Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
MadMedic
Mercury
Level 107
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 21L
1,459 Elo+
Party 4
Charybdis
Charybdis
Sedler13
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
2,014 Elo+
Party 3
Olorun
Olorun
Tsuna
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,669 Elo+
Party 3
Nike
Nike
YenGoaz
Nike
Level 18
God Stats
2W - 0L
1,769 SR
Queue Stats
10W - 0L
1,960 Elo+
Party 3
Team Averages
Level 108
1,595 SR
1,720 Elo+

VS

Team Averages
Level 42
1,455 SR
1,487 Elo+
Ne Zha
Ne Zha
Jorandito
Ne Zha
Level 38
God Stats
1W - 2L
1,503 SR
Queue Stats
17W - 24L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
PoppyPrince
Yu Huang
Level 28
God Stats
1W - 2L
1,494 SR
Queue Stats
25W - 32L
1,421 Elo+
Party 2
Chang'e
Chang'e
TisPaul
Chang'e
Level 45
God Stats
1W - 1L
1,679 SR
Queue Stats
33W - 37L
1,450 Elo+
Party 2
Da Ji
Da Ji
folowerofjustice
Da Ji
Level 80
God Stats
0W - 4L
1,098 SR
Queue Stats
35W - 36L
1,465 Elo+
Party 2
Izanami
Izanami
jertil
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 1
6,855
686
1,610
1,291
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MadMedic
Mercury
10
2 / 1 / 2
5,907
591
1,886
7,247
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Sedler13
Charybdis
12
4 / 1 / 2
6,665
667
7,854
5,895
2,241
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
Tsuna
Olorun
10
0 / 0 / 2
5,301
530
2,146
4,111
2,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
YenGoaz
Nike
11
3 / 1 / 1
6,307
631
5,872
9,501
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jorandito
Ne Zha
7
0 / 2 / 0
4,576
458
2,609
8,436
3,389
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
PoppyPrince
Yu Huang
10
0 / 2 / 0
4,897
490
414
3,113
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
TisPaul
Chang'e
9
1 / 3 / 1
5,006
501
2,033
6,959
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 2 / 1
5,121
512
2,606
6,310
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
jertil
Izanami
8
1 / 3 / 0
5,056
506
2,166
6,255
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
L
Ne Zha
Jorandito
Ne Zha
0
2
0
0
W
Mercury
MadMedic
Mercury
2
1
2
3
L
Yu Huang
PoppyPrince
Yu Huang
0
2
0
0
W
Charybdis
Sedler13
Charybdis
4
1
2
5
L
Chang'e
TisPaul
Chang'e
1
3
1
0.5
W
Olorun
Tsuna
Olorun
0
0
2
1
W
Nike
YenGoaz
Nike
3
1
1
3.5
L
1
2
1
0.75
L
Izanami
jertil
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,368
Damage
9,828
28,045
Taken
31,073
10,901
Mitigated
9,854
8,496
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,610
228
376
474
1,291
476
0
78
1,213
53,362
0
L
Ne Zha
Jorandito
Ne Zha
2,609
486
0
1,606
8,436
3,389
0
1,266
7,170
0
15,497
W
Mercury
MadMedic
Mercury
1,886
747
0
680
7,247
2,354
198
708
6,539
0
40,165
L
Yu Huang
PoppyPrince
Yu Huang
414
29
0
319
3,113
1,244
0
1,200
1,913
29,055
0
W
Charybdis
Sedler13
Charybdis
7,854
2,789
0
2,125
5,895
2,241
396
1,325
4,570
0
49,333
L
Chang'e
TisPaul
Chang'e
2,033
150
95
2,577
6,959
1,905
0
170
6,789
23,580
0
W
Olorun
Tsuna
Olorun
2,146
672
1,009
2,204
4,111
2,192
0
336
3,775
19,222
1,963
W
Nike
YenGoaz
Nike
5,872
1,991
0
1,628
9,501
3,638
0
0
9,501
0
54,223
L
2,606
555
0
2,033
6,310
2,012
0
157
6,153
0
20,635
L
Izanami
jertil
Izanami
2,166
1,317
0
2,277
6,255
1,304
0
801
5,454
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
24,656
403
Minions Killed
242
0
Camps Cleared
0
1,094,993
Distance Traveled
976,068
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,855
686
120
12
0
241,351
6
L
Ne Zha
4,576
458
17
2
0
227,553
0
W
Mercury
5,907
591
70
7
0
241,501
1
L
Yu Huang
4,897
490
56
6
0
148,880
0
W
Charybdis
6,665
667
83
8
0
179,489
1
L
Chang'e
5,006
501
44
4
0
168,460
1
W
Olorun
5,301
530
30
3
0
215,352
0
W
Nike
6,307
631
100
10
0
217,300
3
L
Da Ji
5,121
512
53
5
0
230,581
0
L
Izanami
5,056
506
72
7
0
200,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role