Player Matchup

Chaac
Chaac
JohnDestor
Chaac
Level 80
God Stats
6W - 4L
1,545 SR
Queue Stats
56W - 53L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
MаstеrBlade
Cthulhu
Level 147
God Stats
10W - 10L
1,520 SR
Queue Stats
70W - 77L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qualifier
Ah Muzen Cab
Level 104
God Stats
15W - 2L
1,668 SR
Queue Stats
42W - 33L
1,496 Elo+
Solo
Mercury
Mercury
giveu5
Mercury
Level 76
God Stats
15W - 16L
1,516 SR
Queue Stats
66W - 72L
1,481 Elo+
Solo
Agni
Agni
joaosinho
Agni
Level 125
God Stats
11W - 5L
1,595 SR
Queue Stats
713W - 748L
1,522 Elo+
Solo
Team Averages
Level 106
1,569 SR
1,499 Elo+

VS

Team Averages
Level 143
1,514 SR
1,440 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HeroicHelga
Lancelot
Level 144
God Stats
4W - 7L
1,418 SR
Queue Stats
28W - 27L
1,505 Elo+
Solo
Charybdis
Charybdis
MaNaRm
Charybdis
Level 158
God Stats
0W - 3L
1,209 SR
Queue Stats
9W - 13L
1,249 Elo+
Solo
Nox
Nox
UnSavoryRice
Nox
Level 127
God Stats
0W - 1L
1,684 SR
Queue Stats
180W - 193L
1,463 Elo+
Party 1
Geb
Geb
ZepH295
Geb
Level 127
God Stats
2W - 2L
1,757 SR
Queue Stats
176W - 179L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
4 / 1 / 2
5,012
627
4,540
4,832
2,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
9
0 / 0 / 1
4,737
592
3,716
4,029
2,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Qualifier
Ah Muzen Cab
9
2 / 0 / 3
5,177
647
6,672
6,601
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
giveu5
Mercury
9
5 / 0 / 1
5,329
666
1,806
5,062
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
8
0 / 3 / 2
4,834
604
1,700
3,429
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 0
5,077
635
3,180
6,779
3,008
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
HeroicHelga
Lancelot
9
2 / 2 / 1
4,945
618
1,652
6,366
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
MaNaRm
Charybdis
6
0 / 5 / 1
3,851
481
3,546
7,550
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
4,475
559
1,846
3,499
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
6
1 / 1 / 0
4,237
530
1,810
6,071
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
Lancelot
HeroicHelga
Lancelot
2
2
1
1.25
W
Chaac
4
1
2
5
L
Charybdis
MaNaRm
Charybdis
0
5
1
0.1
W
Cthulhu
0
0
1
0.5
W
Ah Muzen Cab
Qualifier
Ah Muzen Cab
2
0
3
3.5
L
1
2
1
0.75
L
Geb
1
1
0
1
W
Mercury
giveu5
Mercury
5
0
1
5.5
W
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
12,034
23,953
Taken
30,265
9,506
Mitigated
10,543
6,232
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,180
212
0
3,105
6,779
3,008
0
3,716
3,063
0
35,499
L
Lancelot
HeroicHelga
Lancelot
1,652
430
0
2,585
6,366
2,233
0
661
5,705
0
26,958
W
Chaac
4,540
1,251
0
912
4,832
2,233
0
900
3,932
0
18,458
L
Charybdis
MaNaRm
Charybdis
3,546
2,027
0
1,372
7,550
1,402
0
0
7,550
0
15,200
W
Cthulhu
3,716
85
0
1,876
4,029
2,333
0
0
4,029
29,236
0
W
Ah Muzen Cab
Qualifier
Ah Muzen Cab
6,672
3,417
0
2,419
6,601
2,099
960
910
5,691
0
35,820
L
1,846
611
0
260
3,499
1,345
0
1,039
2,460
22,316
0
L
Geb
1,810
572
0
1,215
6,071
2,555
0
0
6,071
10,011
0
W
Mercury
giveu5
Mercury
1,806
959
0
970
5,062
1,549
822
279
4,783
0
23,253
W
Agni
1,700
423
0
55
3,429
1,292
0
1,567
1,862
31,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
22,585
235
Minions Killed
225
0
Camps Cleared
0
835,682
Distance Traveled
756,972
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,077
635
82
10
0
151,302
3
L
Lancelot
4,945
618
56
7
0
180,965
0
W
Chaac
5,012
627
35
4
0
175,343
1
L
Charybdis
3,851
481
35
4
0
141,456
1
W
Cthulhu
4,737
592
41
5
0
158,283
2
W
Ah Muzen Cab
5,177
647
47
6
0
135,597
3
L
Nox
4,475
559
39
5
0
141,666
2
L
Geb
4,237
530
13
2
0
141,583
2
W
Mercury
5,329
666
50
6
0
204,110
4
W
Agni
4,834
604
62
8
0
162,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role