Player Matchup

Vamana
Vamana
AznKhm3rNara
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,518 Elo+
Solo
Hades
Hades
Ratagillna
Hades
Level 126
God Stats
2W - 4L
1,787 SR
Queue Stats
680W - 498L
1,651 Elo+
Solo
Anhur
Anhur
SalamiSword1
Anhur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,481 Elo+
Solo
Artio
Artio
trenshod
Artio
Level 81
God Stats
0W - 1L
1,732 SR
Queue Stats
74W - 92L
1,490 Elo+
Solo
Olorun
Olorun
wwwareswww
Olorun
Level 65
God Stats
6W - 12L
1,418 SR
Queue Stats
272W - 320L
1,419 Elo+
Solo
Team Averages
Level 76
1,587 SR
1,512 Elo+

VS

Team Averages
Level 80
1,607 SR
1,440 Elo+
Ganesha
Ganesha
BOOGERFLINGER52
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,355 Elo+
Party 1
Sol
Sol
CommissarVisari
Sol
Level 92
God Stats
5W - 1L
1,619 SR
Queue Stats
37W - 33L
1,492 Elo+
Solo
Agni
Agni
Foreverver
Agni
Level 86
God Stats
4W - 1L
1,677 SR
Queue Stats
19W - 18L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Tarasau
Xbalanque
Level 67
God Stats
1W - 0L
1,691 SR
Queue Stats
14W - 16L
1,368 Elo+
Party 1
Bastet
Bastet
xShynokx
Bastet
Level 149
God Stats
13W - 10L
1,548 SR
Queue Stats
60W - 50L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
4 / 2 / 1
13,058
1,088
11,237
20,149
24,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
17
0 / 3 / 5
11,174
931
21,849
19,344
15,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 1
11,510
959
7,123
15,742
6,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
trenshod
Artio
17
0 / 2 / 4
11,421
952
3,821
20,085
26,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
wwwareswww
Olorun
17
0 / 6 / 1
10,633
886
2,931
19,439
9,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

117

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 13
13,334
1,111
9,247
12,464
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 8
12,632
1,053
17,870
8,034
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 1 / 8
12,312
1,026
22,611
10,081
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Tarasau
Xbalanque
18
5 / 3 / 11
12,335
1,028
23,370
12,929
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
xShynokx
Bastet
18
2 / 0 / 10
12,197
1,016
17,625
9,129
5,330
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
5
Kills
17
17
Deaths
5
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
4
2
1
2.25
W
0
0
13
6.5
W
5
1
8
9
W
5
1
8
9
L
Hades
0
3
5
0.83
L
1
4
1
0.38
W
Xbalanque
Tarasau
Xbalanque
5
3
11
3.5
L
Artio
trenshod
Artio
0
2
4
1
L
Olorun
wwwareswww
Olorun
0
6
1
0.08
W
Bastet
xShynokx
Bastet
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,961
Damage
90,723
94,759
Taken
52,637
81,824
Mitigated
44,075
19,468
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,237
5,143
2,037
3,918
20,149
24,203
0
12,524
7,625
96
34,932
W
9,247
1,308
0
2,184
12,464
20,753
0
7,153
5,311
18,544
0
W
17,870
7,572
0
2,665
8,034
4,778
0
4,769
3,265
38,356
2,548
W
22,611
1,129
233
54
10,081
5,404
0
6,359
3,722
40,549
0
L
Hades
21,849
2,968
1,170
7,453
19,344
15,205
0
8,863
10,481
52,791
0
L
7,123
3,369
0
1,174
15,742
6,426
0
7,232
8,510
0
29,685
W
Xbalanque
Tarasau
Xbalanque
23,370
14,052
0
1,797
12,929
7,810
0
6,392
6,537
0
48,058
L
Artio
trenshod
Artio
3,821
519
346
1,513
20,085
26,884
0
12,736
7,349
5,437
0
L
Olorun
wwwareswww
Olorun
2,931
1,348
424
1,433
19,439
9,106
0
7,552
11,887
15,788
0
W
Bastet
xShynokx
Bastet
17,625
4,455
0
1,477
9,129
5,330
0
3,928
5,201
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,796
Gold Earned
62,810
227
Minions Killed
254
7
Camps Cleared
11
1,083,255
Distance Traveled
1,243,273
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,058
1,088
32
3
4
250,911
0
W
Ganesha
13,334
1,111
0
0
0
254,349
3
W
Sol
12,632
1,053
65
5
5
237,389
0
W
Agni
12,312
1,026
47
4
3
265,396
1
L
Hades
11,174
931
95
8
2
212,266
0
L
Anhur
11,510
959
73
6
1
224,180
0
W
Xbalanque
12,335
1,028
63
5
2
214,574
2
L
Artio
11,421
952
4
0
0
231,017
0
L
Olorun
10,633
886
23
2
0
164,881
0
W
Bastet
12,197
1,016
79
7
1
271,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role