Player Matchup

Mercury
Mercury
Kami-Sama-Always
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ishtar
Ishtar
PhiRe1848
Ishtar
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,735 Elo+
Solo
Chronos
Chronos
Shoepic
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Solo
Tiamat
Tiamat
XVXXREDXVXX
Tiamat
Level 22
God Stats
15W - 12L
1,706 SR
Queue Stats
21W - 20L
1,602 Elo+
Solo
Sol
Sol
wowilovemylife
Sol
Level 109
God Stats
0W - 1L
1,479 SR
Queue Stats
27W - 22L
1,549 Elo+
Solo
Team Averages
Level 36
1,537 SR
1,550 Elo+

VS

Team Averages
Level 108
1,481 SR
1,489 Elo+
Vulcan
Vulcan
Cheddarmancy
Vulcan
Level 118
God Stats
19W - 7L
1,629 SR
Queue Stats
64W - 56L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
PeachTora
Nu Wa
Level 124
God Stats
57W - 52L
1,606 SR
Queue Stats
206W - 211L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 30
God Stats
16W - 36L
1,454 SR
Queue Stats
24W - 44L
1,345 Elo+
Solo
Da Ji
Da Ji
Wolf9k2
Da Ji
Level 144
God Stats
3W - 0L
1,262 SR
Queue Stats
86W - 55L
1,581 Elo+
Party 1
Thor
Thor
YamHead
Thor
Level 125
God Stats
7W - 2L
1,455 SR
Queue Stats
220W - 221L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
10,136
676
8,824
20,259
8,571
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
PhiRe1848
Ishtar
18
2 / 7 / 3
10,440
696
11,755
19,921
9,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Shoepic
Chronos
12
0 / 0 / 1
8,341
556
1,152
3,083
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
19
3 / 0 / 2
11,429
762
9,620
4,847
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 5 / 1
10,542
703
9,287
17,792
8,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 1 / 9
11,044
736
9,887
6,465
3,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
PeachTora
Nu Wa
20
6 / 0 / 5
12,430
829
15,567
6,186
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SlyGoil
Danzaburou
18
0 / 3 / 3
11,361
757
2,944
16,544
8,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Wolf9k2
Da Ji
20
8 / 2 / 10
12,681
845
18,672
15,949
8,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
YamHead
Thor
18
5 / 1 / 5
12,114
808
7,652
15,230
20,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
20
20
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
1
9
5.5
L
1
8
4
0.38
W
Nu Wa
PeachTora
Nu Wa
6
0
5
8.5
L
Ishtar
PhiRe1848
Ishtar
2
7
3
0.5
L
Chronos
Shoepic
Chronos
0
0
1
0.5
W
Danzaburou
SlyGoil
Danzaburou
0
3
3
0.5
W
Da Ji
Wolf9k2
Da Ji
8
2
10
6.5
L
Tiamat
3
0
2
4
W
Thor
YamHead
Thor
5
1
5
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
54,722
65,902
Taken
60,374
32,674
Mitigated
43,984
7,937
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
9,887
2,622
0
0
6,465
3,436
914
1,442
4,963
34,655
0
L
8,824
4,545
0
1,233
20,259
8,571
0
6,457
13,802
0
32,718
W
Nu Wa
PeachTora
Nu Wa
15,567
5,541
0
803
6,186
2,840
5,736
2,523
3,643
58,819
0
L
Ishtar
PhiRe1848
Ishtar
11,755
5,512
0
2,519
19,921
9,525
43
7,476
12,445
0
45,388
L
Chronos
Shoepic
Chronos
1,152
108
0
14
3,083
2,605
0
1,755
1,328
1,551
0
W
Danzaburou
SlyGoil
Danzaburou
2,944
1,408
0
1,511
16,544
8,890
2,760
5,024
11,440
0
41,858
W
Da Ji
Wolf9k2
Da Ji
18,672
5,171
0
1,897
15,949
8,310
2,314
5,544
10,342
0
66,029
L
Tiamat
9,620
589
0
1,612
4,847
3,875
0
3,368
1,479
58,139
0
W
Thor
YamHead
Thor
7,652
1,018
0
1,995
15,230
20,508
518
4,932
10,274
107
24,479
L
9,287
2,555
0
2,559
17,792
8,098
543
6,505
11,287
54,601
3,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
59,630
311
Minions Killed
336
0
Camps Cleared
0
1,206,530
Distance Traveled
1,576,809
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,044
736
50
3
0
307,099
4
L
Mercury
10,136
676
36
2
0
278,427
0
W
Nu Wa
12,430
829
102
7
0
334,718
4
L
Ishtar
10,440
696
65
4
0
286,116
0
L
Chronos
8,341
556
2
0
0
26,837
1
W
Danzaburou
11,361
757
81
5
0
311,286
2
W
Da Ji
12,681
845
79
5
0
313,765
4
L
Tiamat
11,429
762
113
8
0
338,327
2
W
Thor
12,114
808
24
2
0
309,941
2
L
Sol
10,542
703
95
6
0
276,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role