Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hollandshoop050
Ra
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,717 Elo+
Party 1
Artemis
Artemis
set101
Artemis
Level 99
God Stats
2W - 2L
1,618 SR
Queue Stats
9W - 8L
1,495 Elo+
Party 1
Team Averages
Level 73
1,539 SR
1,571 Elo+

VS

Team Averages
Level 59
1,470 SR
1,303 Elo+
Sylvanus
Sylvanus
Beluygrib
Sylvanus
Level 101
God Stats
16W - 21L
1,475 SR
Queue Stats
143W - 164L
1,483 Elo+
Solo
Rama
Rama
ColonelWaffles1
Rama
Level 67
God Stats
0W - 2L
1,516 SR
Queue Stats
16W - 40L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
Ghitefwe
Nu Wa
Level 8
God Stats
0W - 4L
1,420 SR
Queue Stats
0W - 5L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 0 / 9
12,322
821
12,392
26,409
23,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
0 / 3 / 12
10,051
670
7,536
10,011
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
set101
Artemis
18
9 / 3 / 6
12,110
807
29,851
17,537
8,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beluygrib
Sylvanus
16
3 / 2 / 3
11,244
750
18,827
23,198
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 6 / 4
10,042
669
12,447
17,208
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Ghitefwe
Nu Wa
13
1 / 8 / 3
9,044
603
9,099
14,905
7,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
9
11.5
L
Sylvanus
Beluygrib
Sylvanus
3
2
3
2.25
L
2
6
4
0.67
L
Nu Wa
Ghitefwe
Nu Wa
1
8
3
0.31
W
0
3
12
2
W
Artemis
set101
Artemis
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,779
Damage
40,373
53,957
Taken
55,311
36,266
Mitigated
45,063
25,507
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,392
2,575
1,531
12,629
26,409
23,636
361
12,927
13,482
0
37,542
L
Sylvanus
Beluygrib
Sylvanus
18,827
5,037
4,798
12,474
23,198
27,532
58
4,465
18,733
43,026
0
L
12,447
10,257
0
2,415
17,208
10,280
1,089
1,753
15,455
0
47,704
L
Nu Wa
Ghitefwe
Nu Wa
9,099
5,182
0
0
14,905
7,251
99
1,357
13,548
19,944
0
W
7,536
965
3,179
2,586
10,011
4,316
59
6,475
3,536
48,082
0
W
Artemis
set101
Artemis
29,851
16,176
0
5,582
17,537
8,314
2,494
9,606
7,931
0
80,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
30,330
204
Minions Killed
137
0
Camps Cleared
0
811,564
Distance Traveled
706,689
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,322
821
35
2
0
313,414
0
L
Sylvanus
11,244
750
45
3
0
269,812
4
L
Rama
10,042
669
75
5
0
231,654
2
L
Nu Wa
9,044
603
17
1
0
205,223
0
W
Ra
10,051
670
84
6
0
247,720
0
W
Artemis
12,110
807
85
6
0
250,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role