Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Shadowmerlin
Da Ji
Level 158
God Stats
2W - 1L
1,676 SR
Queue Stats
29W - 31L
1,480 Elo+
Solo
Izanami
Izanami
SpuRQimeN
Izanami
Level 128
God Stats
5W - 3L
1,667 SR
Queue Stats
336W - 330L
1,509 Elo+
Solo
Maui
Maui
THAEternalone25
Maui
Level 125
God Stats
0W - 1L
1,807 SR
Queue Stats
68W - 77L
1,452 Elo+
Solo
Sol
Sol
gommezz
Sol
Level 61
God Stats
2W - 1L
1,846 SR
Queue Stats
95W - 60L
1,598 Elo+
Solo
Team Averages
Level 119
1,699 SR
1,508 Elo+

VS

Team Averages
Level 104
1,322 SR
1,513 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeeMac
Ullr
Level 96
God Stats
1W - 1L
1,251 SR
Queue Stats
17W - 16L
1,477 Elo+
Solo
King Arthur
King Arthur
EndTheLgnd
King Arthur
Level 105
God Stats
3W - 3L
1,207 SR
Queue Stats
95W - 80L
1,538 Elo+
Solo
Chang'e
Chang'e
Kherner
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,509 Elo+
Solo
Cabrakan
Cabrakan
RonAusterGamer
Cabrakan
Level 84
God Stats
1W - 4L
1,150 SR
Queue Stats
220W - 216L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 2
6,260
1,252
3,575
9,088
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 0
6,469
1,294
3,068
6,669
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SpuRQimeN
Izanami
11
1 / 1 / 2
6,447
1,289
6,942
7,066
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 1
5,884
1,177
692
2,422
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
10
0 / 1 / 0
5,618
1,124
2,637
3,316
1,346
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

336

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 1 / 5
6,290
1,258
5,330
3,206
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
DeeMac
Ullr
11
2 / 0 / 4
6,398
1,280
4,588
2,076
872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
EndTheLgnd
King Arthur
11
4 / 1 / 3
7,250
1,450
4,841
4,434
2,024
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Kherner
Chang'e
11
0 / 1 / 8
5,977
1,195
5,479
3,576
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
1 / 1 / 7
6,921
1,384
4,631
5,705
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
8
8
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Baba Yaga
 
Baba Yaga
1
1
5
3.5
W
Ullr
DeeMac
Ullr
2
0
4
4
W
King Arthur
EndTheLgnd
King Arthur
4
1
3
5.5
W
Chang'e
Kherner
Chang'e
0
1
8
4
W
Cabrakan
1
1
7
4.5
L
2
2
0
1
L
Izanami
SpuRQimeN
Izanami
1
1
2
2
L
0
1
1
0.5
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,914
Damage
24,869
28,561
Taken
18,997
14,554
Mitigated
12,215
2,900
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,575
555
0
500
9,088
5,207
0
4,058
4,986
0
6,183
W
Baba Yaga
 
Baba Yaga
5,330
127
0
470
3,206
1,433
0
1,225
1,939
19,215
0
W
Ullr
DeeMac
Ullr
4,588
1,701
0
0
2,076
872
0
75
1,956
0
11,381
W
King Arthur
EndTheLgnd
King Arthur
4,841
412
51
682
4,434
2,024
0
324
4,032
0
17,259
W
Chang'e
Kherner
Chang'e
5,479
869
2,307
1,286
3,576
1,350
0
156
3,378
13,248
0
W
Cabrakan
4,631
731
0
931
5,705
6,536
0
1,549
4,035
6,103
0
L
3,068
563
0
0
6,669
3,058
0
3,653
2,830
0
9,904
L
Izanami
SpuRQimeN
Izanami
6,942
4,018
0
1,067
7,066
3,049
0
3,984
2,984
0
23,101
L
692
193
0
374
2,422
1,894
0
999
1,377
3,607
0
L
Sol
2,637
1,249
0
959
3,316
1,346
0
2,276
944
13,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
32,836
95
Minions Killed
102
3
Camps Cleared
4
391,628
Distance Traveled
552,338
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,260
1,252
5
1
2
111,784
2
W
Baba Yaga
6,290
1,258
44
9
0
112,787
0
W
Ullr
6,398
1,280
13
3
1
95,925
1
W
King Arthur
7,250
1,450
24
5
1
114,626
1
W
Chang'e
5,977
1,195
19
4
2
110,096
0
W
Cabrakan
6,921
1,384
2
0
0
118,904
0
L
Da Ji
6,469
1,294
16
3
0
113,906
0
L
Izanami
6,447
1,289
46
9
0
91,379
3
L
Maui
5,884
1,177
3
1
0
26,139
0
L
Sol
5,618
1,124
25
5
1
48,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role