Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SingToPerfect
Chang'e
Level 82
God Stats
2W - 0L
1,980 SR
Queue Stats
57W - 44L
1,577 Elo+
Solo
Cernunnos
Cernunnos
TannerBear
Cernunnos
Level 149
God Stats
8W - 15L
1,361 SR
Queue Stats
459W - 499L
1,542 Elo+
Solo
Vamana
Vamana
Th3voices
Vamana
Level 109
God Stats
2W - 1L
1,586 SR
Queue Stats
258W - 245L
1,514 Elo+
Solo
Ah Puch
Ah Puch
o ADAPTING o
Ah Puch
Level 109
God Stats
2W - 1L
1,307 SR
Queue Stats
306W - 292L
1,550 Elo+
Solo
Team Averages
Level 121
1,547 SR
1,536 Elo+

VS

Team Averages
Level 147
1,716 SR
1,597 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
EXIAprpr
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,620 Elo+
Party 1
Amaterasu
Amaterasu
Uchim
Amaterasu
Level 158
God Stats
1W - 1L
1,854 SR
Queue Stats
108W - 77L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
monobeno
Guan Yu
Level 157
God Stats
0W - 1L
1,874 SR
Queue Stats
37W - 22L
1,646 Elo+
Party 1
Ravana
Ravana
rapusu
Ravana
Level 142
God Stats
0W - 1L
1,853 SR
Queue Stats
73W - 48L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
5 / 4 / 8
13,032
686
12,682
37,942
22,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
20
5 / 2 / 16
12,497
658
28,484
27,070
24,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
TannerBear
Cernunnos
20
7 / 1 / 9
12,781
673
39,691
19,029
10,170
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Th3voices
Vamana
19
2 / 4 / 15
12,747
671
16,383
30,764
37,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
o ADAPTING o
Ah Puch
20
3 / 1 / 14
12,572
662
30,204
14,351
7,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 4 / 8
10,568
556
27,505
22,038
11,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
EXIAprpr
Freya
19
6 / 8 / 4
12,120
638
22,182
26,323
13,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Uchim
Amaterasu
20
2 / 2 / 9
12,814
674
20,092
33,244
36,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
monobeno
Guan Yu
18
1 / 3 / 7
10,505
553
15,892
33,648
38,285
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
rapusu
Ravana
17
1 / 5 / 7
10,208
537
14,583
21,778
25,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
22
Kills
12
12
Deaths
22
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
4
8
2.25
L
Neith
 
Neith
2
4
8
1.5
L
Freya
EXIAprpr
Freya
6
8
4
1
W
Chang'e
5
2
16
6.5
W
Cernunnos
TannerBear
Cernunnos
7
1
9
11.5
W
Vamana
Th3voices
Vamana
2
4
15
2.38
L
Amaterasu
Uchim
Amaterasu
2
2
9
3.25
L
Guan Yu
monobeno
Guan Yu
1
3
7
1.5
W
Ah Puch
o ADAPTING o
Ah Puch
3
1
14
10
L
Ravana
rapusu
Ravana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,444
Damage
100,254
129,156
Taken
137,031
101,615
Mitigated
124,651
80,844
Healing
79,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,682
3,007
5,080
15,872
37,942
22,083
902
7,717
30,225
25,522
0
L
Neith
 
Neith
27,505
8,889
2,453
3,496
22,038
11,461
1,987
12,081
9,957
0
51,440
L
Freya
EXIAprpr
Freya
22,182
6,415
936
8,460
26,323
13,370
79
13,991
12,332
34,934
0
W
Chang'e
28,484
1,526
15,854
12,790
27,070
24,463
437
2,414
24,656
45,826
0
W
Cernunnos
TannerBear
Cernunnos
39,691
20,092
2,964
6,805
19,029
10,170
3,772
2,937
16,092
0
74,687
W
Vamana
Th3voices
Vamana
16,383
6,392
5,684
9,227
30,764
37,394
1,197
7,065
23,699
0
29,143
L
Amaterasu
Uchim
Amaterasu
20,092
4,968
5,235
9,977
33,244
36,130
0
17,238
16,006
0
43,543
L
Guan Yu
monobeno
Guan Yu
15,892
1,049
26,006
16,711
33,648
38,285
0
16,049
17,599
0
29,311
W
Ah Puch
o ADAPTING o
Ah Puch
30,204
818
1,445
5,123
14,351
7,505
1,196
2,049
12,302
62,648
0
L
Ravana
rapusu
Ravana
14,583
3,407
2,884
3,393
21,778
25,405
0
12,011
9,767
0
24,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
56,215
209
Minions Killed
185
0
Camps Cleared
0
1,801,684
Distance Traveled
1,844,394
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,032
686
17
1
0
315,723
0
L
Neith
10,568
556
54
3
0
332,716
0
L
Freya
12,120
638
43
2
0
303,081
0
W
Chang'e
12,497
658
34
2
0
391,397
4
W
Cernunnos
12,781
673
68
4
0
320,242
7
W
Vamana
12,747
671
27
1
0
377,076
1
L
Amaterasu
12,814
674
54
3
0
431,360
0
L
Guan Yu
10,505
553
15
1
0
416,531
0
W
Ah Puch
12,572
662
63
3
0
397,246
0
L
Ravana
10,208
537
19
1
0
360,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role