Player Matchup

Thoth
Thoth
 
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HamallHammer
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Odin
Odin
Jormang
Odin
Level 69
God Stats
0W - 1L
1,843 SR
Queue Stats
1W - 3L
1,539 Elo+
Party 2
Izanami
Izanami
PanZergling2
Izanami
Level 44
God Stats
1W - 1L
1,544 SR
Queue Stats
40W - 50L
1,440 Elo+
Solo
Merlin
Merlin
afladnag
Merlin
Level 25
God Stats
7W - 25L
1,304 SR
Queue Stats
36W - 58L
1,427 Elo+
Solo
Team Averages
Level 40
1,538 SR
1,434 Elo+

VS

Team Averages
Level 69
1,563 SR
1,578 Elo+
Vamana
Vamana
Danteshi
Vamana
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
4W - 6L
1,446 Elo+
Solo
Arachne
Arachne
Gubiman
Arachne
Level 120
God Stats
26W - 12L
1,796 SR
Queue Stats
101W - 59L
1,621 Elo+
Party 1
Merlin
Merlin
SundirraDad
Merlin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
TheNiceCake
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,798 Elo+
Party 1
Hun Batz
Hun Batz
sourboi11
Hun Batz
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
23W - 7L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 5 / 3
7,700
770
10,198
9,506
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 2 / 2
7,075
708
3,237
11,957
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Jormang
Odin
14
3 / 2 / 1
7,634
763
7,023
10,144
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PanZergling2
Izanami
13
0 / 6 / 3
6,914
691
5,713
14,472
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
afladnag
Merlin
14
1 / 2 / 2
7,374
737
7,902
6,922
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Danteshi
Vamana
13
3 / 4 / 6
7,626
763
5,059
15,141
10,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Gubiman
Arachne
14
2 / 0 / 7
7,793
779
4,045
6,992
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
3 / 1 / 5
8,533
853
9,627
6,655
3,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheNiceCake
Danzaburou
17
5 / 0 / 7
9,313
931
14,740
8,403
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
sourboi11
Hun Batz
15
4 / 1 / 7
8,130
813
13,520
10,239
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
17
17
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
W
Vamana
Danteshi
Vamana
3
4
6
1.5
W
Arachne
Gubiman
Arachne
2
0
7
5.5
L
Khepri
0
2
2
0.5
L
Odin
Jormang
Odin
3
2
1
1.75
L
Izanami
PanZergling2
Izanami
0
6
3
0.25
W
Merlin
3
1
5
5.5
W
Danzaburou
TheNiceCake
Danzaburou
5
0
7
8.5
L
Merlin
afladnag
Merlin
1
2
2
1
W
Hun Batz
sourboi11
Hun Batz
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
46,991
53,001
Taken
47,430
30,374
Mitigated
26,539
4,581
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,198
240
0
594
9,506
3,568
0
1,453
7,972
30,644
0
W
Vamana
Danteshi
Vamana
5,059
2,321
0
4,468
15,141
10,123
0
6,900
7,654
281
16,368
W
Arachne
Gubiman
Arachne
4,045
3,087
0
2,096
6,992
3,981
0
3,218
3,501
0
22,000
L
Khepri
3,237
530
0
805
11,957
9,265
0
1,595
10,176
13,450
0
L
Odin
Jormang
Odin
7,023
1,013
0
802
10,144
8,477
0
1,623
8,271
0
15,806
L
Izanami
PanZergling2
Izanami
5,713
3,809
0
1,956
14,472
6,089
0
3,808
10,413
0
19,774
W
Merlin
9,627
848
0
406
6,655
3,028
0
2,385
4,147
40,415
0
W
Danzaburou
TheNiceCake
Danzaburou
14,740
8,475
0
5,461
8,403
3,908
1,382
3,093
5,161
0
44,370
L
Merlin
afladnag
Merlin
7,902
466
0
424
6,922
2,975
0
1,409
5,408
28,813
0
W
Hun Batz
sourboi11
Hun Batz
13,520
3,871
0
1,336
10,239
5,499
638
4,929
4,872
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
41,395
203
Minions Killed
245
0
Camps Cleared
0
1,022,069
Distance Traveled
1,160,654
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,700
770
64
6
0
217,118
2
W
Vamana
7,626
763
15
2
0
230,861
0
W
Arachne
7,793
779
31
3
0
240,298
2
L
Khepri
7,075
708
13
1
0
209,511
0
L
Odin
7,634
763
24
2
0
226,252
0
L
Izanami
6,914
691
44
4
0
179,134
0
W
Merlin
8,533
853
81
8
0
232,429
2
W
Danzaburou
9,313
931
76
8
0
218,759
3
L
Merlin
7,374
737
58
6
0
190,054
2
W
Hun Batz
8,130
813
42
4
0
238,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role