Player Matchup

Pele
Pele
Killer-_-Fr0st_0
Pele
Level 69
God Stats
15W - 11L
1,527 SR
Queue Stats
173W - 217L
1,267 Elo+
Party 1
Izanami
Izanami
Kirito-_-006
Izanami
Level 64
God Stats
3W - 7L
1,266 SR
Queue Stats
116W - 164L
1,266 Elo+
Party 1
Loki
Loki
Kono634
Loki
Level 44
God Stats
1W - 1L
1,707 SR
Queue Stats
22W - 32L
1,275 Elo+
Solo
Cabrakan
Cabrakan
LOSTA1R
Cabrakan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,292 Elo+
Solo
Erlang Shen
Erlang Shen
TheWolf2547
Erlang Shen
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
25W - 55L
1,199 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,260 Elo+

VS

Team Averages
Level 61
1,503 SR
1,315 Elo+
Sol
Sol
MFingGoku
Sol
Level 56
God Stats
2W - 1L
1,476 SR
Queue Stats
16W - 18L
1,310 Elo+
Solo
Nox
Nox
SZAAMANII
Nox
Level 108
God Stats
6W - 5L
1,338 SR
Queue Stats
249W - 247L
1,424 Elo+
Solo
Scylla
Scylla
SheLoveISK
Scylla
Level 43
God Stats
2W - 1L
1,718 SR
Queue Stats
33W - 50L
1,201 Elo+
Party 2
Chaac
Chaac
SheLoveSaVaGee
Chaac
Level 32
God Stats
3W - 2L
1,485 SR
Queue Stats
35W - 51L
1,312 Elo+
Party 2
Thanatos
Thanatos
sasha159ru
Thanatos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 0
12,342
561
12,979
10,898
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Kirito-_-006
Izanami
16
5 / 6 / 2
10,297
468
13,427
20,013
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Kono634
Loki
1
0 / 1 / 0
5,802
264
0
692
132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
LOSTA1R
Cabrakan
17
1 / 4 / 0
10,457
475
10,045
20,816
16,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TheWolf2547
Erlang Shen
15
0 / 4 / 6
8,587
390
7,242
19,763
12,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
10,609
482
7,299
14,762
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 0
11,290
513
11,424
13,422
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
SheLoveISK
Scylla
16
4 / 4 / 3
10,463
476
10,941
10,720
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 7
10,755
489
13,531
20,345
24,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
sasha159ru
Thanatos
19
5 / 3 / 1
11,497
523
10,106
18,302
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
13
Kills
15
16
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
1
0
7
L
Izanami
Kirito-_-006
Izanami
5
6
2
1
L
Loki
Kono634
Loki
0
1
0
0
L
Cabrakan
LOSTA1R
Cabrakan
1
4
0
0.25
W
1
2
3
1.25
W
3
1
0
3
W
Scylla
SheLoveISK
Scylla
4
4
3
1.38
W
2
3
7
1.83
L
Erlang Shen
TheWolf2547
Erlang Shen
0
4
6
0.75
W
Thanatos
sasha159ru
Thanatos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
53,301
72,182
Taken
77,551
41,169
Mitigated
49,476
19,451
Healing
38,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,979
2,574
0
511
10,898
4,788
1,086
5,254
5,644
0
107,236
L
Izanami
Kirito-_-006
Izanami
13,427
10,648
0
4,854
20,013
7,388
611
6,872
13,141
0
92,410
L
Loki
Kono634
Loki
0
0
0
0
692
132
0
0
692
0
1,199
L
Cabrakan
LOSTA1R
Cabrakan
10,045
1,167
0
8,089
20,816
16,246
490
11,983
8,833
80,004
0
W
7,299
2,653
96
8,532
14,762
6,876
1,734
422
14,340
87,734
8,704
W
11,424
673
0
6,845
13,422
6,066
596
7,274
6,148
85,781
0
W
Scylla
SheLoveISK
Scylla
10,941
389
0
1,416
10,720
3,533
828
257
10,463
69,638
0
W
13,531
2,503
0
6,624
20,345
24,390
162
0
20,345
0
57,593
L
Erlang Shen
TheWolf2547
Erlang Shen
7,242
3,985
0
5,997
19,763
12,615
178
5,257
14,506
0
31,236
W
Thanatos
sasha159ru
Thanatos
10,106
4,029
0
14,534
18,302
8,611
412
2,092
16,210
0
121,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
54,614
581
Minions Killed
673
0
Camps Cleared
0
1,439,599
Distance Traveled
2,019,329
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,342
561
198
9
0
442,234
1
L
Izanami
10,297
468
166
8
0
338,860
3
L
Loki
5,802
264
0
0
0
6,481
0
L
Cabrakan
10,457
475
168
8
0
260,072
3
W
Sol
10,609
482
163
7
0
399,198
5
W
Nox
11,290
513
162
7
0
391,636
5
W
Scylla
10,463
476
98
4
0
396,559
0
W
Chaac
10,755
489
93
4
0
428,222
2
L
Erlang Shen
8,587
390
49
2
0
391,952
2
W
Thanatos
11,497
523
157
7
0
403,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role