Player Matchup

Olorun
Olorun
Ajsadowski22
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
511W - 505L
1,482 Elo+
Solo
Artio
Artio
BluntsA11Day420
Artio
Level 114
God Stats
9W - 7L
1,560 SR
Queue Stats
331W - 335L
1,496 Elo+
Solo
Thoth
Thoth
Bovyy x
Thoth
Level 148
God Stats
2W - 3L
1,342 SR
Queue Stats
189W - 193L
1,497 Elo+
Solo
Thanatos
Thanatos
Soukawa
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,370 Elo+
Solo
The Morrigan
The Morrigan
blackspinach
The Morrigan
Level 128
God Stats
2W - 11L
1,158 SR
Queue Stats
336W - 337L
1,566 Elo+
Solo
Team Averages
Level 106
1,412 SR
1,482 Elo+

VS

Team Averages
Level 59
1,495 SR
1,459 Elo+
Atlas
Atlas
CynicalCin
Atlas
Level 108
God Stats
1W - 0L
1,466 SR
Queue Stats
13W - 12L
1,453 Elo+
Solo
Chernobog
Chernobog
George-H--W-Kush
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,441 Elo+
Solo
Achilles
Achilles
My Little Lando
Achilles
Level 129
God Stats
9W - 7L
1,509 SR
Queue Stats
706W - 735L
1,456 Elo+
Solo
Olorun
Olorun
afsmag
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,604 Elo+
Solo
Heimdallr
Heimdallr
iamthesnek
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 4 / 14
8,913
637
9,793
18,472
11,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 4 / 16
9,757
697
6,883
23,416
31,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Bovyy x
Thoth
18
6 / 4 / 10
9,931
709
16,493
12,884
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Soukawa
Thanatos
15
7 / 7 / 7
9,664
690
13,151
17,124
9,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
blackspinach
The Morrigan
18
3 / 5 / 8
9,740
696
14,236
16,049
9,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
10 / 4 / 12
12,764
912
16,900
22,873
31,865
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
15
2 / 5 / 7
9,771
698
11,392
12,883
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
18
8 / 7 / 13
11,095
793
19,460
23,538
28,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
afsmag
Olorun
18
0 / 2 / 16
10,293
735
11,410
13,937
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
iamthesnek
Heimdallr
18
4 / 6 / 16
10,886
778
19,409
13,937
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
88
21
Kills
24
24
Deaths
24
55
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
4
14
2.5
L
2
4
16
2.5
L
Thoth
Bovyy x
Thoth
6
4
10
2.75
W
Atlas
10
4
12
4
W
Chernobog
2
5
7
1.1
W
Achilles
8
7
13
2.07
L
Thanatos
Soukawa
Thanatos
7
7
7
1.5
W
Olorun
afsmag
Olorun
0
2
16
4
L
The Morrigan
blackspinach
The Morrigan
3
5
8
1.4
W
Heimdallr
iamthesnek
Heimdallr
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
78,571
87,945
Taken
87,168
69,885
Mitigated
81,033
38,589
Healing
32,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,793
2,968
3,227
7,179
18,472
11,879
385
8,445
9,845
14,350
0
L
6,883
334
3,881
6,171
23,416
31,771
32
5,721
17,363
13,025
0
L
Thoth
Bovyy x
Thoth
16,493
980
1,576
2,687
12,884
6,869
305
4,026
8,593
39,957
0
W
Atlas
16,900
6,575
1,682
4,742
22,873
31,865
584
9,704
13,169
33,615
0
W
Chernobog
11,392
7,425
465
2,877
12,883
5,996
2,067
8,535
4,348
0
27,001
W
Achilles
19,460
2,953
760
6,798
23,538
28,892
0
14,361
9,177
0
29,674
L
Thanatos
Soukawa
Thanatos
13,151
1,515
0
6,914
17,124
9,844
0
4,958
11,702
0
18,086
W
Olorun
afsmag
Olorun
11,410
5,132
5,827
7,922
13,937
7,409
3,120
8,867
5,070
39,986
0
L
The Morrigan
blackspinach
The Morrigan
14,236
3,461
2,869
4,085
16,049
9,522
461
5,160
10,614
34,323
0
W
Heimdallr
iamthesnek
Heimdallr
19,409
6,638
327
1,561
13,937
6,871
1,279
5,938
7,999
0
42,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
54,809
120
Minions Killed
164
0
Camps Cleared
0
1,307,544
Distance Traveled
1,173,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,913
637
8
1
0
225,889
0
L
Artio
9,757
697
15
1
0
309,549
0
L
Thoth
9,931
709
32
2
0
268,035
1
W
Atlas
12,764
912
30
2
0
245,203
0
W
Chernobog
9,771
698
41
3
0
199,427
1
W
Achilles
11,095
793
8
1
0
261,241
1
L
Thanatos
9,664
690
12
1
0
273,267
0
W
Olorun
10,293
735
50
4
0
234,890
0
L
The Morrigan
9,740
696
53
4
0
230,804
4
W
Heimdallr
10,886
778
35
3
0
232,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role