Player Matchup

Izanami
Izanami
ElMilka
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Horus
Horus
Stouwie
Horus
Level 79
God Stats
1W - 3L
1,543 SR
Queue Stats
19W - 16L
1,466 Elo+
Party 1
Awilix
Awilix
Zedanef
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,495 Elo+
Party 1
Team Averages
Level 36
1,514 SR
1,503 Elo+

VS

Team Averages
Level 96
1,516 SR
1,637 Elo+
Apollo
Apollo
Escaneooo
Apollo
Level 24
God Stats
2W - 0L
1,746 SR
Queue Stats
43W - 8L
1,784 Elo+
Party 2
King Arthur
King Arthur
KАSTIS
King Arthur
Level 125
God Stats
1W - 4L
1,180 SR
Queue Stats
163W - 190L
1,553 Elo+
Solo
Yu Huang
Yu Huang
RagnarMG
Yu Huang
Level 140
God Stats
5W - 3L
1,622 SR
Queue Stats
188W - 161L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElMilka
Izanami
10
1 / 6 / 2
6,634
663
4,082
10,354
4,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Stouwie
Horus
11
1 / 2 / 3
7,227
723
5,849
16,036
16,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Awilix
Zedanef
Awilix
11
2 / 5 / 2
6,933
693
4,504
10,469
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Escaneooo
Apollo
13
4 / 2 / 6
8,176
818
8,974
6,407
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KАSTIS
King Arthur
14
7 / 2 / 5
8,525
853
9,289
12,896
12,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
RagnarMG
Yu Huang
13
2 / 0 / 10
8,298
830
13,203
4,234
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ElMilka
Izanami
1
6
2
0.33
W
Apollo
Escaneooo
Apollo
4
2
6
3.5
W
King Arthur
KАSTIS
King Arthur
7
2
5
4.75
W
Yu Huang
RagnarMG
Yu Huang
2
0
10
7
L
Horus
Stouwie
Horus
1
2
3
1.25
L
Awilix
Zedanef
Awilix
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,435
Damage
31,466
36,859
Taken
23,537
26,387
Mitigated
16,310
6,889
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ElMilka
Izanami
4,082
3,051
0
1,296
10,354
4,511
68
3,730
6,624
0
26,289
W
Apollo
Escaneooo
Apollo
8,974
5,206
0
1,336
6,407
2,264
1,385
3
6,282
0
32,324
W
King Arthur
KАSTIS
King Arthur
9,289
1,448
0
500
12,896
12,779
318
12
12,641
166
23,537
W
Yu Huang
RagnarMG
Yu Huang
13,203
1,488
0
500
4,234
1,267
458
12
4,102
42,119
0
L
Horus
Stouwie
Horus
5,849
2,275
1,707
3,210
16,036
16,477
0
5,364
10,672
0
12,773
L
Awilix
Zedanef
Awilix
4,504
1,438
0
676
10,469
5,399
0
4,169
6,300
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
24,999
77
Minions Killed
135
0
Camps Cleared
0
466,658
Distance Traveled
566,466
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,634
663
42
4
0
126,716
0
W
Apollo
8,176
818
57
6
0
180,786
0
W
King Arthur
8,525
853
16
2
0
193,106
3
W
Yu Huang
8,298
830
62
6
0
192,574
1
L
Horus
7,227
723
9
1
0
185,906
1
L
Awilix
6,933
693
26
3
0
154,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role