Player Matchup

Da Ji
Da Ji
HeinzBakedBeanz
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 79L
1,565 Elo+
Solo
Sol
Sol
Kinо
Sol
Level 39
God Stats
2W - 2L
1,513 SR
Queue Stats
60W - 44L
1,624 Elo+
Solo
Loki
Loki
TheReallyBadLoki
Loki
Level 105
God Stats
240W - 138L
1,780 SR
Queue Stats
243W - 141L
1,816 Elo+
Solo
Team Averages
Level 91
1,598 SR
1,669 Elo+

VS

Team Averages
Level 82
1,533 SR
1,558 Elo+
Bacchus
Bacchus
Vido15
Bacchus
Level 64
God Stats
0W - 2L
1,283 SR
Queue Stats
51W - 54L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
Yoglit
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 71L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
gorbgorbgorb
Cabrakan
Level 88
God Stats
7W - 3L
1,815 SR
Queue Stats
84W - 76L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 8
10,475
806
9,480
11,494
6,538
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Kinо
Sol
17
9 / 3 / 8
11,094
853
18,605
12,656
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 4 / 15
10,611
816
11,005
18,253
24,825
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vido15
Bacchus
14
2 / 6 / 7
9,950
765
8,847
14,511
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Yoglit
Amaterasu
15
3 / 6 / 6
10,292
792
9,302
16,107
14,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
gorbgorbgorb
Cabrakan
15
5 / 5 / 5
9,938
764
13,329
16,192
12,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
10
11
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
Sol
Kinо
Sol
9
3
8
4.33
W
2
4
15
2.38
L
Bacchus
Vido15
Bacchus
2
6
7
0.92
L
Amaterasu
Yoglit
Amaterasu
3
6
6
1
L
Cabrakan
gorbgorbgorb
Cabrakan
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
31,478
42,403
Taken
46,810
37,109
Mitigated
39,057
8,799
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,480
1,631
0
461
11,494
6,538
225
6,029
5,465
0
36,111
W
Sol
Kinо
Sol
18,605
7,772
0
5,421
12,656
5,746
2,498
5,773
6,883
64,078
0
W
11,005
1,937
0
2,917
18,253
24,825
176
10,441
7,812
0
20,684
L
Bacchus
Vido15
Bacchus
8,847
1,553
192
957
14,511
12,427
0
6,413
8,051
25,216
0
L
Amaterasu
Yoglit
Amaterasu
9,302
3,874
0
3,592
16,107
14,364
0
6,184
9,923
0
43,310
L
Cabrakan
gorbgorbgorb
Cabrakan
13,329
1,450
0
3,271
16,192
12,266
0
6,071
10,121
37,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
30,180
148
Minions Killed
158
0
Camps Cleared
0
652,423
Distance Traveled
645,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,475
806
41
3
0
229,138
3
W
Sol
11,094
853
94
7
0
202,170
0
W
Loki
10,611
816
13
1
0
221,115
1
L
Bacchus
9,950
765
23
2
0
211,739
2
L
Amaterasu
10,292
792
73
6
0
227,418
2
L
Cabrakan
9,938
764
62
5
0
205,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role