Player Matchup

Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hountaria
Chronos
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Khaning
Erlang Shen
Level 107
God Stats
4W - 5L
1,449 SR
Queue Stats
165W - 157L
1,522 Elo+
Solo
Cernunnos
Cernunnos
THECOOKIELORD27
Cernunnos
Level 98
God Stats
2W - 4L
1,505 SR
Queue Stats
133W - 148L
1,538 Elo+
Solo
Merlin
Merlin
adrian-mh
Merlin
Level 155
God Stats
39W - 35L
1,617 SR
Queue Stats
607W - 629L
1,439 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,488 Elo+

VS

Team Averages
Level 104
1,580 SR
1,493 Elo+
Hades
Hades
 
Hades
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alzero12
Arachne
Level 106
God Stats
9W - 1L
1,855 SR
Queue Stats
313W - 314L
1,498 Elo+
Solo
Olorun
Olorun
BRAVO1234567890
Olorun
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,490 Elo+
Solo
Discordia
Discordia
SirAdoS
Discordia
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,493 Elo+
Solo
Horus
Horus
Ultio61
Horus
Level 119
God Stats
1W - 0L
1,546 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 3 / 3
6,977
498
5,314
8,088
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Hountaria
Chronos
12
2 / 6 / 1
6,846
489
7,131
14,924
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Khaning
Erlang Shen
10
1 / 2 / 2
6,257
447
3,131
13,314
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
THECOOKIELORD27
Cernunnos
10
1 / 7 / 4
6,512
465
6,760
12,330
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
adrian-mh
Merlin
14
4 / 3 / 1
8,478
606
9,713
7,136
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 5
8,646
618
10,035
10,928
5,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Alzero12
Arachne
14
7 / 3 / 4
8,935
638
8,702
12,693
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 7
7,742
553
7,960
11,574
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
SirAdoS
Discordia
14
6 / 1 / 2
8,781
627
8,239
10,077
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Ultio61
Horus
11
2 / 2 / 6
7,592
542
4,676
15,792
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
21
21
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
3
1.17
W
Hades
 
Hades
3
2
5
2.75
W
Arachne
Alzero12
Arachne
7
3
4
3
W
3
2
7
3.25
L
Chronos
Hountaria
Chronos
2
6
1
0.42
L
Erlang Shen
Khaning
Erlang Shen
1
2
2
1
W
Discordia
SirAdoS
Discordia
6
1
2
7
L
Cernunnos
THECOOKIELORD27
Cernunnos
1
7
4
0.43
W
Horus
Ultio61
Horus
2
2
6
2.5
L
Merlin
adrian-mh
Merlin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
39,612
55,792
Taken
61,064
22,881
Mitigated
36,473
12,104
Healing
28,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,314
391
0
1,289
8,088
3,763
0
3,088
5,000
28,816
0
W
Hades
 
Hades
10,035
1,663
495
5,466
10,928
5,755
799
6,174
4,754
62,423
0
W
Arachne
Alzero12
Arachne
8,702
6,219
0
3,284
12,693
5,883
418
3,858
8,835
0
60,643
W
7,960
4,016
1,744
4,918
11,574
4,702
742
2,617
8,957
53,272
5,975
L
Chronos
Hountaria
Chronos
7,131
1,434
0
2,908
14,924
5,627
0
8,170
6,754
50,775
0
L
Erlang Shen
Khaning
Erlang Shen
3,131
970
0
2,826
13,314
5,918
0
4,295
9,019
0
34,326
W
Discordia
SirAdoS
Discordia
8,239
619
108
2,522
10,077
4,365
0
5,446
4,631
69,162
0
L
Cernunnos
THECOOKIELORD27
Cernunnos
6,760
3,380
0
2,376
12,330
4,344
0
6,186
6,144
0
37,295
W
Horus
Ultio61
Horus
4,676
2,373
2,937
6,930
15,792
15,768
42
4,741
11,051
70
16,174
L
Merlin
adrian-mh
Merlin
9,713
588
86
2,619
7,136
3,229
0
4,316
2,820
62,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,070
Gold Earned
41,696
378
Minions Killed
420
0
Camps Cleared
0
1,283,370
Distance Traveled
1,305,397
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,977
498
47
3
0
241,289
3
W
Hades
8,646
618
102
7
0
228,502
3
W
Arachne
8,935
638
90
6
0
286,970
3
W
Olorun
7,742
553
95
7
0
241,851
1
L
Chronos
6,846
489
89
6
0
228,180
3
L
Erlang Shen
6,257
447
66
5
0
300,806
4
W
Discordia
8,781
627
118
8
0
274,011
4
L
Cernunnos
6,512
465
58
4
0
235,606
1
W
Horus
7,592
542
15
1
0
274,063
3
L
Merlin
8,478
606
118
8
0
277,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role