Player Matchup

Fafnir
Fafnir
Joabawz
Fafnir
Level 86
God Stats
2W - 1L
1,305 SR
Queue Stats
277W - 225L
1,628 Elo+
Party 1
Ares
Ares
Karniival
Ares
Level 121
God Stats
2W - 2L
1,677 SR
Queue Stats
264W - 218L
1,621 Elo+
Party 1
Janus
Janus
Opalun
Janus
Level 83
God Stats
0W - 2L
1,303 SR
Queue Stats
38W - 43L
1,488 Elo+
Party 3
Neith
Neith
Rejekongen
Neith
Level 20
God Stats
1W - 2L
1,521 SR
Queue Stats
13W - 15L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tabris2224
Tsukuyomi
Level 17
God Stats
9W - 4L
1,968 SR
Queue Stats
27W - 25L
1,539 Elo+
Party 3
Team Averages
Level 65
1,555 SR
1,549 Elo+

VS

Team Averages
Level 76
1,618 SR
1,506 Elo+
Achilles
Achilles
DoubleUBee23
Achilles
Level 46
God Stats
4W - 3L
1,459 SR
Queue Stats
22W - 18L
1,483 Elo+
Solo
Fenrir
Fenrir
Jorandito
Fenrir
Level 38
God Stats
3W - 0L
1,847 SR
Queue Stats
17W - 24L
1,509 Elo+
Party 2
Loki
Loki
Patrook
Loki
Level 148
God Stats
1W - 0L
1,520 SR
Queue Stats
211W - 219L
1,501 Elo+
Solo
Sol
Sol
jertil
Sol
Level 21
God Stats
3W - 0L
1,695 SR
Queue Stats
10W - 16L
1,536 Elo+
Party 2
Agni
Agni
joaosinho
Agni
Level 125
God Stats
11W - 5L
1,570 SR
Queue Stats
713W - 748L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Joabawz
Fafnir
10
1 / 2 / 0
7,566
473
5,065
13,384
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
14
0 / 3 / 0
8,083
505
4,878
11,755
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Opalun
Janus
11
3 / 8 / 0
7,485
468
6,605
10,281
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 8 / 0
5,368
336
4,366
10,539
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Tabris2224
Tsukuyomi
11
0 / 6 / 1
6,933
433
5,503
14,005
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoubleUBee23
Achilles
15
5 / 0 / 1
9,608
601
8,349
11,032
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Jorandito
Fenrir
13
3 / 0 / 12
9,226
577
8,516
13,313
13,666
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Patrook
Loki
15
5 / 1 / 5
9,530
596
4,283
12,991
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
jertil
Sol
15
10 / 0 / 4
10,309
644
14,018
8,770
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
15
4 / 3 / 6
9,779
611
7,624
7,989
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
27
27
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
DoubleUBee23
Achilles
5
0
1
5.5
L
Fafnir
Joabawz
Fafnir
1
2
0
0.5
W
Fenrir
Jorandito
Fenrir
3
0
12
9
L
Ares
0
3
0
0
L
Janus
Opalun
Janus
3
8
0
0.38
W
Loki
Patrook
Loki
5
1
5
7.5
L
Neith
0
8
0
0
L
Tsukuyomi
Tabris2224
Tsukuyomi
0
6
1
0.08
W
Sol
jertil
Sol
10
0
4
12
W
Agni
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,417
Damage
42,790
59,964
Taken
54,095
32,132
Mitigated
35,783
11,423
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DoubleUBee23
Achilles
8,349
3,221
0
6,329
11,032
9,459
66
4,522
6,008
17
61,567
L
Fafnir
Joabawz
Fafnir
5,065
1,570
0
2,370
13,384
12,448
0
7,975
5,409
20,529
40
W
Fenrir
Jorandito
Fenrir
8,516
2,030
0
3,124
13,313
13,666
145
4,435
8,878
0
30,657
L
Ares
4,878
699
0
4,510
11,755
6,174
0
19
11,062
53,176
0
L
Janus
Opalun
Janus
6,605
795
0
340
10,281
4,082
0
3,756
6,427
55,665
0
W
Loki
Patrook
Loki
4,283
1,224
0
6,030
12,991
5,488
0
2,565
10,384
0
70,678
L
Neith
4,366
1,515
0
623
10,539
4,257
0
6,211
4,279
0
23,252
L
Tsukuyomi
Tabris2224
Tsukuyomi
5,503
1,520
0
3,580
14,005
5,171
0
3,512
10,408
0
44,500
W
Sol
jertil
Sol
14,018
5,723
0
7,056
8,770
3,522
2,591
3,151
5,619
80,999
2,167
W
Agni
7,624
803
0
2,376
7,989
3,648
504
4,040
3,949
68,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
48,452
372
Minions Killed
489
0
Camps Cleared
0
1,447,094
Distance Traveled
1,566,309
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,608
601
108
7
0
294,772
2
L
Fafnir
7,566
473
25
2
0
321,718
2
W
Fenrir
9,226
577
34
2
0
326,895
0
L
Ares
8,083
505
131
8
0
274,209
2
L
Janus
7,485
468
103
6
0
284,303
0
W
Loki
9,530
596
106
7
0
323,823
4
L
Neith
5,368
336
35
2
0
238,239
0
L
Tsukuyomi
6,933
433
78
5
0
328,625
0
W
Sol
10,309
644
112
7
0
297,075
2
W
Agni
9,779
611
129
8
0
323,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role