Player Matchup

Anubis
Anubis
DarkMystique
Anubis
Level 129
God Stats
1W - 2L
1,487 SR
Queue Stats
19W - 26L
1,383 Elo+
Party 2
Charybdis
Charybdis
Yrvy
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Da Ji
Da Ji
presidentte
Da Ji
Level 107
God Stats
1W - 0L
1,682 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 2
Team Averages
Level 81
1,556 SR
1,499 Elo+

VS

Team Averages
Level 70
1,512 SR
1,078 Elo+
Morgan Le Fay
Morgan Le Fay
Akivir
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 3L
1,029 Elo+
Party 1
Cernunnos
Cernunnos
AngelDash
Cernunnos
Level 26
God Stats
0W - 2L
1,580 SR
Queue Stats
5W - 3L
1,029 Elo+
Party 1
Ymir
Ymir
Angstman
Ymir
Level 64
God Stats
0W - 1L
1,262 SR
Queue Stats
3W - 6L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 9
8,958
814
15,656
7,750
4,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Yrvy
Charybdis
15
7 / 1 / 4
9,392
854
14,882
13,797
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 5
8,367
761
7,198
9,137
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akivir
Morgan Le Fay
13
3 / 7 / 1
8,434
767
8,923
14,584
5,898
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
AngelDash
Cernunnos
12
1 / 3 / 4
7,515
683
5,255
12,680
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
0 / 2 / 4
7,234
658
3,001
17,917
17,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
4
5
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akivir
Morgan Le Fay
3
7
1
0.5
L
Cernunnos
AngelDash
Cernunnos
1
3
4
1
L
Ymir
0
2
4
1
W
Anubis
3
1
9
7.5
W
Charybdis
Yrvy
Charybdis
7
1
4
9
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
17,179
30,684
Taken
45,181
14,946
Mitigated
27,672
11,086
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akivir
Morgan Le Fay
8,923
723
56
3,198
14,584
5,898
225
4,053
10,531
37,464
0
L
Cernunnos
AngelDash
Cernunnos
5,255
1,513
0
3,855
12,680
4,176
552
5,552
7,128
0
18,349
L
Ymir
3,001
313
0
1,487
17,917
17,598
112
6,057
11,860
11,009
0
W
Anubis
15,656
690
0
4,755
7,750
4,872
1,141
4,444
3,306
40,912
0
W
Charybdis
Yrvy
Charybdis
14,882
7,688
0
6,121
13,797
5,900
1,458
4,563
9,234
0
55,994
W
7,198
1,412
0
210
9,137
4,174
0
3,839
5,298
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
23,183
162
Minions Killed
94
0
Camps Cleared
0
559,036
Distance Traveled
556,601
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,434
767
52
5
0
168,386
2
L
Cernunnos
7,515
683
29
3
0
191,619
3
L
Ymir
7,234
658
13
1
0
196,596
0
W
Anubis
8,958
814
45
4
0
169,439
1
W
Charybdis
9,392
854
83
8
0
193,677
3
W
Da Ji
8,367
761
34
3
0
195,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role