Player Matchup

Yemoja
Yemoja
CryptoWrench
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Hershcream
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Cerberus
Cerberus
Momosuki
Cerberus
Level 129
God Stats
0W - 1L
1,228 SR
Queue Stats
13W - 20L
1,345 Elo+
Solo
Persephone
Persephone
uhhyeahh
Persephone
Level 29
God Stats
6W - 3L
1,920 SR
Queue Stats
43W - 39L
1,535 Elo+
Party 1
Da Ji
Da Ji
zDemoncake
Da Ji
Level 68
God Stats
6W - 6L
1,484 SR
Queue Stats
97W - 91L
1,548 Elo+
Party 1
Team Averages
Level 61
1,526 SR
1,439 Elo+

VS

Team Averages
Level 63
1,530 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
ChangedNames654
Chiron
Level 67
God Stats
55W - 64L
1,457 SR
Queue Stats
177W - 187L
1,417 Elo+
Solo
Mercury
Mercury
DarkSedust
Mercury
Level 129
God Stats
7W - 11L
1,472 SR
Queue Stats
109W - 96L
1,597 Elo+
Solo
Maui
Maui
Pi11mog3r
Maui
Level 33
God Stats
2W - 0L
1,718 SR
Queue Stats
28W - 27L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 0
4,880
488
2,831
9,803
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Hershcream
Medusa
8
1 / 3 / 0
4,790
479
2,229
7,931
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Momosuki
Cerberus
9
0 / 2 / 0
5,256
526
1,547
5,998
4,232
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
uhhyeahh
Persephone
10
0 / 2 / 1
5,888
589
3,536
4,941
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
9
2 / 3 / 0
5,412
541
4,442
10,439
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 3
6,722
672
8,191
7,788
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
 
Baron Samedi
9
1 / 2 / 4
5,571
557
2,721
5,236
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 0 / 1
6,780
678
9,625
6,773
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DarkSedust
Mercury
12
3 / 0 / 3
6,687
669
5,350
6,776
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
1 / 1 / 7
6,623
662
2,351
6,540
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
W
Baron Samedi
 
Baron Samedi
1
2
4
1.5
W
6
0
1
6.5
L
Yemoja
0
4
0
0
W
Mercury
DarkSedust
Mercury
3
0
3
4.5
L
Medusa
Hershcream
Medusa
1
3
0
0.33
L
Cerberus
Momosuki
Cerberus
0
2
0
0
W
Maui
1
1
7
4.5
L
Persephone
uhhyeahh
Persephone
0
2
1
0.25
L
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
28,238
39,112
Taken
33,113
17,011
Mitigated
15,449
9,942
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,191
3,476
0
5,710
7,788
3,209
2,539
2,095
5,693
43,082
6,656
W
Baron Samedi
 
Baron Samedi
2,721
134
325
740
5,236
2,066
369
1,697
3,539
25,621
0
W
9,625
4,340
340
2,300
6,773
2,264
1,447
1,864
4,909
0
46,664
L
Yemoja
2,831
1,191
923
886
9,803
4,290
120
830
8,973
12,015
0
W
Mercury
DarkSedust
Mercury
5,350
2,400
0
714
6,776
2,634
0
1,382
5,394
0
49,531
L
Medusa
Hershcream
Medusa
2,229
934
0
2,048
7,931
2,342
360
718
7,213
0
21,080
L
Cerberus
Momosuki
Cerberus
1,547
73
0
1,950
5,998
4,232
732
3,974
2,024
28,904
0
W
Maui
2,351
339
0
1,872
6,540
5,276
23
876
5,664
12,890
3,283
L
Persephone
uhhyeahh
Persephone
3,536
419
0
1,076
4,941
2,100
0
3,624
1,315
38,290
0
L
Da Ji
4,442
1,061
0
3,059
10,439
4,047
0
3,329
7,110
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
32,383
246
Minions Killed
312
0
Camps Cleared
0
940,941
Distance Traveled
1,029,990
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,722
672
77
8
0
191,233
0
W
Baron Samedi
5,571
557
39
4
0
183,170
0
W
Chiron
6,780
678
72
7
0
169,821
3
L
Yemoja
4,880
488
15
2
0
175,271
1
W
Mercury
6,687
669
95
10
0
266,893
5
L
Medusa
4,790
479
36
4
0
189,752
2
L
Cerberus
5,256
526
67
7
0
181,040
0
W
Maui
6,623
662
29
3
0
218,873
3
L
Persephone
5,888
589
69
7
0
196,599
0
L
Da Ji
5,412
541
59
6
0
198,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role