Player Matchup

Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AboardPoet61177
Janus
Level 160
God Stats
3W - 4L
1,488 SR
Queue Stats
548W - 585L
1,475 Elo+
Solo
Thanatos
Thanatos
Dbleedz
Thanatos
Level 148
God Stats
1W - 2L
1,464 SR
Queue Stats
70W - 68L
1,519 Elo+
Party 1
Ymir
Ymir
iBe Envious
Ymir
Level 105
God Stats
14W - 15L
1,511 SR
Queue Stats
342W - 328L
1,500 Elo+
Party 1
Tyr
Tyr
lHotspotWifi
Tyr
Level 150
God Stats
15W - 13L
1,608 SR
Queue Stats
16W - 21L
1,457 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,490 Elo+

VS

Team Averages
Level 133
1,473 SR
1,589 Elo+
Sun Wukong
Sun Wukong
EchoStep
Sun Wukong
Level 156
God Stats
0W - 1L
1,672 SR
Queue Stats
66W - 45L
1,610 Elo+
Party 2
Tiamat
Tiamat
Inuubi
Tiamat
Level 142
God Stats
1W - 4L
1,096 SR
Queue Stats
44W - 27L
1,645 Elo+
Party 2
Cthulhu
Cthulhu
Tezzy2Tatted
Cthulhu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Neith
Neith
TheRavenl11
Neith
Level 118
God Stats
8W - 5L
1,709 SR
Queue Stats
286W - 275L
1,541 Elo+
Solo
Yu Huang
Yu Huang
Tokai Z
Yu Huang
Level 154
God Stats
0W - 2L
1,386 SR
Queue Stats
50W - 28L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 0 / 1
5,162
516
4,693
5,386
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 2
6,278
628
1,257
2,935
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dbleedz
Thanatos
9
5 / 1 / 1
5,858
586
5,773
8,631
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 4
5,166
517
2,573
7,108
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,836
584
2,249
7,466
3,118
Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EchoStep
Sun Wukong
10
3 / 1 / 0
6,194
619
3,224
6,289
3,124
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Inuubi
Tiamat
8
0 / 1 / 1
5,198
520
2,591
7,269
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tezzy2Tatted
Cthulhu
8
0 / 1 / 0
4,748
475
3,493
7,238
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,584
458
5,806
5,300
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Tokai Z
Yu Huang
9
0 / 3 / 1
5,108
511
1,943
4,708
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
1
2.5
W
1
1
2
2
W
Thanatos
Dbleedz
Thanatos
5
1
1
5.5
L
Sun Wukong
EchoStep
Sun Wukong
3
1
0
3
L
Tiamat
Inuubi
Tiamat
0
1
1
0.5
L
Cthulhu
Tezzy2Tatted
Cthulhu
0
1
0
0
L
0
3
0
0
L
Yu Huang
Tokai Z
Yu Huang
0
3
1
0.17
W
0
0
4
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
17,057
31,526
Taken
30,804
13,852
Mitigated
13,917
17,223
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,693
2,147
0
2,726
5,386
1,709
0
1,296
4,090
37,779
454
W
1,257
78
0
250
2,935
1,060
0
1,011
1,924
45,244
0
W
Thanatos
Dbleedz
Thanatos
5,773
2,556
0
8,284
8,631
3,416
0
2,842
5,789
0
29,757
L
Sun Wukong
EchoStep
Sun Wukong
3,224
594
0
1,011
6,289
3,124
0
216
6,073
0
38,938
L
Tiamat
Inuubi
Tiamat
2,591
770
0
1,420
7,269
3,570
0
551
6,718
31,898
0
L
Cthulhu
Tezzy2Tatted
Cthulhu
3,493
400
0
2,215
7,238
3,653
0
4,392
2,846
16,543
0
L
5,806
2,295
0
1,500
5,300
2,144
0
2,175
3,125
0
30,725
L
Yu Huang
Tokai Z
Yu Huang
1,943
305
0
700
4,708
1,426
93
851
3,857
29,988
0
W
2,573
204
0
2,608
7,108
4,549
0
2,315
4,793
16,291
1,480
W
2,249
173
0
3,355
7,466
3,118
84
563
6,903
0
38,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
25,832
324
Minions Killed
285
0
Camps Cleared
0
1,006,480
Distance Traveled
915,513
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,162
516
72
7
0
171,645
0
W
Janus
6,278
628
99
10
0
214,396
4
W
Thanatos
5,858
586
60
6
0
234,807
2
L
Sun Wukong
6,194
619
71
7
0
214,074
3
L
Tiamat
5,198
520
75
8
0
174,784
2
L
Cthulhu
4,748
475
28
3
0
190,851
3
L
Neith
4,584
458
46
5
0
152,001
2
L
Yu Huang
5,108
511
65
7
0
183,803
1
W
Ymir
5,166
517
16
2
0
188,092
4
W
Tyr
5,836
584
77
8
0
197,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role