Player Matchup

Sun Wukong
Sun Wukong
Deadshot
Sun Wukong
Level 156
God Stats
3W - 1L
1,629 SR
Queue Stats
143W - 56L
1,800 Elo+
Party 1
Anhur
Anhur
octofungus
Anhur
Level 160
God Stats
6W - 2L
1,626 SR
Queue Stats
170W - 70L
1,789 Elo+
Party 1
Anubis
Anubis
rank1zeus
Anubis
Level 31
God Stats
3W - 2L
1,743 SR
Queue Stats
29W - 43L
1,381 Elo+
Solo
Team Averages
Level 116
1,666 SR
1,657 Elo+

VS

Team Averages
Level 127
1,587 SR
1,622 Elo+
Awilix
Awilix
LunarisLacrima
Awilix
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 108L
1,719 Elo+
Solo
Tyr
Tyr
PoppyElf03
Tyr
Level 117
God Stats
10W - 14L
1,596 SR
Queue Stats
254W - 261L
1,544 Elo+
Solo
Vulcan
Vulcan
wukong20
Vulcan
Level 109
God Stats
14W - 13L
1,665 SR
Queue Stats
171W - 181L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deadshot
Sun Wukong
19
10 / 6 / 4
14,358
756
16,812
30,274
29,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anhur
19
4 / 5 / 10
13,119
690
19,480
23,267
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
rank1zeus
Anubis
16
3 / 8 / 6
12,697
668
8,893
18,356
7,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 11
14,029
738
17,785
19,177
13,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 12
13,453
708
14,175
25,573
30,154
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
wukong20
Vulcan
20
9 / 4 / 9
14,718
775
28,614
14,175
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
17
Kills
18
19
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deadshot
Sun Wukong
10
6
4
2
W
5
8
11
1.31
W
4
5
12
2
L
Anhur
4
5
10
1.8
L
Anubis
rank1zeus
Anubis
3
8
6
0.75
W
Vulcan
wukong20
Vulcan
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,185
Damage
60,574
71,897
Taken
58,925
46,731
Mitigated
50,413
18,859
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deadshot
Sun Wukong
16,812
2,932
0
7,110
30,274
29,603
459
12,970
17,304
0
57,672
W
17,785
6,263
0
1,858
19,177
13,625
1,576
2,846
16,331
0
64,234
W
14,175
573
0
8,340
25,573
30,154
53
4,648
20,925
0
42,127
L
Anhur
19,480
9,691
0
6,432
23,267
9,200
23
8,961
14,306
0
66,209
L
Anubis
rank1zeus
Anubis
8,893
503
224
5,093
18,356
7,928
507
6,761
11,595
51,349
0
W
Vulcan
wukong20
Vulcan
28,614
7,102
363
2,401
14,175
6,634
658
1,874
12,301
78,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
42,200
226
Minions Killed
209
0
Camps Cleared
0
855,599
Distance Traveled
1,111,818
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,358
756
65
3
0
318,427
2
W
Awilix
14,029
738
81
4
0
352,871
1
W
Tyr
13,453
708
52
3
0
380,178
3
L
Anhur
13,119
690
87
5
0
312,542
1
L
Anubis
12,697
668
74
4
0
224,630
2
W
Vulcan
14,718
775
76
4
0
378,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role