Player Matchup

Bacchus
Bacchus
LilZennie
Bacchus
Level 97
God Stats
2W - 2L
1,416 SR
Queue Stats
50W - 44L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
YonaThingz
Nu Wa
Level 114
God Stats
7W - 1L
1,599 SR
Queue Stats
39W - 31L
1,452 Elo+
Party 1
Mulan
Mulan
looooooool789
Mulan
Level 126
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 14L
1,371 Elo+
Party 1
Team Averages
Level 112
1,595 SR
1,425 Elo+

VS

Team Averages
Level 110
1,478 SR
1,518 Elo+
King Arthur
King Arthur
GarlicPerogie
King Arthur
Level 82
God Stats
1W - 1L
1,458 SR
Queue Stats
10W - 8L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
MONSTA2THRILL
Baron Samedi
Level 129
God Stats
19W - 16L
1,616 SR
Queue Stats
194W - 180L
1,547 Elo+
Solo
Cerberus
Cerberus
kylez413
Cerberus
Level 119
God Stats
0W - 1L
1,362 SR
Queue Stats
37W - 42L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LilZennie
Bacchus
12
2 / 1 / 3
7,489
749
3,636
8,071
8,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
2 / 1 / 6
7,969
797
9,460
4,410
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 3
7,920
792
5,916
7,517
7,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GarlicPerogie
King Arthur
10
0 / 5 / 2
6,452
645
3,036
9,285
4,978
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MONSTA2THRILL
Baron Samedi
13
2 / 1 / 0
7,323
732
6,650
5,362
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kylez413
Cerberus
11
0 / 2 / 2
6,605
661
4,819
8,922
5,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GarlicPerogie
King Arthur
0
5
2
0.2
W
Bacchus
LilZennie
Bacchus
2
1
3
3.5
L
Baron Samedi
MONSTA2THRILL
Baron Samedi
2
1
0
2
W
Nu Wa
2
1
6
5
L
Cerberus
kylez413
Cerberus
0
2
2
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
14,505
19,998
Taken
23,569
18,230
Mitigated
13,190
3,561
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GarlicPerogie
King Arthur
3,036
421
0
711
9,285
4,978
0
5,091
4,013
0
18,220
W
Bacchus
LilZennie
Bacchus
3,636
184
660
1,468
8,071
8,997
9
4,113
3,958
11,640
0
L
Baron Samedi
MONSTA2THRILL
Baron Samedi
6,650
522
747
1,758
5,362
2,492
0
2,287
2,868
38,442
0
W
Nu Wa
9,460
4,416
0
363
4,410
1,878
1,326
3,192
1,218
39,826
0
L
Cerberus
kylez413
Cerberus
4,819
50
631
1,690
8,922
5,720
0
5,196
3,496
17,837
0
W
5,916
614
0
1,070
7,517
7,355
0
4,172
3,345
52
23,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
20,380
133
Minions Killed
146
0
Camps Cleared
0
584,676
Distance Traveled
494,515
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,452
645
22
2
0
150,780
0
W
Bacchus
7,489
749
25
3
0
203,433
0
L
Baron Samedi
7,323
732
81
8
0
154,257
2
W
Nu Wa
7,969
797
73
7
0
188,542
3
L
Cerberus
6,605
661
43
4
0
189,478
0
W
Mulan
7,920
792
35
4
0
192,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role