Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Anime-SempaiEXE
Horus
Level 62
God Stats
4W - 4L
1,485 SR
Queue Stats
69W - 94L
1,434 Elo+
Solo
Thor
Thor
german_foz
Thor
Level 109
God Stats
6W - 4L
1,551 SR
Queue Stats
189W - 203L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
jowel26
Cabrakan
Level 160
God Stats
1W - 1L
1,343 SR
Queue Stats
166W - 178L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
payball27
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,883 SR
Queue Stats
137W - 140L
1,422 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,462 Elo+

VS

Team Averages
Level 122
1,539 SR
1,484 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AnonYmUs50
Ravana
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 47L
1,498 Elo+
Solo
Izanami
Izanami
LSDManserii
Izanami
Level 84
God Stats
12W - 12L
1,551 SR
Queue Stats
65W - 70L
1,428 Elo+
Solo
Cerberus
Cerberus
tristar747
Cerberus
Level 127
God Stats
4W - 3L
1,642 SR
Queue Stats
68W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 1
5,532
553
5,598
6,415
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
0 / 1 / 4
5,071
507
4,200
8,009
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 1 / 0
5,263
526
3,018
5,684
1,864
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
jowel26
Cabrakan
10
2 / 0 / 1
6,343
634
4,299
5,339
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
payball27
Morgan Le Fay
8
0 / 1 / 3
4,907
491
3,379
5,039
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 0
5,367
537
3,515
3,570
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
 
Ne Zha
8
0 / 3 / 0
4,615
462
2,526
4,675
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
AnonYmUs50
Ravana
8
0 / 2 / 1
4,712
471
3,227
6,877
2,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
LSDManserii
Izanami
9
1 / 1 / 0
4,894
489
4,106
5,985
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
tristar747
Cerberus
7
0 / 1 / 1
4,488
449
2,390
8,393
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
L
Merlin
 
Merlin
1
0
0
1
L
Ne Zha
 
Ne Zha
0
3
0
0
W
0
1
4
2
L
Ravana
AnonYmUs50
Ravana
0
2
1
0.25
L
Izanami
LSDManserii
Izanami
1
1
0
1
W
4
1
0
4
W
Cabrakan
jowel26
Cabrakan
2
0
1
2.5
W
Morgan Le Fay
payball27
Morgan Le Fay
0
1
3
1.5
L
Cerberus
tristar747
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
15,764
30,486
Taken
29,500
13,563
Mitigated
10,857
11,919
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,598
5,008
0
4,123
6,415
1,797
0
548
5,867
0
50,326
L
Merlin
 
Merlin
3,515
190
0
1,680
3,570
1,153
0
1,118
2,334
37,806
0
L
Ne Zha
 
Ne Zha
2,526
728
0
1,074
4,675
2,378
0
3,180
1,495
0
24,380
W
4,200
1,722
171
2,322
8,009
4,827
0
1,854
6,155
0
15,220
L
Ravana
AnonYmUs50
Ravana
3,227
823
0
2,180
6,877
2,507
0
2,334
4,333
0
28,456
L
Izanami
LSDManserii
Izanami
4,106
2,908
0
2,773
5,985
1,442
0
223
5,722
0
35,082
W
3,018
236
0
837
5,684
1,864
0
825
4,859
0
26,237
W
Cabrakan
jowel26
Cabrakan
4,299
899
0
2,432
5,339
3,277
0
0
4,984
43,298
0
W
Morgan Le Fay
payball27
Morgan Le Fay
3,379
634
0
2,034
5,039
1,798
0
2,314
2,725
27,863
0
L
Cerberus
tristar747
Cerberus
2,390
246
0
2,485
8,393
3,377
0
399
7,704
13,380
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
24,076
297
Minions Killed
261
0
Camps Cleared
0
927,426
Distance Traveled
882,814
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,532
553
82
8
0
184,566
1
L
Merlin
5,367
537
69
7
0
187,764
3
L
Ne Zha
4,615
462
44
4
0
146,277
2
W
Horus
5,071
507
28
3
0
203,136
1
L
Ravana
4,712
471
63
6
0
188,676
5
L
Izanami
4,894
489
56
6
0
177,622
3
W
Thor
5,263
526
42
4
0
197,707
4
W
Cabrakan
6,343
634
93
9
0
173,957
4
W
Morgan Le Fay
4,907
491
52
5
0
168,060
0
L
Cerberus
4,488
449
29
3
0
182,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role