Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MajinKurapika
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1,171W - 1,199L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Sayuri_Megumi
Aphrodite
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo
Ymir
Ymir
SquadKing21
Ymir
Level 64
God Stats
1W - 0L
1,266 SR
Queue Stats
21W - 13L
1,508 Elo+
Solo
Neith
Neith
WittyFawn522652
Neith
Level 123
God Stats
308W - 339L
1,439 SR
Queue Stats
310W - 349L
1,399 Elo+
Solo
Team Averages
Level 103
1,441 SR
1,444 Elo+

VS

Team Averages
Level 93
1,464 SR
1,522 Elo+
Tiamat
Tiamat
RENS MIGHT
Tiamat
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
286W - 300L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Thy Carrion
Heimdallr
Level 106
God Stats
0W - 1L
1,241 SR
Queue Stats
11W - 4L
1,662 Elo+
Solo
Osiris
Osiris
grannygusher69
Osiris
Level 59
God Stats
3W - 5L
1,414 SR
Queue Stats
164W - 208L
1,461 Elo+
Solo
Scylla
Scylla
naru-owo
Scylla
Level 119
God Stats
7W - 3L
1,633 SR
Queue Stats
24W - 22L
1,517 Elo+
Solo
Achilles
Achilles
uCaba
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 9
10,969
997
12,323
9,647
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
MajinKurapika
Bakasura
18
12 / 2 / 3
13,377
1,216
19,318
16,994
11,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Sayuri_Megumi
Aphrodite
17
2 / 0 / 12
11,243
1,022
9,549
9,291
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 1 / 17
11,382
1,035
9,486
18,876
26,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 9
11,588
1,053
13,661
10,739
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

240

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RENS MIGHT
Tiamat
16
1 / 1 / 1
10,182
926
17,907
8,184
5,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Thy Carrion
Heimdallr
16
1 / 6 / 0
10,534
958
11,142
14,720
7,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 4
10,408
946
13,344
22,496
24,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
naru-owo
Scylla
16
1 / 1 / 2
11,112
1,010
11,735
9,318
3,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
uCaba
Achilles
16
1 / 5 / 3
10,347
941
6,770
14,774
9,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
18
Kills
4
4
Deaths
18
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
9
7.5
W
Bakasura
MajinKurapika
Bakasura
12
2
3
6.75
L
Tiamat
RENS MIGHT
Tiamat
1
1
1
1.5
W
Aphrodite
Sayuri_Megumi
Aphrodite
2
0
12
8
W
0
1
17
8.5
L
Heimdallr
Thy Carrion
Heimdallr
1
6
0
0.17
W
1
1
9
5.5
L
0
5
4
0.4
L
Scylla
naru-owo
Scylla
1
1
2
2
L
Achilles
uCaba
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
60,898
65,547
Taken
69,492
54,998
Mitigated
49,878
23,505
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,323
351
2,976
2,184
9,647
5,065
0
4,789
4,858
31,369
0
W
Bakasura
MajinKurapika
Bakasura
19,318
12,497
0
1,723
16,994
11,910
0
6,419
10,575
0
29,868
L
Tiamat
RENS MIGHT
Tiamat
17,907
430
0
595
8,184
5,714
0
3,716
4,152
25,823
0
W
Aphrodite
Sayuri_Megumi
Aphrodite
9,549
203
7,447
5,860
9,291
6,060
0
4,327
4,964
14,088
0
W
9,486
1,746
113
618
18,876
26,658
0
9,780
9,096
19,759
0
L
Heimdallr
Thy Carrion
Heimdallr
11,142
3,157
498
648
14,720
7,037
0
6,047
7,964
0
41,621
W
13,661
6,670
0
2,584
10,739
5,305
0
4,327
6,412
0
51,027
L
13,344
4,483
0
1,489
22,496
24,124
0
11,672
10,163
0
21,515
L
Scylla
naru-owo
Scylla
11,735
1,273
0
0
9,318
3,503
0
4,146
5,172
48,167
0
L
Achilles
uCaba
Achilles
6,770
2,100
0
1,175
14,774
9,500
0
5,777
8,037
0
12,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
52,583
208
Minions Killed
217
9
Camps Cleared
4
1,152,490
Distance Traveled
1,100,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,969
997
40
4
0
209,232
0
W
Bakasura
13,377
1,216
34
3
7
264,427
0
L
Tiamat
10,182
926
15
1
0
242,091
0
W
Aphrodite
11,243
1,022
8
1
1
252,012
0
W
Ymir
11,382
1,035
23
2
1
208,299
0
L
Heimdallr
10,534
958
63
6
1
184,502
0
W
Neith
11,588
1,053
103
9
0
218,520
1
L
Osiris
10,408
946
21
2
0
242,486
0
L
Scylla
11,112
1,010
103
9
3
222,591
2
L
Achilles
10,347
941
15
1
0
208,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role