Player Matchup

Anhur
Anhur
AkatskuiPain
Anhur
Level 55
God Stats
10W - 14L
1,552 SR
Queue Stats
59W - 82L
1,375 Elo+
Solo
Zeus
Zeus
BrianTheGriffin
Zeus
Level 105
God Stats
2W - 5L
1,722 SR
Queue Stats
28W - 38L
1,380 Elo+
Party 1
Kuzenbo
Kuzenbo
NotThat-guy0333
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 1
Team Averages
Level 56
1,591 SR
1,327 Elo+

VS

Team Averages
Level 122
1,735 SR
1,564 Elo+
Izanami
Izanami
Mitsey
Izanami
Level 126
God Stats
5W - 3L
1,664 SR
Queue Stats
98W - 76L
1,687 Elo+
Party 2
Vulcan
Vulcan
Synapse_YT
Vulcan
Level 86
God Stats
2W - 2L
1,454 SR
Queue Stats
25W - 41L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
x Strangr x
Sun Wukong
Level 154
God Stats
15W - 2L
2,087 SR
Queue Stats
169W - 113L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,547
655
2,667
8,932
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 5 / 2
6,384
638
4,556
8,352
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
6,588
659
2,296
11,291
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mitsey
Izanami
13
3 / 1 / 6
7,996
800
6,921
8,434
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Synapse_YT
Vulcan
13
3 / 1 / 7
7,833
783
7,527
4,419
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
x Strangr x
Sun Wukong
14
6 / 0 / 6
8,921
892
7,863
6,503
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
5
2
0.2
W
Izanami
Mitsey
Izanami
3
1
6
6
L
1
4
1
0.38
W
Vulcan
Synapse_YT
Vulcan
3
1
7
6.5
W
Sun Wukong
x Strangr x
Sun Wukong
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,519
Damage
22,311
28,575
Taken
19,356
17,546
Mitigated
12,072
2,801
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,667
497
0
1,699
8,932
3,516
0
2,408
6,524
0
21,069
L
4,556
282
51
475
8,352
2,664
0
1,042
7,310
23,356
0
W
Izanami
Mitsey
Izanami
6,921
5,098
0
3,928
8,434
3,337
966
2,342
6,092
0
46,345
L
2,296
730
0
576
11,291
11,366
69
4,101
7,190
10,019
0
W
Vulcan
Synapse_YT
Vulcan
7,527
2,661
0
180
4,419
2,101
86
2,614
1,805
20,687
0
W
Sun Wukong
x Strangr x
Sun Wukong
7,863
1,020
0
1,677
6,503
6,634
214
1,929
4,574
0
18,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,519
Gold Earned
24,750
96
Minions Killed
126
0
Camps Cleared
0
463,073
Distance Traveled
579,772
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,547
655
32
3
0
173,664
0
L
Zeus
6,384
638
52
5
0
140,294
0
W
Izanami
7,996
800
68
7
0
172,284
0
L
Kuzenbo
6,588
659
12
1
0
149,115
0
W
Vulcan
7,833
783
33
3
0
195,827
1
W
Sun Wukong
8,921
892
25
3
0
211,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role