Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Der_0r0f2
Ares
Gold II
Level 61
God Stats
2W - 3L
1,552 SR
Queue Stats
64W - 80L
1,657 MMR
Solo
Charybdis
Charybdis
Bronze III
SharK-AN-83
Charybdis
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,517 SR
1,552 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,570 SR
2,059 MMR
Fenrir
Fenrir
Diamond III
ZLK57
Fenrir
Diamond III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 49L
2,290 MMR
Party 1
Geb
Geb
Gold V
tall-clutter1
Geb
Gold V
Level 110
God Stats
59W - 54L
1,546 SR
Queue Stats
538W - 706L
1,391 MMR
Solo
Thoth
Thoth
Diamond I
zZ ABM Zz
Thoth
Diamond I
Level 129
God Stats
38W - 24L
1,663 SR
Queue Stats
128W - 111L
2,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 3 / 2
5,544
616
3,443
5,026
2,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
1 / 1 / 1
6,388
710
2,636
6,713
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SharK-AN-83
Charybdis
10
1 / 3 / 1
6,225
692
2,588
6,980
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAo KuangGuan YuShivaScylla

VS

Bans
AtlasCerberusAh Muzen CabXing TianOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ZLK57
Fenrir
11
0 / 0 / 7
7,236
804
4,693
5,816
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 6
7,542
838
2,769
9,061
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zZ ABM Zz
Thoth
13
6 / 1 / 1
7,768
863
7,347
2,617
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
L
Ares
1
1
1
1.5
L
Charybdis
SharK-AN-83
Charybdis
1
3
1
0.5
W
Fenrir
ZLK57
Fenrir
0
0
7
3.5
W
1
1
6
4
W
Thoth
zZ ABM Zz
Thoth
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,667
Damage
14,809
18,719
Taken
17,494
10,353
Mitigated
13,824
5,093
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,443
1,167
0
1,612
5,026
2,468
0
3,033
1,993
19,472
0
L
Ares
2,636
290
0
1,710
6,713
4,986
0
3,194
3,519
9,386
0
L
Charybdis
SharK-AN-83
Charybdis
2,588
1,485
0
1,771
6,980
2,899
0
3,928
3,052
0
15,924
W
Fenrir
ZLK57
Fenrir
4,693
1,556
0
3,695
5,816
3,864
708
2,506
3,154
0
14,332
W
2,769
299
0
2,077
9,061
9,016
548
2,591
6,350
13,909
0
W
Thoth
zZ ABM Zz
Thoth
7,347
199
0
678
2,617
944
1,487
974
1,643
47,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,157
Gold Earned
22,546
83
Minions Killed
115
0
Camps Cleared
0
366,373
Distance Traveled
516,122
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,544
616
26
3
0
110,395
1
L
Ares
6,388
710
25
3
0
124,035
0
L
Charybdis
6,225
692
32
4
0
131,943
2
W
Fenrir
7,236
804
14
2
0
178,978
2
W
Geb
7,542
838
17
2
0
172,324
3
W
Thoth
7,768
863
84
9
0
164,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role