50,514
0
L
6,132
514
165
4,900
12,561
13,879
0
1,588
10,682
0
53,351
W
Bacchus
Tezzy2Tatted
Bacchus
3,141
717
0
1,817
6,915
5,258
0
2,202
4,672
10,868
0
W
Nike
Tokai Z
Nike
8,496
2,236
0
3,526
10,457
8,038
108
1,185
8,527
0
64,533
L
7,990
3,708
0
3,622
9,146
3,613
0
1,707
7,439
0
51,931
L
Khepri
julioj2391
Khepri
2,801
227
317
1,659
7,368
5,023
0
3,639
3,729
13,584
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
32,842
459
Minions Killed
375
0
Camps Cleared
0
1,470,451
Distance Traveled
1,302,694
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,220
444
87
6
0
308,760
3
W
Jing Wei
8,620
616
137
10
0
261,518
4
W
Awilix
8,309
594
96
7
0
304,445
2
W
Baba Yaga
8,219
587
103
7
0
313,556
5
L
Merlin
6,488
463
78
6
0
264,450
2
L
Guan Yu
7,458
533
97
7
0
289,158
4
W
Bacchus
6,394
457
14
1
0
309,678
4
W
Nike
8,611
615
109
8
0
281,254
2
L
Medusa
6,695
478
84
6
0
221,255
3
L
Khepri
5,981
427
29
2
0
219,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role