Player Matchup

Nu Wa
Nu Wa
Egoriel
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Cliodhna
Cliodhna
KrypteK_Argon
Cliodhna
Level 94
God Stats
14W - 38L
1,368 SR
Queue Stats
46W - 109L
1,330 Elo+
Party 1
King Arthur
King Arthur
MetoEscobar
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 243L
1,424 Elo+
Party 1
Mulan
Mulan
bendo-77120
Mulan
Level 44
God Stats
22W - 43L
1,568 SR
Queue Stats
70W - 161L
1,422 Elo+
Party 1
Cupid
Cupid
bferbvevbz
Cupid
Level 30
God Stats
1W - 8L
1,339 SR
Queue Stats
25W - 70L
1,283 Elo+
Party 1
Team Averages
Level 54
1,455 SR
1,347 Elo+

VS

Team Averages
Level 61
1,542 SR
1,412 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Billybutcher952
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,456 Elo+
Solo
King Arthur
King Arthur
MrDirector
King Arthur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,473 Elo+
Solo
Neith
Neith
odinseti
Neith
Level 86
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 11L
1,130 Elo+
Solo
Cthulhu
Cthulhu
omenStrix
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Egoriel
Nu Wa
20
1 / 9 / 1
13,442
640
15,005
19,863
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
KrypteK_Argon
Cliodhna
20
1 / 10 / 5
13,487
642
17,692
35,477
17,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
MetoEscobar
King Arthur
19
3 / 11 / 1
13,320
634
14,075
36,870
45,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 9 / 2
12,784
609
9,894
30,420
36,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
20
3 / 7 / 4
13,952
664
22,196
26,648
13,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
26 / 1 / 13
18,830
897
35,304
26,751
16,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 3 / 18
15,798
752
18,157
26,424
32,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
MrDirector
King Arthur
20
8 / 2 / 22
16,376
780
31,398
31,753
45,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
odinseti
Neith
20
8 / 2 / 24
16,871
803
44,108
22,947
14,427
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
omenStrix
Cthulhu
14
0 / 0 / 0
9,857
469
0
1,290
435

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
123
8
Kills
46
46
Deaths
8
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
26
1
13
32.5
W
4
3
18
4.33
L
Nu Wa
Egoriel
Nu Wa
1
9
1
0.17
L
Cliodhna
KrypteK_Argon
Cliodhna
1
10
5
0.35
L
King Arthur
MetoEscobar
King Arthur
3
11
1
0.32
W
King Arthur
MrDirector
King Arthur
8
2
22
9.5
L
0
9
2
0.11
L
Cupid
3
7
4
0.71
W
Neith
odinseti
Neith
8
2
24
10
W
Cthulhu
omenStrix
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,862
Damage
128,967
149,278
Taken
109,165
121,627
Mitigated
109,322
21,367
Healing
29,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
35,304
12,183
0
15,663
26,751
16,383
1,868
2,953
23,798
100,728
0
W
18,157
2,750
0
2,722
26,424
32,685
1,296
4,182
22,242
0
66,140
L
Nu Wa
Egoriel
Nu Wa
15,005
5,585
0
628
19,863
8,345
163
6,539
13,244
46,140
0
L
Cliodhna
KrypteK_Argon
Cliodhna
17,692
2,478
0
4,397
35,477
17,492
72
6,362
28,890
0
56,016
L
King Arthur
MetoEscobar
King Arthur
14,075
1,533
679
1,343
36,870
45,623
108
8,091
28,517
0
27,984
W
King Arthur
MrDirector
King Arthur
31,398
3,005
682
2,604
31,753
45,392
719
4,232
27,521
0
84,287
L
9,894
830
162
5,698
30,420
36,700
1,253
10,219
19,898
0
44,584
L
Cupid
22,196
9,619
571
7,889
26,648
13,467
1,102
4,003
22,353
0
66,756
W
Neith
odinseti
Neith
44,108
14,328
0
7,791
22,947
14,427
8,689
2,348
20,599
0
115,978
W
Cthulhu
omenStrix
Cthulhu
0
0
0
10
1,290
435
0
1,290
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,985
Gold Earned
77,732
330
Minions Killed
380
0
Camps Cleared
0
1,827,457
Distance Traveled
1,742,867
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
18,830
897
95
5
0
451,465
3
W
Odin
15,798
752
80
4
0
441,930
2
L
Nu Wa
13,442
640
70
3
0
326,350
0
L
Cliodhna
13,487
642
91
4
0
389,767
1
L
King Arthur
13,320
634
11
1
0
373,935
1
W
King Arthur
16,376
780
79
4
0
457,735
1
L
Mulan
12,784
609
64
3
0
364,059
0
L
Cupid
13,952
664
94
4
0
373,346
0
W
Neith
16,871
803
126
6
0
391,737
0
W
Cthulhu
9,857
469
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role