Player Matchup

Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
Confusion_y
Anhur
Silver V
Level 123
God Stats
2W - 3L
1,490 SR
Queue Stats
186W - 199L
594 MMR
Solo
Merlin
Merlin
Silver II
HarrisaMayo
Merlin
Silver II
Level 93
God Stats
6W - 6L
1,583 SR
Queue Stats
61W - 71L
1,015 MMR
Solo
Pele
Pele
Silver IV
Mr_Bluemani
Pele
Silver IV
Level 157
God Stats
3W - 1L
1,504 SR
Queue Stats
573W - 588L
761 MMR
Solo
Ravana
Ravana
Bronze I
mad_dog-viper
Ravana
Bronze I
Level 62
God Stats
6W - 9L
1,330 SR
Queue Stats
17W - 27L
929 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,482 SR
960 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,530 SR
966 MMR
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
GGG_MaSS15
Chiron
Silver V
Level 156
God Stats
11W - 9L
1,497 SR
Queue Stats
535W - 550L
597 MMR
Solo
Cerberus
Cerberus
Silver IV
Winf258
Cerberus
Silver IV
Level 107
God Stats
1W - 2L
1,439 SR
Queue Stats
35W - 56L
650 MMR
Solo
Discordia
Discordia
Silver IV
dntkllmavbe386
Discordia
Silver IV
Level 115
God Stats
5W - 4L
1,604 SR
Queue Stats
31W - 40L
1,129 MMR
Solo
Fenrir
Fenrir
Silver IV
lobopredator2
Fenrir
Silver IV
Level 108
God Stats
3W - 4L
1,609 SR
Queue Stats
52W - 54L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 0 / 0
3,473
496
1,296
3,286
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,729
533
2,790
4,396
1,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
7
0 / 1 / 0
4,013
573
926
3,280
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,009
573
776
5,009
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
4,282
612
1,637
4,124
1,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
VulcanAwilixAthenaAres

VS

Bans
BakasuraHadesSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 0
4,571
653
2,212
6,103
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
GGG_MaSS15
Chiron
8
2 / 0 / 0
4,498
643
3,883
4,534
1,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Winf258
Cerberus
6
0 / 0 / 2
4,329
618
1,502
4,344
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
dntkllmavbe386
Discordia
6
0 / 0 / 2
3,969
567
2,251
1,736
556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 1
4,724
675
2,577
4,837
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
W
Arachne
 
Arachne
2
1
0
2
L
0
2
0
0
W
Chiron
GGG_MaSS15
Chiron
2
0
0
2
L
Merlin
0
1
0
0
L
0
0
0
0
W
Cerberus
Winf258
Cerberus
0
0
2
1
W
Discordia
dntkllmavbe386
Discordia
0
0
2
1
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,425
Damage
12,425
20,095
Taken
21,554
7,080
Mitigated
7,240
5,284
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,296
260
43
1,417
3,286
1,449
0
859
2,427
7,247
0
W
Arachne
 
Arachne
2,212
1,584
0
1,487
6,103
1,822
0
222
5,881
0
22,785
L
2,790
2,208
0
1,154
4,396
1,041
0
773
3,623
0
19,594
W
Chiron
GGG_MaSS15
Chiron
3,883
1,149
293
2,381
4,534
1,074
245
438
4,096
0
28,448
L
Merlin
926
0
0
990
3,280
1,301
0
1,677
1,603
19,496
0
L
776
224
0
516
5,009
1,440
0
348
4,595
0
22,378
W
Cerberus
Winf258
Cerberus
1,502
342
0
2,031
4,344
1,695
0
960
3,384
14,235
1,671
W
Discordia
dntkllmavbe386
Discordia
2,251
75
0
250
1,736
556
20
602
1,134
18,944
0
W
2,577
503
0
3,146
4,837
2,093
0
0
4,837
0
20,167
L
1,637
397
0
1,164
4,124
1,849
0
0
3,874
0
17,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,506
Gold Earned
22,091
173
Minions Killed
208
0
Camps Cleared
0
627,873
Distance Traveled
697,007
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,473
496
8
1
0
87,602
1
W
Arachne
4,571
653
45
6
0
160,053
4
L
Anhur
3,729
533
35
5
0
117,589
0
W
Chiron
4,498
643
58
8
0
115,346
0
L
Merlin
4,013
573
44
6
0
129,678
2
L
Pele
4,009
573
49
7
0
167,496
3
W
Cerberus
4,329
618
30
4
0
140,326
3
W
Discordia
3,969
567
31
4
0
148,715
3
W
Fenrir
4,724
675
44
6
0
132,567
4
L
Ravana
4,282
612
37
5
0
125,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role