Player Matchup

Ishtar
Ishtar
AuGerbil
Ishtar
Level 160
God Stats
42W - 50L
1,526 SR
Queue Stats
815W - 702L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Kapipara99
Sun Wukong
Level 146
God Stats
2W - 3L
1,342 SR
Queue Stats
926W - 992L
1,403 Elo+
Solo
Bacchus
Bacchus
PendulumKami
Bacchus
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 45L
1,595 Elo+
Party 1
Raijin
Raijin
Shinwufang
Raijin
Level 88
God Stats
35W - 30L
1,539 SR
Queue Stats
354W - 389L
1,460 Elo+
Solo
Loki
Loki
SolyFighter
Loki
Level 87
God Stats
2W - 0L
1,364 SR
Queue Stats
177W - 178L
1,438 Elo+
Solo
Team Averages
Level 105
1,454 SR
1,503 Elo+

VS

Team Averages
Level 61
1,505 SR
1,432 Elo+
Pele
Pele
DarkHunter3554
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
KingMayhem88
Kukulkan
Level 43
God Stats
1W - 2L
1,317 SR
Queue Stats
78W - 110L
1,292 Elo+
Solo
Danzaburou
Danzaburou
Nisxriaa
Danzaburou
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 83L
1,416 Elo+
Solo
Ganesha
Ganesha
gideao3d
Ganesha
Level 152
God Stats
0W - 1L
1,721 SR
Queue Stats
88W - 90L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
recurso_sonhador
Xing Tian
Level 48
God Stats
1W - 2L
1,485 SR
Queue Stats
60W - 71L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AuGerbil
Ishtar
11
3 / 0 / 1
6,171
561
6,300
8,065
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
Kapipara99
Sun Wukong
10
0 / 0 / 1
5,837
531
4,666
8,820
4,175
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PendulumKami
Bacchus
10
3 / 0 / 3
6,306
573
5,431
6,529
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
Shinwufang
Raijin
11
2 / 0 / 5
6,206
564
4,334
4,177
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
6,113
556
3,097
7,914
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,943
449
1,588
10,066
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
KingMayhem88
Kukulkan
10
1 / 4 / 0
5,467
497
2,584
6,650
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nisxriaa
Danzaburou
8
0 / 3 / 1
4,676
425
1,799
7,299
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
gideao3d
Ganesha
8
0 / 1 / 1
5,262
478
2,621
8,021
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
10
0 / 1 / 0
5,873
534
5,202
7,613
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
1
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AuGerbil
Ishtar
3
0
1
3.5
L
0
2
0
0
W
Sun Wukong
Kapipara99
Sun Wukong
0
0
1
0.5
L
Kukulkan
KingMayhem88
Kukulkan
1
4
0
0.25
L
Danzaburou
Nisxriaa
Danzaburou
0
3
1
0.17
W
Bacchus
PendulumKami
Bacchus
3
0
3
4.5
W
Raijin
Shinwufang
Raijin
2
0
5
4.5
W
3
2
3
2.25
L
Ganesha
gideao3d
Ganesha
0
1
1
0.5
L
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
13,794
35,505
Taken
39,649
17,653
Mitigated
17,515
14,254
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AuGerbil
Ishtar
6,300
3,952
0
4,719
8,065
3,254
460
878
7,187
0
50,611
L
1,588
671
0
4,164
10,066
3,407
0
2,585
7,341
0
30,062
W
Sun Wukong
Kapipara99
Sun Wukong
4,666
985
0
3,775
8,820
4,175
0
4,215
4,251
0
43,869
L
Kukulkan
KingMayhem88
Kukulkan
2,584
184
0
685
6,650
2,494
0
3,013
3,449
33,472
0
L
Danzaburou
Nisxriaa
Danzaburou
1,799
328
0
2,386
7,299
2,153
0
1,281
6,018
0
24,389
W
Bacchus
PendulumKami
Bacchus
5,431
1,535
0
2,453
6,529
5,244
0
1,299
5,230
20,773
0
W
Raijin
Shinwufang
Raijin
4,334
535
0
1,834
4,177
1,599
0
2,057
2,114
38,548
0
W
3,097
781
0
1,473
7,914
3,381
41
1,560
6,316
0
40,669
L
Ganesha
gideao3d
Ganesha
2,621
398
0
3,068
8,021
5,681
0
2,203
5,744
21,957
0
L
Xing Tian
5,202
577
0
500
7,613
3,780
0
235
7,332
37,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
26,221
342
Minions Killed
251
0
Camps Cleared
0
1,005,863
Distance Traveled
954,225
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,171
561
88
8
0
180,028
3
L
Pele
4,943
449
52
5
0
198,504
3
W
Sun Wukong
5,837
531
81
7
0
189,573
4
L
Kukulkan
5,467
497
77
7
0
195,062
3
L
Danzaburou
4,676
425
49
4
0
165,002
2
W
Bacchus
6,306
573
17
2
0
233,020
3
W
Raijin
6,206
564
74
7
0
183,277
3
W
Loki
6,113
556
82
7
0
219,965
2
L
Ganesha
5,262
478
2
0
0
201,279
2
L
Xing Tian
5,873
534
71
6
0
194,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role