Player Matchup

Ishtar
Ishtar
HUMANOLD
Ishtar
Level 68
God Stats
2W - 6L
1,770 SR
Queue Stats
7W - 23L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Vnth0_l2
Baron Samedi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Artio
Artio
alexmerinotorres
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 317L
1,377 Elo+
Solo
Ravana
Ravana
reserved_story3
Ravana
Level 58
God Stats
4W - 3L
1,484 SR
Queue Stats
101W - 124L
1,404 Elo+
Solo
Nox
Nox
yb_brg
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,412 Elo+
Solo
Team Averages
Level 72
1,551 SR
1,376 Elo+

VS

Team Averages
Level 81
1,485 SR
1,337 Elo+
Gilgamesh
Gilgamesh
DragonBlitZ1996
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 204L
1,328 Elo+
Party 1
Arachne
Arachne
Kattuk_noord1939
Arachne
Level 148
God Stats
25W - 25L
1,481 SR
Queue Stats
458W - 524L
1,332 Elo+
Party 2
Cerberus
Cerberus
WildWolf1579
Cerberus
Level 48
God Stats
2W - 0L
1,439 SR
Queue Stats
4W - 4L
1,364 Elo+
Solo
Danzaburou
Danzaburou
cris34588
Danzaburou
Level 61
God Stats
6W - 10L
1,487 SR
Queue Stats
40W - 45L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
xViolet1987x
Nu Wa
Level 69
God Stats
91W - 104L
1,520 SR
Queue Stats
134W - 201L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HUMANOLD
Ishtar
13
1 / 7 / 0
7,907
395
11,341
18,610
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Vnth0_l2
Baron Samedi
17
2 / 2 / 2
10,320
516
7,038
11,765
5,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 1 / 3
9,255
463
10,834
15,989
23,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 0 / 1
10,657
533
6,375
9,367
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
yb_brg
Nox
13
1 / 4 / 1
8,097
405
7,030
16,585
13,985
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonBlitZ1996
Gilgamesh
16
1 / 1 / 1
8,776
439
13,112
18,078
15,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 3
9,458
473
5,407
15,920
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
WildWolf1579
Cerberus
13
0 / 2 / 5
8,570
429
4,971
18,548
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cris34588
Danzaburou
16
8 / 0 / 1
10,693
535
17,472
14,888
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 3
9,692
485
9,482
9,781
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
14
14
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DragonBlitZ1996
Gilgamesh
1
1
1
1.5
L
Ishtar
HUMANOLD
Ishtar
1
7
0
0.14
W
4
4
3
1.38
L
Baron Samedi
Vnth0_l2
Baron Samedi
2
2
2
1.5
W
Cerberus
WildWolf1579
Cerberus
0
2
5
1.25
L
0
1
3
1.5
W
Danzaburou
cris34588
Danzaburou
8
0
1
8.5
L
5
0
1
5.5
W
1
4
3
0.63
L
Nox
yb_brg
Nox
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
50,444
72,316
Taken
77,215
55,307
Mitigated
50,118
24,675
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DragonBlitZ1996
Gilgamesh
13,112
5,679
0
4,851
18,078
15,190
0
8,381
8,795
0
53,846
L
Ishtar
HUMANOLD
Ishtar
11,341
6,460
0
6,869
18,610
7,218
0
3,062
15,548
0
54,119
W
5,407
4,012
525
2,980
15,920
7,722
0
3,422
12,432
0
62,647
L
Baron Samedi
Vnth0_l2
Baron Samedi
7,038
375
165
4,653
11,765
5,585
967
6,142
5,623
101,552
0
W
Cerberus
WildWolf1579
Cerberus
4,971
376
424
3,227
18,548
17,473
296
3,711
14,837
30,290
3,353
L
10,834
2,708
93
7,961
15,989
23,034
552
699
15,290
58,863
0
W
Danzaburou
cris34588
Danzaburou
17,472
7,506
0
8,812
14,888
6,081
3,358
2,787
12,101
0
77,546
L
6,375
922
0
1,190
9,367
5,485
0
869
8,498
0
97,331
W
9,482
3,524
0
2,584
9,781
3,652
1,044
5,633
4,148
68,252
0
L
Nox
yb_brg
Nox
7,030
1,480
240
3,504
16,585
13,985
0
3,080
13,505
37,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
47,189
564
Minions Killed
452
0
Camps Cleared
0
1,676,477
Distance Traveled
1,667,173
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,776
439
70
4
0
378,929
0
L
Ishtar
7,907
395
81
4
0
307,020
2
W
Arachne
9,458
473
97
5
0
303,789
5
L
Baron Samedi
10,320
516
184
9
0
313,931
6
W
Cerberus
8,570
429
53
3
0
356,506
0
L
Artio
9,255
463
96
5
0
308,916
1
W
Danzaburou
10,693
535
119
6
0
342,444
1
L
Ravana
10,657
533
151
8
0
432,783
0
W
Nu Wa
9,692
485
113
6
0
285,505
0
L
Nox
8,097
405
52
3
0
313,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role