Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Enthelon
Bellona
Level 160
God Stats
1W - 2L
1,460 SR
Queue Stats
161W - 158L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
Hissal
Amaterasu
Level 148
God Stats
1W - 2L
1,458 SR
Queue Stats
153W - 146L
1,541 Elo+
Party 1
Pele
Pele
WarMachine1014
Pele
Level 126
God Stats
1W - 3L
1,399 SR
Queue Stats
25W - 27L
1,476 Elo+
Solo
Team Averages
Level 133
1,463 SR
1,499 Elo+

VS

Team Averages
Level 133
1,416 SR
1,484 Elo+
Tyr
Tyr
Hountaria
Tyr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,428 Elo+
Solo
Hel
Hel
SniperMoneySmite
Hel
Level 119
God Stats
1W - 1L
1,280 SR
Queue Stats
85W - 76L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
TETONCIO
Ne Zha
Level 141
God Stats
7W - 5L
1,566 SR
Queue Stats
112W - 111L
1,496 Elo+
Party 2
Izanami
Izanami
THECOOKIELORD27
Izanami
Level 98
God Stats
2W - 1L
1,331 SR
Queue Stats
133W - 148L
1,526 Elo+
Solo
Sylvanus
Sylvanus
adrian-mh
Sylvanus
Level 155
God Stats
2W - 2L
1,402 SR
Queue Stats
607W - 629L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 2
8,247
515
7,449
12,727
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
12
2 / 3 / 2
7,535
471
7,300
13,618
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Enthelon
Bellona
10
1 / 5 / 1
7,150
447
10,039
14,813
14,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Hissal
Amaterasu
13
0 / 5 / 3
7,768
486
10,038
17,406
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 2
8,817
551
6,134
14,214
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,253
578
9,111
17,373
14,135
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 1 / 7
8,592
537
14,356
12,164
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
TETONCIO
Ne Zha
14
5 / 4 / 2
8,392
525
6,023
16,110
7,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 5
8,125
508
7,351
9,186
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
adrian-mh
Sylvanus
13
2 / 1 / 9
8,499
531
8,626
16,029
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
14
14
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
2
4
L
Geb
 
Geb
2
3
2
1
L
Bellona
Enthelon
Bellona
1
5
1
0.3
L
Amaterasu
Hissal
Amaterasu
0
5
3
0.3
W
3
1
2
4
W
4
1
7
7.5
W
Ne Zha
TETONCIO
Ne Zha
5
4
2
1.5
W
0
2
5
1.25
L
3
0
2
4
W
Sylvanus
adrian-mh
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
45,467
72,778
Taken
70,862
46,369
Mitigated
48,283
28,141
Healing
33,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,449
2,378
0
6,702
12,727
4,172
1,044
1,969
10,758
0
67,700
L
Geb
 
Geb
7,300
200
0
2,290
13,618
11,231
0
6,275
7,343
27,283
0
L
Bellona
Enthelon
Bellona
10,039
3,981
0
3,913
14,813
14,599
0
9,682
5,131
0
48,181
L
Amaterasu
Hissal
Amaterasu
10,038
4,942
0
6,895
17,406
10,920
1,332
2,482
14,924
13
50,977
W
9,111
1,626
0
8,193
17,373
14,135
0
196
17,177
0
64,176
W
14,356
2,239
3,081
5,272
12,164
6,613
84
1,540
10,624
71,482
0
W
Ne Zha
TETONCIO
Ne Zha
6,023
2,808
0
4,198
16,110
7,256
0
806
15,304
0
62,268
W
7,351
5,707
0
2,264
9,186
3,554
279
1,849
7,337
0
71,393
L
6,134
1,706
0
8,341
14,214
5,447
0
2,106
12,108
0
76,464
W
Sylvanus
adrian-mh
Sylvanus
8,626
2,619
2,611
7,739
16,029
16,725
0
3,405
12,624
21,494
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
42,861
433
Minions Killed
493
0
Camps Cleared
0
1,564,406
Distance Traveled
1,611,221
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,247
515
102
6
0
282,827
5
L
Geb
7,535
471
32
2
0
306,910
4
L
Bellona
7,150
447
78
5
0
262,208
0
L
Amaterasu
7,768
486
90
6
0
339,502
3
W
Tyr
9,253
578
120
8
0
359,469
1
W
Hel
8,592
537
130
8
0
314,738
1
W
Ne Zha
8,392
525
97
6
0
354,288
4
W
Izanami
8,125
508
128
8
0
285,710
4
L
Pele
8,817
551
131
8
0
372,959
5
W
Sylvanus
8,499
531
18
1
0
297,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role