Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
Der_0r0f2
Guan Yu
Gold II
Level 61
God Stats
1W - 1L
1,830 SR
Queue Stats
64W - 80L
1,655 MMR
Solo
Hachiman
Hachiman
Bronze III
SharK-AN-83
Hachiman
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,541 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,610 SR
1,565 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,634 SR
2,074 MMR
Thor
Thor
Diamond II
ZLK57
Thor
Diamond II
Level 143
God Stats
16W - 12L
1,706 SR
Queue Stats
74W - 49L
2,305 MMR
Party 1
Shiva
Shiva
Gold V
tall-clutter1
Shiva
Gold V
Level 110
God Stats
36W - 42L
1,527 SR
Queue Stats
538W - 706L
1,406 MMR
Solo
Thoth
Thoth
Masters
zZ ABM Zz
Thoth
Masters
Level 129
God Stats
38W - 24L
1,670 SR
Queue Stats
128W - 111L
2,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 0
7,125
713
5,474
5,938
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Der_0r0f2
Guan Yu
5
0 / 1 / 0
5,396
540
1,774
4,512
2,452
Hachiman
SharK-AN-83
Hachiman
10
1 / 4 / 0
6,165
617
2,515
10,165
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirAtlasVulcanAchillesHera

VS

Bans
Ao KuangKumbhakarnaOdinKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ZLK57
Thor
13
3 / 0 / 3
7,603
760
8,460
6,271
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 5
7,832
783
3,765
10,822
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zZ ABM Zz
Thoth
14
2 / 0 / 3
8,040
804
6,924
6,064
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
6
6
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Guan Yu
Der_0r0f2
Guan Yu
0
1
0
0
L
Hachiman
SharK-AN-83
Hachiman
1
4
0
0.25
W
Thor
ZLK57
Thor
3
0
3
4.5
W
1
1
5
3.5
W
Thoth
zZ ABM Zz
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
19,149
20,615
Taken
23,157
7,601
Mitigated
14,990
4,547
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,474
176
0
1,132
5,938
2,342
0
1,871
3,771
36,044
0
L
Guan Yu
Der_0r0f2
Guan Yu
1,774
168
500
1,246
4,512
2,452
0
572
3,789
0
4,770
L
Hachiman
SharK-AN-83
Hachiman
2,515
1,034
0
1,669
10,165
2,807
0
4,587
5,339
0
8,730
W
Thor
ZLK57
Thor
8,460
1,316
0
1,103
6,271
3,007
465
1,169
4,993
0
20,096
W
3,765
786
538
2,163
10,822
9,625
340
1,018
9,696
1,257
13,570
W
Thoth
zZ ABM Zz
Thoth
6,924
188
0
910
6,064
2,358
914
3,399
2,665
51,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,686
Gold Earned
23,475
99
Minions Killed
152
0
Camps Cleared
0
375,838
Distance Traveled
584,302
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,125
713
77
8
0
174,631
3
L
Guan Yu
5,396
540
8
1
0
79,933
0
L
Hachiman
6,165
617
14
1
0
121,274
2
W
Thor
7,603
760
23
2
0
189,369
2
W
Shiva
7,832
783
21
2
0
204,313
3
W
Thoth
8,040
804
108
11
0
190,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role