Player Matchup

Ganesha
Ganesha
Adamals
Ganesha
Level 87
God Stats
4W - 2L
1,633 SR
Queue Stats
91W - 100L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Blackridge13
Jing Wei
Level 129
God Stats
1W - 2L
1,514 SR
Queue Stats
133W - 158L
1,429 Elo+
Party 1
Izanami
Izanami
KimitsuBlack
Izanami
Level 109
God Stats
3W - 7L
1,359 SR
Queue Stats
134W - 158L
1,425 Elo+
Party 1
Ullr
Ullr
Lina2019
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ravana
Ravana
Siljèmor
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,461 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,458 Elo+

VS

Team Averages
Level 126
1,540 SR
1,508 Elo+
Eset
Eset
Anzel601
Eset
Level 154
God Stats
3W - 2L
1,627 SR
Queue Stats
191W - 184L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
F4zz
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,758 Elo+
Solo
Kuzenbo
Kuzenbo
NDemonKing
Kuzenbo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,428 Elo+
Solo
Ares
Ares
SirHultan
Ares
Level 124
God Stats
4W - 1L
1,683 SR
Queue Stats
203W - 228L
1,401 Elo+
Solo
He Bo
He Bo
Sopek
He Bo
Level 141
God Stats
3W - 4L
1,388 SR
Queue Stats
184W - 178L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adamals
Ganesha
18
0 / 3 / 8
10,653
710
10,747
20,014
29,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Blackridge13
Jing Wei
15
1 / 4 / 5
8,717
581
14,216
12,040
7,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
KimitsuBlack
Izanami
17
5 / 3 / 3
10,359
691
15,475
13,259
9,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
13
1 / 9 / 3
8,048
537
8,165
18,284
10,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Siljèmor
Ravana
16
1 / 4 / 7
9,567
638
11,014
27,597
21,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
10 / 1 / 11
12,115
808
24,519
11,418
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
F4zz
Jing Wei
20
4 / 2 / 10
11,638
776
15,855
12,520
7,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
NDemonKing
Kuzenbo
15
2 / 3 / 13
10,594
706
11,744
24,679
38,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
17
4 / 2 / 15
11,313
754
11,423
24,824
34,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Sopek
He Bo
18
3 / 1 / 13
10,809
721
21,158
10,663
5,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
8
Kills
23
23
Deaths
9
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Adamals
Ganesha
0
3
8
1.33
W
Eset
10
1
11
15.5
L
Jing Wei
Blackridge13
Jing Wei
1
4
5
0.88
W
Jing Wei
F4zz
Jing Wei
4
2
10
4.5
L
Izanami
KimitsuBlack
Izanami
5
3
3
2.17
L
Ullr
1
9
3
0.28
W
Kuzenbo
NDemonKing
Kuzenbo
2
3
13
2.83
L
Ravana
Siljèmor
Ravana
1
4
7
1.13
W
Ares
4
2
15
5.75
W
He Bo
Sopek
He Bo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
84,699
91,194
Taken
84,104
78,226
Mitigated
93,299
35,276
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Adamals
Ganesha
10,747
732
2,434
7,813
20,014
29,539
0
15,585
3,849
31,013
0
W
Eset
24,519
2,929
5,725
2,767
11,418
6,852
2,283
1,818
9,600
44,804
0
L
Jing Wei
Blackridge13
Jing Wei
14,216
10,742
1,902
2,681
12,040
7,068
0
8,561
3,237
0
25,314
W
Jing Wei
F4zz
Jing Wei
15,855
9,839
1,085
1,396
12,520
7,442
3,639
2,299
10,221
0
39,689
L
Izanami
KimitsuBlack
Izanami
15,475
10,291
1,582
3,571
13,259
9,123
0
10,105
2,930
0
45,526
L
Ullr
8,165
1,519
442
632
18,284
10,866
0
14,292
3,786
0
15,325
W
Kuzenbo
NDemonKing
Kuzenbo
11,744
3,082
1,546
4,254
24,679
38,240
474
2,583
22,096
23,314
0
L
Ravana
Siljèmor
Ravana
11,014
1,953
3,733
10,486
27,597
21,630
0
18,780
8,548
0
15,243
W
Ares
11,423
166
1,508
6,453
24,824
34,848
397
3,086
21,738
13,596
0
W
He Bo
Sopek
He Bo
21,158
928
2,300
1,732
10,663
5,917
1,711
961
9,702
40,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
56,469
160
Minions Killed
156
0
Camps Cleared
0
1,375,605
Distance Traveled
1,526,531
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,653
710
7
0
0
292,878
0
W
Eset
12,115
808
44
3
0
293,498
1
L
Jing Wei
8,717
581
22
1
0
284,029
1
W
Jing Wei
11,638
776
53
4
0
276,316
0
L
Izanami
10,359
691
97
6
0
261,657
0
L
Ullr
8,048
537
17
1
0
244,215
0
W
Kuzenbo
10,594
706
11
1
0
320,357
5
L
Ravana
9,567
638
17
1
0
292,826
0
W
Ares
11,313
754
1
0
0
312,464
1
W
He Bo
10,809
721
47
3
0
323,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role