Player Matchup

King Arthur
King Arthur
Angric
King Arthur
Level 15
God Stats
2W - 0L
1,724 SR
Queue Stats
24W - 15L
1,491 Elo+
Party 1
Scylla
Scylla
BREXXXX
Scylla
Level 144
God Stats
7W - 8L
1,586 SR
Queue Stats
179W - 176L
1,581 Elo+
Party 3
Camazotz
Camazotz
Dormillion
Camazotz
Level 68
God Stats
2W - 1L
1,439 SR
Queue Stats
205W - 207L
1,487 Elo+
Party 1
Maui
Maui
GhoulAtomix
Maui
Level 85
God Stats
5W - 4L
1,458 SR
Queue Stats
133W - 114L
1,522 Elo+
Party 3
Bellona
Bellona
saiipo
Bellona
Level 88
God Stats
2W - 0L
1,785 SR
Queue Stats
167W - 146L
1,514 Elo+
Party 3
Team Averages
Level 80
1,598 SR
1,519 Elo+

VS

Team Averages
Level 84
1,575 SR
1,490 Elo+
Chernobog
Chernobog
Gvidasone
Chernobog
Level 96
God Stats
4W - 4L
1,530 SR
Queue Stats
128W - 139L
1,414 Elo+
Solo
Scylla
Scylla
SnowyWhisper
Scylla
Level 122
God Stats
2W - 3L
1,585 SR
Queue Stats
14W - 15L
1,469 Elo+
Solo
Thanatos
Thanatos
TrMx76
Thanatos
Level 86
God Stats
4W - 4L
1,539 SR
Queue Stats
116W - 122L
1,534 Elo+
Party 2
Ymir
Ymir
Zombificator
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
nores27
Cthulhu
Level 79
God Stats
1W - 1L
1,720 SR
Queue Stats
43W - 46L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angric
King Arthur
16
0 / 4 / 1
9,411
448
4,938
13,991
11,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
BREXXXX
Scylla
20
10 / 0 / 6
12,348
588
20,578
12,121
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Dormillion
Camazotz
15
2 / 3 / 9
9,822
468
9,898
19,326
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 8
10,127
482
5,226
16,595
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
saiipo
Bellona
17
3 / 0 / 8
10,630
506
12,179
15,856
13,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gvidasone
Chernobog
17
1 / 3 / 0
10,202
486
12,441
18,546
8,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
0 / 4 / 3
9,485
452
9,371
9,937
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
TrMx76
Thanatos
15
2 / 5 / 3
9,573
456
4,036
18,619
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 2
9,068
432
9,878
22,563
25,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
nores27
Cthulhu
16
6 / 1 / 0
11,024
525
12,472
17,124
17,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
10
10
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Angric
King Arthur
0
4
1
0.13
W
Scylla
BREXXXX
Scylla
10
0
6
13
W
Camazotz
Dormillion
Camazotz
2
3
9
2.17
W
2
3
8
2
L
Chernobog
Gvidasone
Chernobog
1
3
0
0.33
L
Scylla
0
4
3
0.38
L
Thanatos
TrMx76
Thanatos
2
5
3
0.7
L
1
4
2
0.5
L
Cthulhu
nores27
Cthulhu
6
1
0
6
W
Bellona
saiipo
Bellona
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
48,198
77,889
Taken
86,789
54,748
Mitigated
61,440
16,757
Healing
34,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Angric
King Arthur
4,938
603
0
500
13,991
11,412
558
7,520
5,637
0
59,297
W
Scylla
BREXXXX
Scylla
20,578
2,685
0
4,062
12,121
5,692
0
5,320
6,503
128,621
0
W
Camazotz
Dormillion
Camazotz
9,898
2,585
0
5,931
19,326
8,445
0
5,629
13,413
0
77,985
W
5,226
913
0
2,362
16,595
15,569
0
6,884
9,463
26,917
0
L
Chernobog
Gvidasone
Chernobog
12,441
6,434
0
7,578
18,546
8,036
1,335
4,622
13,924
0
106,808
L
Scylla
9,371
661
0
2,056
9,937
3,523
0
3,813
6,124
82,121
0
L
Thanatos
TrMx76
Thanatos
4,036
1,099
0
15,616
18,619
7,025
0
5,551
13,068
0
73,235
L
9,878
1,092
0
3,163
22,563
25,220
0
10,565
11,998
43,286
1,779
L
Cthulhu
nores27
Cthulhu
12,472
1,251
0
5,718
17,124
17,636
66
1,253
15,871
72,400
0
W
Bellona
saiipo
Bellona
12,179
3,711
0
3,902
15,856
13,630
0
4,490
11,230
0
74,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
49,352
550
Minions Killed
634
0
Camps Cleared
0
2,101,013
Distance Traveled
1,869,854
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,411
448
110
5
0
385,465
3
W
Scylla
12,348
588
196
9
0
430,889
9
W
Camazotz
9,822
468
95
5
0
440,530
3
W
Maui
10,127
482
32
2
0
394,570
6
L
Chernobog
10,202
486
169
8
0
405,379
4
L
Scylla
9,485
452
150
7
0
385,991
1
L
Thanatos
9,573
456
121
6
0
424,180
1
L
Ymir
9,068
432
56
3
0
355,074
2
L
Cthulhu
11,024
525
138
7
0
299,230
5
W
Bellona
10,630
506
117
6
0
449,559
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role