Player Matchup

Artemis
Artemis
SLiiCKSTER14
Artemis
Level 157
God Stats
1W - 2L
1,130 SR
Queue Stats
64W - 71L
1,446 Elo+
Party 1
Nike
Nike
SnT Azox
Nike
Level 83
God Stats
158W - 132L
1,561 SR
Queue Stats
176W - 173L
1,513 Elo+
Solo
Maui
Maui
Trollolol769
Maui
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,553 Elo+
Party 1
Discordia
Discordia
WiIIiamsBrother
Discordia
Level 160
God Stats
5W - 6L
1,621 SR
Queue Stats
252W - 263L
1,432 Elo+
Party 2
Ao Kuang
Ao Kuang
kingkor97
Ao Kuang
Level 160
God Stats
9W - 13L
1,454 SR
Queue Stats
645W - 638L
1,408 Elo+
Party 2
Team Averages
Level 140
1,453 SR
1,470 Elo+

VS

Team Averages
Level 118
1,528 SR
1,515 Elo+
Neith
Neith
DEVAS859TATOR
Neith
Level 123
God Stats
0W - 2L
1,238 SR
Queue Stats
192W - 227L
1,487 Elo+
Solo
King Arthur
King Arthur
Illayan-Vess
King Arthur
Level 155
God Stats
5W - 3L
1,786 SR
Queue Stats
129W - 141L
1,530 Elo+
Solo
Chronos
Chronos
KZY00
Chronos
Level 142
God Stats
8W - 5L
1,635 SR
Queue Stats
343W - 322L
1,549 Elo+
Solo
Ganesha
Ganesha
Zorphonen
Ganesha
Level 81
God Stats
1W - 1L
1,472 SR
Queue Stats
14W - 13L
1,541 Elo+
Solo
Sylvanus
Sylvanus
vReal_Legend
Sylvanus
Level 87
God Stats
7W - 10L
1,509 SR
Queue Stats
208W - 197L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SLiiCKSTER14
Artemis
20
3 / 4 / 5
13,484
562
17,564
22,405
9,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
20
3 / 1 / 4
14,191
591
22,987
23,511
22,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 8
10,752
448
4,382
25,986
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
WiIIiamsBrother
Discordia
20
4 / 1 / 7
14,621
609
25,468
13,820
5,914
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
kingkor97
Ao Kuang
20
5 / 1 / 9
14,282
595
11,433
25,062
14,213
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,666
444
12,172
11,797
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Illayan-Vess
King Arthur
19
3 / 2 / 1
12,614
526
14,679
27,496
31,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
KZY00
Chronos
20
5 / 5 / 1
12,255
511
20,120
26,289
10,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Zorphonen
Ganesha
16
0 / 1 / 10
11,054
461
8,558
16,369
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
vReal_Legend
Sylvanus
16
3 / 6 / 4
10,919
455
14,148
29,457
17,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
16
Kills
12
12
Deaths
16
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
King Arthur
Illayan-Vess
King Arthur
3
2
1
1.75
L
Chronos
KZY00
Chronos
5
5
1
1.1
W
Artemis
SLiiCKSTER14
Artemis
3
4
5
1.38
W
Nike
3
1
4
5
W
1
5
8
1
W
Discordia
WiIIiamsBrother
Discordia
4
1
7
7.5
L
Ganesha
Zorphonen
Ganesha
0
1
10
5
W
Ao Kuang
kingkor97
Ao Kuang
5
1
9
9.5
L
Sylvanus
vReal_Legend
Sylvanus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,834
Damage
69,677
110,784
Taken
111,408
78,339
Mitigated
87,049
41,068
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,172
5,004
0
3,624
11,797
5,535
0
1,670
10,127
0
87,163
L
King Arthur
Illayan-Vess
King Arthur
14,679
1,240
0
5,889
27,496
31,507
0
5,629
21,867
0
115,113
L
Chronos
KZY00
Chronos
20,120
6,175
0
3,600
26,289
10,479
3,589
13,592
12,697
154,074
1,416
W
Artemis
SLiiCKSTER14
Artemis
17,564
8,102
0
10,336
22,405
9,933
3,756
9,036
13,369
0
131,577
W
Nike
22,987
2,344
13
6,392
23,511
22,808
553
4,669
18,842
0
115,826
W
4,382
593
1,528
7,839
25,986
25,471
0
12,403
13,067
16,991
0
W
Discordia
WiIIiamsBrother
Discordia
25,468
789
238
6,568
13,820
5,914
4,992
8,996
4,824
141,318
0
L
Ganesha
Zorphonen
Ganesha
8,558
953
802
2,753
16,369
22,427
0
5,121
11,248
46,522
0
W
Ao Kuang
kingkor97
Ao Kuang
11,433
2,997
0
8,154
25,062
14,213
0
8,329
16,733
113,984
21,140
L
Sylvanus
vReal_Legend
Sylvanus
14,148
1,401
1,372
11,999
29,457
17,101
0
14,964
14,493
71,468
23,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,330
Gold Earned
57,508
776
Minions Killed
758
0
Camps Cleared
0
2,455,710
Distance Traveled
2,285,808
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,666
444
165
7
0
430,237
6
L
King Arthur
12,614
526
221
9
0
450,529
5
L
Chronos
12,255
511
229
10
0
432,755
0
W
Artemis
13,484
562
193
8
0
406,730
9
W
Nike
14,191
591
203
8
0
505,283
1
W
Maui
10,752
448
13
1
0
498,977
9
W
Discordia
14,621
609
207
9
0
513,217
9
L
Ganesha
11,054
461
15
1
0
512,411
0
W
Ao Kuang
14,282
595
160
7
0
531,503
5
L
Sylvanus
10,919
455
128
5
0
459,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role