Player Matchup

Cthulhu
Cthulhu
ItsJustLugar
Cthulhu
Level 123
God Stats
1W - 2L
1,296 SR
Queue Stats
70W - 79L
1,446 Elo+
Solo
Anubis
Anubis
PeptoBis-Man
Anubis
Level 137
God Stats
1W - 2L
1,259 SR
Queue Stats
168W - 176L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
SaltyPenguin69
Guan Yu
Level 76
God Stats
0W - 1L
1,141 SR
Queue Stats
209W - 244L
1,399 Elo+
Party 2
Ishtar
Ishtar
Witty_ID_Name
Ishtar
Level 125
God Stats
0W - 2L
1,288 SR
Queue Stats
188W - 202L
1,482 Elo+
Solo
Rama
Rama
reconlogopogo
Rama
Level 122
God Stats
0W - 1L
1,309 SR
Queue Stats
99W - 88L
1,508 Elo+
Solo
Team Averages
Level 117
1,259 SR
1,454 Elo+

VS

Team Averages
Level 110
1,618 SR
1,643 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BonkerHonker
Xbalanque
Level 122
God Stats
2W - 0L
1,428 SR
Queue Stats
217W - 108L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
Gandalfdacooked
Baron Samedi
Level 123
God Stats
5W - 2L
1,776 SR
Queue Stats
243W - 146L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
IAMAN1ME
Gilgamesh
Level 35
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 3L
1,825 Elo+
Party 1
Loki
Loki
zZHorrorQueenZz
Loki
Level 128
God Stats
43W - 22L
1,701 SR
Queue Stats
278W - 172L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsJustLugar
Cthulhu
14
2 / 2 / 1
8,855
492
9,537
14,337
13,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
14
3 / 6 / 2
8,563
476
9,821
16,290
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 2
6,521
362
3,156
17,179
17,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 1
8,931
496
6,557
15,083
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 5 / 0
7,715
429
4,943
15,976
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 7
9,902
550
12,265
10,668
5,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
BonkerHonker
Xbalanque
17
4 / 0 / 5
10,568
587
11,636
10,983
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Gandalfdacooked
Baron Samedi
16
1 / 1 / 10
8,959
498
10,638
10,262
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
IAMAN1ME
Gilgamesh
16
2 / 1 / 3
9,816
545
6,643
13,587
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 1 / 8
10,569
587
15,710
14,790
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
21
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
7
4.75
W
Xbalanque
BonkerHonker
Xbalanque
4
0
5
6.5
W
Baron Samedi
Gandalfdacooked
Baron Samedi
1
1
10
6
W
Gilgamesh
IAMAN1ME
Gilgamesh
2
1
3
3.5
L
Cthulhu
ItsJustLugar
Cthulhu
2
2
1
1.25
L
Anubis
3
6
2
0.67
L
0
5
2
0.2
L
0
3
1
0.17
L
0
5
0
0
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
56,892
78,865
Taken
60,290
50,964
Mitigated
31,621
24,544
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,265
569
0
6,359
10,668
5,635
432
2,283
8,385
83,949
0
W
Xbalanque
BonkerHonker
Xbalanque
11,636
5,992
0
5,582
10,983
4,215
0
160
10,823
0
96,789
W
Baron Samedi
Gandalfdacooked
Baron Samedi
10,638
531
1,743
4,304
10,262
6,152
139
3,432
6,830
64,746
1,591
W
Gilgamesh
IAMAN1ME
Gilgamesh
6,643
2,103
0
4,152
13,587
9,947
752
8,353
5,234
0
58,699
L
Cthulhu
ItsJustLugar
Cthulhu
9,537
925
444
3,477
14,337
13,817
0
1,912
12,425
58,042
0
L
Anubis
9,821
621
0
5,913
16,290
7,436
0
3,281
13,009
71,813
0
L
3,156
687
1,419
3,117
17,179
17,870
0
7,249
9,930
0
26,017
L
6,557
3,547
0
5,405
15,083
6,151
0
1,225
13,858
0
89,135
L
4,943
3,496
0
4,769
15,976
5,690
0
9,124
6,852
0
61,407
W
15,710
4,918
0
6,511
14,790
5,672
0
5,682
9,108
0
87,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
49,814
521
Minions Killed
611
0
Camps Cleared
0
1,584,454
Distance Traveled
1,771,797
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,902
550
123
7
0
330,803
10
W
Xbalanque
10,568
587
171
10
0
356,256
4
W
Baron Samedi
8,959
498
91
5
0
342,674
2
W
Gilgamesh
9,816
545
116
6
0
326,887
1
L
Cthulhu
8,855
492
113
6
0
326,082
2
L
Anubis
8,563
476
97
5
0
311,200
2
L
Guan Yu
6,521
362
44
2
0
330,088
2
L
Ishtar
8,931
496
150
8
0
308,391
1
L
Rama
7,715
429
117
7
0
308,693
5
W
Loki
10,569
587
110
6
0
415,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role