Player Matchup

Baron Samedi
Baron Samedi
CreakyBorges
Baron Samedi
Level 159
God Stats
1W - 2L
1,554 SR
Queue Stats
5W - 19L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
KoolaidwEEp
Jing Wei
Level 67
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 23L
1,379 Elo+
Solo
Yemoja
Yemoja
Meigis
Yemoja
Level 4
God Stats
0W - 3L
1,717 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 2
Team Averages
Level 77
1,669 SR
1,382 Elo+

VS

Team Averages
Level 79
1,389 SR
1,317 Elo+
Horus
Horus
WingDragonX
Horus
Level 120
God Stats
1W - 1L
1,423 SR
Queue Stats
8W - 19L
1,303 Elo+
Party 1
Neith
Neith
tsukim1
Neith
Level 45
God Stats
1W - 2L
1,266 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Anubis
Anubis
xwrtbxghost
Anubis
Level 73
God Stats
2W - 5L
1,479 SR
Queue Stats
6W - 18L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreakyBorges
Baron Samedi
11
2 / 5 / 0
6,946
631
5,318
9,430
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KoolaidwEEp
Jing Wei
12
0 / 4 / 2
6,735
612
5,689
11,955
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Meigis
Yemoja
10
0 / 5 / 0
6,540
595
3,541
16,880
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,091
736
6,100
11,425
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
tsukim1
Neith
14
5 / 0 / 8
8,864
806
13,667
9,637
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
14
4 / 1 / 8
8,417
765
14,275
10,955
5,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
14
14
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CreakyBorges
Baron Samedi
2
5
0
0.4
L
Jing Wei
KoolaidwEEp
Jing Wei
0
4
2
0.25
L
Yemoja
Meigis
Yemoja
0
5
0
0
W
5
1
7
8.5
W
Neith
tsukim1
Neith
5
0
8
9
W
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
34,042
38,265
Taken
32,017
15,754
Mitigated
19,298
6,638
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CreakyBorges
Baron Samedi
5,318
226
573
1,037
9,430
3,063
0
4,318
5,049
12,843
0
L
Jing Wei
KoolaidwEEp
Jing Wei
5,689
3,619
0
3,031
11,955
2,757
0
5,557
6,224
0
21,863
L
Yemoja
Meigis
Yemoja
3,541
805
540
1,457
16,880
9,934
0
4,440
12,039
12,895
0
W
6,100
2,040
1,973
3,830
11,425
8,761
0
3,627
7,798
0
12,950
W
Neith
tsukim1
Neith
13,667
5,676
0
5,424
9,637
4,673
1,020
2,623
7,014
0
40,314
W
Anubis
14,275
1,122
0
5,612
10,955
5,864
149
2,648
8,307
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,221
Gold Earned
25,372
68
Minions Killed
130
0
Camps Cleared
0
476,702
Distance Traveled
580,317
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,946
631
18
2
0
153,889
0
L
Jing Wei
6,735
612
37
3
0
176,384
0
L
Yemoja
6,540
595
13
1
0
146,429
0
W
Horus
8,091
736
15
1
0
215,986
1
W
Neith
8,864
806
64
6
0
186,356
4
W
Anubis
8,417
765
51
5
0
177,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role